EPA splits

Expected points added per play, cut by situation. A play is a dropback (sacks and scrambles count) or a designed run. On offense higher is better; on defense it is EPA allowed, so lower is better. Cells are tinted against the league in that same column, so a team is compared with what everyone does in that situation, not with its own average. Small numbers under each value are plays; faded cells have fewer than 30.

Seasons
to Weeks to
2026 through week 5
Team
← All teams

BUF, every split

EPA/play with the league average in the same situation and the team's rank among 32 (1 = best; on defense, fewest EPA allowed). Offense and defense situations are each from BUF's side.

SituationOffenseLeagueRankDefenseLeagueRank
All plays Overall
All plays +0.204249 +0.006 1/32 +0.114286 +0.006 29/32
Home / away Setting
Home +0.177194 +0.004 6/32 +0.130207 +0.010 27/32
Away +0.30055 +0.010 1/32 +0.07179 +0.004 22/32
Rest days Setting
Short week (≤5 days) +0.43971 +0.186 1/8 +0.28165 +0.186 6/8
Normal (6–8 days) +0.12758 -0.021 4/32 +0.18073 +0.000 31/32
Extra rest (9–12 days) -0.06565 +0.117 9/10 -0.06569 -0.114 5/10
Indoors / outdoors Weather
Indoors +0.30055 -0.013 1/25 +0.07179 -0.013 17/25
Outdoors +0.177194 +0.013 4/32 +0.130207 +0.013 26/32
Temperature (outdoors) Weather
60–79°F +0.177194 +0.029 4/29 +0.130207 +0.029 23/29
Wind (outdoors) Weather
0–9 mph +0.43971 +0.020 1/29 +0.28165 +0.020 28/29
10–14 mph +0.026123 +0.040 9/18 +0.061142 +0.040 11/18
Rain or snow (outdoors) Weather
Dry +0.177194 +0.029 4/32 +0.130207 +0.029 26/32
Score Game state
Trailing 9+ +0.01711 +0.035 16/29 +0.20710 +0.072 20/27
Trailing 1–8 +0.213121 -0.001 2/32 -0.45543 -0.028 4/32
Tied -0.30129 -0.010 30/32 +0.13560 -0.010 27/32
Leading 1–8 +0.42535 -0.028 1/31 +0.120100 -0.001 23/31
Leading 9+ +0.35553 +0.072 3/27 +0.41173 +0.035 27/29
Win probability Game state
Win prob under 20% — +0.044 — -0.20910 +0.028 6/30
Win prob 20–80% +0.151187 -0.010 3/32 +0.054208 -0.010 22/32
Win prob over 80% +0.36662 +0.028 2/30 +0.34568 +0.044 26/30
Quarter Game state
Q1 -0.07260 -0.038 18/32 +0.08351 -0.038 24/32
Q2 +0.52772 +0.021 1/32 +0.19883 +0.021 31/32
Q3 -0.06543 +0.016 21/32 +0.15574 +0.016 25/32
Q4 +0.27174 +0.013 3/32 +0.00678 +0.013 14/32
Two-minute Game state
Last 2 min of half +0.41238 -0.007 1/32 +0.24438 -0.007 32/32
Rest of game +0.167211 +0.007 5/32 +0.094248 +0.007 26/32
Down Situation
1st down +0.203120 +0.002 1/32 +0.075124 +0.002 25/32
2nd down -0.01679 -0.003 14/32 +0.17796 -0.003 29/32
3rd down +0.49146 +0.009 1/32 -0.17558 +0.009 8/32
4th down +1.2974 +0.184 7/32 +2.0538 +0.184 29/32
3rd-down distance Situation
3rd & 1–3 +0.16911 +0.031 14/32 +0.03319 +0.031 18/32
3rd & 4–6 +0.82815 +0.050 2/32 -0.7328 +0.050 3/32
3rd & 7+ +0.41620 -0.026 4/32 -0.15831 -0.026 13/32
Field position Situation
Own 20 and in +0.09219 -0.014 12/32 +0.05118 -0.014 19/32
Own 50–21 +0.002108 -0.029 16/32 -0.044131 -0.029 15/32
Opp 21–49 +0.54375 +0.036 1/32 +0.28387 +0.036 30/32
Red zone (opp 20 in) +0.17447 +0.053 8/32 +0.25650 +0.053 29/32
Formation Style
Shotgun +0.250116 +0.029 3/32 +0.153172 +0.029 29/32
Under center +0.164133 -0.031 2/32 +0.055114 -0.031 24/32
Tempo Style
Huddle +0.157237 +0.001 5/32 +0.116273 +0.001 28/32
No huddle +1.13412 +0.079 1/32 +0.06513 +0.079 14/32

Reading it. EPA/play is noisy: its standard deviation is about 1.4 points a play, so 100 plays carry roughly ±0.14 of noise and a single season's split of a few hundred plays still moves ±0.07–0.10 by chance. Situations also overlap with team quality: good offenses spend more time leading, and teams trailing late face defenses playing soft. Treat a split as a description of what happened, not a trait, until it holds across seasons. Source: nflverse play-by-play, rebuilt daily.