Joe Flacco

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 CLE/CIN13 2514162,479151018 21351 ✓ matches
2024 IND7 1622481,76112718 9260 not checked
2023 CLE5 1232041,6161388 920 not checked
2023 playoffs CLE1 3446307124 3130
2022 NYJ5 1101911,0515310 360 not checked
2021 NYJ2 2742338302 230 not checked
2020 NYJ5 74134864637 6220 not checked
2019 DEN8 1712621,8226526 12200 not checked
2018 BAL9 2323792,46512616 19450 not checked
2017 BAL16 3525493,141181327 25541 not checked
2016 BAL16 4366724,317201533 21582 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
434
qualifying bar 238
EPA/play
-0.088
34th of 37 · lg +0.056
Success rate
41.0%
35th of 37 · lg 45.6%
Yards/play
5.51
34th of 37 · lg 6.19
Explosive rate
6.0%
36th of 37 · lg 9.3%
CPOE
-2.8
32nd of 37 · lg +0.5
Completion %
60.9%
32nd of 37 · lg 64.6%
Air yards/att
7.4
25th of 37 · lg 7.8
Sack rate
4.1%
5th of 37 · lg 6.5%
Turnover rate
3.2%
28th of 37 · lg 2.6%
TD rate
3.5%
30th of 37 · lg 4.3%

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 263 +0.045 46% 6.1 +0.069 24/37 0.04
Away 171 -0.294 33% 4.5 +0.044 36/37 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 49 +0.309 49% 6.7 +0.109 10/24 0.09
Normal (6–8 days) 260 -0.183 38% 5.2 +0.042 35/37 0.03
Extra rest (9–12 days) 36 +0.159 53% 6.4 +0.079 12/24 -0.00
Off a bye (13+ days) 41 -0.228 32% 4.7 +0.100 22/22 -0.07
Indoors / outdoors Weather compare everyone →
Indoors 37 -0.539 27% 4.6 +0.044 34/34 0.01
Outdoors 397 -0.046 42% 5.6 +0.063 28/37 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.051 — 0.00
40–59°F 164 -0.013 45% 6.4 +0.033 21/32 0.00
60–79°F 184 +0.056 44% 5.3 +0.094 23/32 -0.13
80°F+ 49 -0.538 29% 4.1 +0.059 22/22 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 227 -0.014 45% 6.2 +0.076 25/35 -0.06
10–14 mph 129 -0.045 41% 4.8 +0.052 18/25 -0.12
15+ mph 41 -0.228 32% 4.7 -0.019 16/20 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 397 -0.046 42% 5.6 +0.063 27/37 0.01
Rain or snow 0——— +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 150 -0.127 37% 4.9 -0.033 26/36 0.06
Trailing 1–8 174 -0.070 41% 6.0 +0.087 31/37 0.05
Tied 39 -0.068 41% 5.4 +0.023 29/35 0.09
Leading 1–8 59 -0.011 49% 6.0 +0.106 28/35 -0.21
Leading 9+ 12 -0.320 42% 3.6 +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 144 -0.153 39% 5.3 -0.032 26/35 0.05
Win prob 20–80% 250 -0.054 43% 5.9 +0.069 32/37 0.08
Win prob over 80% 40 -0.071 35% 4.0 +0.143 25/27 0.03
Quarter Game state compare everyone →
Q1 66 -0.062 44% 5.0 +0.068 28/37 -0.05
Q2 110 -0.030 39% 6.2 +0.065 30/37 -0.06
Q3 92 -0.066 41% 5.8 +0.069 29/37 -0.06
Q4 166 -0.150 41% 5.1 +0.026 35/37 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 80 +0.166 42% 6.8 +0.075 13/37 0.03
Rest of game 354 -0.146 41% 5.2 +0.053 34/37 0.03
Down Situation compare everyone →
1st down 160 +0.065 46% 5.8 +0.114 25/37 0.19
2nd down 149 -0.109 40% 5.3 +0.076 34/37 0.04
3rd down 113 -0.270 36% 5.4 -0.052 32/37 0.11
4th down 12 -0.151 42% 5.7 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 13 -0.283 46% 5.7 -0.034 — -0.29
3rd & 4–6 41 -0.059 46% 5.8 -0.012 17/23 -0.12
3rd & 7+ 59 -0.414 27% 5.1 -0.079 35/37 -0.22
Field position Situation compare everyone →
Own 20 and in 27 +0.212 59% 7.2 +0.060 — -0.02
Own 50–21 220 -0.193 42% 5.6 +0.051 35/37 0.11
Opp 21–49 138 -0.047 38% 5.8 +0.081 28/37 0.08
Red zone (opp 20 in) 49 +0.101 35% 3.4 +0.019 15/34 0.01
Formation Style compare everyone →
Shotgun 380 -0.083 40% 5.3 +0.037 32/37 -0.00
Under center 54 -0.122 48% 7.1 +0.147 29/32 -0.00
Tempo Style compare everyone →
Huddle 407 -0.075 42% 5.6 +0.059 32/37 -0.09
No huddle 27 -0.284 30% 4.3 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 29 +0.217 55% 7.2 +0.046 — -0.07
4–6 to go 79 -0.381 39% 4.8 +0.042 36/36 -0.02
7–10 to go 273 -0.034 42% 5.5 +0.085 33/37 -0.01
11+ to go 53 -0.098 30% 5.6 -0.042 22/35 0.03
Pass, sack or scramble Passing compare everyone →
Pass 412 -0.001 42% 6.0 +0.163 35/37 0.66
Sack 18 -2.383 0% -6.6 -1.741 — 0.21
Scramble 4 +1.240 75% 7.5 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 71 -0.451 27% 2.6 -0.186 36/36 0.19
Short (0–9) 209 -0.046 47% 5.4 +0.123 35/37 0.01
Intermediate (10–19) 85 +0.399 51% 8.3 +0.393 19/37 0.16
Deep (20+) 47 +0.156 32% 9.7 +0.443 24/31 0.18
Pass direction Passing compare everyone →
Left 135 +0.014 42% 6.2 +0.156 31/37 0.11
Middle 125 +0.146 47% 6.6 +0.279 30/37 0.10
Right 152 -0.135 39% 5.4 +0.111 35/37 0.08
Play action Scheme (FTN) compare everyone →
Play action 71 -0.153 38% 5.8 +0.136 34/37 -0.03
No play action 363 -0.076 42% 5.4 +0.032 31/37 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 389 -0.024 43% 5.9 +0.070 31/37 0.06
Out of pocket 45 -0.644 22% 2.3 +0.003 36/36 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 111 -0.177 40% 5.8 +0.048 35/37 -0.15
No blitz 323 -0.058 41% 5.4 +0.060 32/37 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 12 +0.436 50% 8.8 +0.148 — —
4 rushers 334 -0.093 41% 5.2 +0.049 34/37 -0.27
5 rushers 69 -0.200 41% 6.7 +0.076 33/37 -0.05
6+ rushers 19 +0.066 42% 4.8 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 362 -0.121 40% 5.2 +0.047 33/37 0.13
7 in the box 61 +0.101 51% 7.4 +0.083 19/37 0.11
Stacked box (8+) 11 -0.055 27% 4.2 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 29 -0.201 31% 3.6 -0.040 — -0.11
Not a screen 405 -0.080 42% 5.6 +0.064 33/37 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 194 -0.141 38% 4.8 +0.082 34/37 0.02
No motion 240 -0.046 43% 6.1 +0.027 28/37 0.02
RPO Scheme (FTN) compare everyone →
RPO 8 -0.068 38% 4.2 +0.068 — —
Not an RPO 426 -0.089 41% 5.5 +0.056 33/37 —
Pressure Defense (NGS) compare everyone →
Clean pocket 303 +0.210 49% 6.8 +0.273 28/37 0.04
Pressured 131 -0.778 24% 2.6 -0.454 36/37 0.04
Man / zone Defense (NGS) compare everyone →
Man 161 -0.057 39% 5.1 +0.077 29/37 0.01
Zone 273 -0.107 42% 5.8 +0.047 34/37 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 5 +0.512 40% 1.4 +0.112 — —
Cover 1 121 -0.176 36% 4.8 +0.072 32/37 -0.05
2-Man 35 +0.272 49% 6.4 +0.077 2/8 —
Cover 2 105 -0.078 42% 6.0 +0.021 31/37 -0.18
Cover 3 86 -0.031 48% 5.9 +0.070 27/37 -0.07
Cover 4 46 -0.131 39% 6.2 +0.080 25/29 -0.01
Cover 6 26 -0.504 27% 3.3 -0.004 — -0.20
Cover 9 9 +0.481 56% 7.4 -0.006 — —
Combo 1 -3.391 0% 0.0 +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 208 +0.140 48% 6.1 +0.165 27/37 0.12
Normal (2.5–3.5s) 155 +0.068 43% 6.8 +0.220 33/37 0.07
Long (3.5s+) 49 -0.814 18% 2.9 +0.023 35/35 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 279 +0.049 45% 6.2 +0.050 23/37 0.07
12 131 -0.340 35% 4.7 +0.075 33/35 0.04
21 2 +1.020 100% 10.0 -0.020 — -0.07
13 7 -0.421 14% 1.0 +0.130 — —
22 0——— -0.218 — —
10 5 -0.499 20% 1.2 +0.056 — —
Other 10 -0.407 30% 3.0 +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025CIN 434-0.088 -38.341.0%5.51 -2.860.9%7.44.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.