Matthew Stafford

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LA6 1642491,79411610 11210 0000 ✓ matches
2025 LA17 3885974,70746823 2910 0000 ✓ matches
2025 playoffs LA3 66119936616 5150 0000
2024 LA16 3405173,76220828 30410 0000 not checked
2024 playoffs LA2 4571533407 440 0000
2023 LA15 3265213,965241130 21650 0000 not checked
2023 playoffs LA1 2536367202 000 0000
2022 LA9 2063032,08710829 1391 0000 not checked
2021 LA17 4046014,886411730 32430 0000 not checked
2021 playoffs LA4 981401,188937 18422 1000
2020 DET16 3395284,084261038 291120 1000 not checked
2019 DET8 1872912,49919518 20660 0000 not checked
2018 DET16 3675553,777211140 25710 0000 not checked
2017 DET16 3715654,446291047 29980 0000 not checked
2016 DET16 3885944,327241037 372072 0000 not checked
2016 playoffs DET1 1832205003 3150 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
2
qualifying bar 38
EPA/play
-1.592
not ranked · lg -0.084
Success rate
50.0%
not ranked · lg 40.3%
Yards/play
1.50
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— -0.095 — 0.01
Away 1 +0.630 100% 3.0 -0.075 — -0.00
Neutral site 1 -3.814 0% 0.0 -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 +0.630 100% 3.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -3.814 0% 0.0 -0.117 — 0.00
Outdoors 1 +0.630 100% 3.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 1 +0.630 100% 3.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 1 +0.630 100% 3.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.630 100% 3.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 1 -3.814 0% 0.0 -0.027 — 0.01
Trailing 1–8 0——— -0.082 — 0.02
Tied 1 +0.630 100% 3.0 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 2 -1.592 50% 1.5 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 1 -3.814 0% 0.0 -0.043 — 0.12
Q4 1 +0.630 100% 3.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 2 -1.592 50% 1.5 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 1 +0.630 100% 3.0 +0.035 — -0.14
4th down 1 -3.814 0% 0.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.630 100% 3.0 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 0——— -0.098 — -0.01
Opp 21–49 1 +0.630 100% 3.0 -0.074 — 0.07
Red zone (opp 20 in) 1 -3.814 0% 0.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 2 -1.592 50% 1.5 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 2 -1.592 50% 1.5 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 2 -1.592 50% 1.5 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 0——— -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 0——— -0.108 — 0.16
Right 2 -1.592 50% 1.5 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.630 100% 3.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 1 -3.814 0% 0.0 -0.098 — 0.11
Up the middle 0——— -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 1 +0.630 100% 3.0 -0.097 — -0.02
Stacked box (8+) 1 -3.814 0% 0.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 -1.592 50% 1.5 -0.091 — -0.21
No motion 0——— -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 2 -1.592 50% 1.5 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LA 2-1.592 -3.250.0%1.50 0.0%50.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.