Kirk Cousins

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV6 1352131,5821458 12-20 0000 ✓ matches
2025 ATL10 1662691,72110513 1471 0000 ✓ matches
2024 ATL14 3034533,508181628 2300 0000 not checked
2023 MIN8 2163112,33118517 14250 0000 not checked
2022 MIN17 4246434,547291446 31972 0000 not checked
2022 playoffs MIN1 3139273200 111 11-20
2021 MIN16 3725614,22133728 291151 0000 not checked
2020 MIN16 3495164,265351339 321561 0000 not checked
2019 MIN15 3074443,60326628 31631 1000 not checked
2019 playoffs MIN2 4060414218 2-10 0000
2018 MIN16 4256064,298301040 441231 11-10 not checked
2017 WAS16 3475404,093271341 491794 0000 not checked
2016 WAS16 4066064,917251223 34964 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 38
EPA/play
-1.522
not ranked · lg -0.084
Success rate
0.0%
not ranked · lg 40.3%
Yards/play
-3.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -1.522 0% -3.0 -0.095 — 0.01
Away 0——— -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 0——— -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -1.522 0% -3.0 -0.117 — 0.00
Outdoors 0——— -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 0——— -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 1 -1.522 0% -3.0 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 0——— -0.095 — -0.05
Win prob over 80% 1 -1.522 0% -3.0 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 1 -1.522 0% -3.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 1 -1.522 0% -3.0 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 1 -1.522 0% -3.0 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 1 -1.522 0% -3.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 1 -1.522 0% -3.0 -0.098 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.522 0% -3.0 -0.110 — 0.03
Under center 0——— -0.072 — 0.03
Tempo Style compare everyone →
Huddle 1 -1.522 0% -3.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 1 -1.522 0% -3.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 1 -1.522 0% -3.0 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 1 -1.522 0% -3.0 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 1 -1.522 0% -3.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 1 -1.522 0% -3.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 1 -1.522 0% -3.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LV 1-1.522 -1.50.0%-3.00 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.