Geno Smith

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NYJ6 1221771,3367119 20420 0000 ✓ matches
2025 LV15 3024483,025191755 411090 0000 ✓ matches
2024 SEA17 4075784,320211550 532722 0000 not checked
2023 SEA15 3234993,62420931 371551 11-20 not checked
2022 SEA17 3995724,282301146 683661 0000 not checked
2022 playoffs SEA1 2535253213 4280 0000
2021 SEA4 65957025113 9421 0000 not checked
2020 SEA1 4533001 2-20 0000 not checked
2018 LAC4 148001 820 0000 not checked
2017 NYG2 2136212103 4120 0000 not checked
2016 NYJ2 814126113 290 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
5
qualifying bar 38
EPA/play
-1.396
not ranked · lg -0.084
Success rate
40.0%
not ranked · lg 40.3%
Yards/play
0.80
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.590 67% 1.3 -0.095 — 0.01
Away 2 -2.606 0% 0.0 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 4 -1.239 50% 1.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 5 -1.396 40% 0.8 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 -2.750 0% 0.0 -0.062 — 0.02
80°F+ 1 -2.025 0% 0.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 -2.387 0% 0.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 2 -2.606 0% 0.0 -0.061 — —
Rain or snow 3 -0.590 67% 1.3 -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 1 -3.186 0% 0.0 -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 4 -0.949 50% 1.0 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 4 -1.058 50% 1.0 -0.095 — -0.05
Win prob over 80% 1 -2.750 0% 0.0 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 -2.025 0% 0.0 -0.092 — 0.09
Q2 2 -1.351 50% 1.0 -0.076 — -0.04
Q3 1 +0.496 100% 2.0 -0.043 — 0.12
Q4 1 -2.750 0% 0.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 5 -1.396 40% 0.8 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 1 -2.750 0% 0.0 -0.103 — -0.03
3rd down 3 -0.348 67% 1.3 +0.035 — -0.14
4th down 1 -3.186 0% 0.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.490 100% 2.0 +0.088 — —
3rd & 4–6 1 -2.025 0% 0.0 -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 2 -0.770 50% 1.0 -0.098 — -0.01
Opp 21–49 3 -1.813 33% 0.7 -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 -2.025 0% 0.0 -0.110 — 0.03
Under center 4 -1.239 50% 1.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 5 -1.396 40% 0.8 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 -1.239 50% 1.0 +0.049 — 0.12
4–6 to go 1 -2.025 0% 0.0 -0.101 — -0.02
7–10 to go 0——— -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 3 -0.735 67% 1.3 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 3 -0.735 67% 1.3 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -2.025 0% 0.0 -0.065 — 0.13
7 in the box 3 -0.590 67% 1.3 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 -2.387 0% 0.0 -0.091 — -0.21
No motion 2 +0.490 100% 2.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 4 -0.949 50% 1.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026NYJ 5-1.396 -7.040.0%0.80 0.0%40.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.