Dak Prescott

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DAL6 1632461,6391057 14730 0000 1 differ (Targets 0 vs 1)
2025 DAL17 4046004,552301031 531772 0000 ✓ matches
2024 DAL8 1852861,97811821 13541 0000 not checked
2023 DAL17 4105904,51636939 552422 0000 not checked
2023 playoffs DAL1 4160403324 6450 0000
2022 DAL12 2613942,860231520 451821 0000 not checked
2022 playoffs DAL2 4870511522 11461 0000
2021 DAL16 4105964,449371030 481461 0000 not checked
2021 playoffs DAL1 2343254115 4271 0000
2020 DAL5 1512221,8569410 18933 11111 not checked
2019 DAL16 3885964,902301123 522773 0000 not checked
2018 DAL16 3565263,88522856 753056 1000 not checked
2018 playoffs DAL2 4265492212 8322 0000
2017 DAL16 3084903,324221332 573576 0000 not checked
2016 DAL16 3114593,66723425 572826 0000 not checked
2016 playoffs DAL1 2438302312 2130 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
2
qualifying bar 38
EPA/play
-0.377
not ranked · lg -0.084
Success rate
50.0%
not ranked · lg 40.3%
Yards/play
1.50
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.358 100% 3.0 -0.095 — 0.01
Away 1 -1.112 0% 0.0 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 +0.358 100% 3.0 -0.113 — -0.14
Extra rest (9–12 days) 1 -1.112 0% 0.0 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.358 100% 3.0 -0.117 — 0.00
Outdoors 1 -1.112 0% 0.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -1.112 0% 0.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 1 -1.112 0% 0.0 -0.027 — 0.01
Trailing 1–8 0——— -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 1 +0.358 100% 3.0 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -1.112 0% 0.0 +0.007 — 0.13
Win prob 20–80% 0——— -0.095 — -0.05
Win prob over 80% 1 +0.358 100% 3.0 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 1 -1.112 0% 0.0 -0.043 — 0.12
Q4 1 +0.358 100% 3.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 2 -0.377 50% 1.5 -0.083 — —
Down Situation compare everyone →
1st down 1 -1.112 0% 0.0 -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 1 +0.358 100% 3.0 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.358 100% 3.0 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 2 -0.377 50% 1.5 -0.098 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.112 0% 0.0 -0.110 — 0.03
Under center 1 +0.358 100% 3.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 2 -0.377 50% 1.5 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +0.358 100% 3.0 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 1 -1.112 0% 0.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 1 +0.358 100% 3.0 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 1 +0.358 100% 3.0 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 0——— -0.097 — -0.02
Stacked box (8+) 1 +0.358 100% 3.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 1 +0.358 100% 3.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 1 +0.358 100% 3.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DAL 2-0.377 -0.850.0%1.50 0.0%50.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.