Jacoby Brissett

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI6 1562341,3289612 19641 1170 ✓ matches
2025 ARI14 3154853,36623843 381681 0000 ✓ matches
2024 NE7 951618262118 15620 0000 not checked
2023 WAS2 1823224300 3190 0000 not checked
2022 CLE14 2363692,60812624 492432 0000 not checked
2021 MIA10 1412251,2835419 19701 0000 not checked
2020 IND11 2817002 17193 0000 not checked
2020 playoffs IND1 000000 100 0000
2019 IND15 2724472,94218627 562284 1120 not checked
2018 IND4 242000 7-70 0000 not checked
2017 IND16 2764693,09813752 632604 0000 not checked
2016 NE3 3455400006 16831 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
11
qualifying bar 38
EPA/play
+0.471
not ranked · lg -0.084
Success rate
90.9%
not ranked · lg 40.3%
Yards/play
2.09
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
9.1%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.380 100% 1.0 -0.095 — 0.01
Away 10 +0.480 90% 2.2 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 9 +0.428 89% 1.9 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 +0.489 100% 1.8 -0.117 — 0.00
Outdoors 6 +0.456 83% 2.3 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 6 +0.456 83% 2.3 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 6 +0.456 83% 2.3 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 6 +0.456 83% 2.3 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 4 +0.400 75% 1.0 -0.027 — 0.01
Trailing 1–8 4 +0.460 100% 3.0 -0.082 — 0.02
Tied 3 +0.581 100% 2.3 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 +0.626 100% 1.3 +0.007 — 0.13
Win prob 20–80% 8 +0.413 88% 2.4 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.440 100% 1.5 -0.092 — 0.09
Q2 1 +0.872 100% 4.0 -0.076 — -0.04
Q3 3 +0.427 100% 1.3 -0.043 — 0.12
Q4 5 +0.429 80% 2.4 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.464 100% 4.5 -0.111 — —
Rest of game 9 +0.473 89% 1.6 -0.083 — —
Down Situation compare everyone →
1st down 1 -0.278 0% 0.0 -0.098 — 0.02
2nd down 1 +0.981 100% 1.0 -0.103 — -0.03
3rd down 9 +0.498 100% 2.4 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 8 +0.519 100% 2.6 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 1 +0.322 100% 1.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 1 +0.421 100% 1.0 -0.098 — -0.01
Opp 21–49 7 +0.509 100% 2.7 -0.074 — 0.07
Red zone (opp 20 in) 3 +0.398 67% 1.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 11 +0.471 91% 2.1 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 4 +0.231 75% 1.0 -0.090 — 0.03
No huddle 7 +0.608 100% 2.7 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 10 +0.486 90% 2.2 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 1 +0.322 100% 1.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 4 +0.496 100% 1.8 -0.047 — 0.04
Middle 7 +0.457 86% 2.3 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 4 +0.496 100% 1.8 -0.098 — 0.11
Up the middle 7 +0.457 86% 2.3 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.872 100% 4.0 -0.065 — 0.13
7 in the box 8 +0.447 88% 2.1 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 9 +0.494 89% 2.3 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 9 +0.494 89% 2.3 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026ARI 11+0.471 +5.290.9%2.09 0.0%81.8%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.