George Kittle

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 SF6 000 36263375 ESPN catching up
2025 SF11 1-30 69576287 ✓ matches
2025 playoffs SF1 000 2160
2024 SF15 000 94781,1068 not checked
2023 SF16 120 90651,0206 not checked
2023 playoffs SF3 000 1381121
2022 SF15 000 866076511 not checked
2022 playoffs SF3 140 11101640
2021 SF14 3200 94719106 not checked
2021 playoffs SF3 000 1471081
2020 SF8 2170 63486342 not checked
2019 SF14 5220 107851,0535 not checked
2019 playoffs SF3 000 138710
2018 SF16 1100 136881,3775 not checked
2017 SF15 000 63435152 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
36
qualifying bar 11
EPA/play
+0.372
56th of 192 · lg +0.194
Success rate
47.2%
107th of 192 · lg 49.6%
Yards/play
9.36
40th of 192 · lg 7.35
Explosive rate
13.9%
49th of 192 · lg 9.0%
Catch rate
72.2%
67th of 192 · lg 67.2%
Air yards/att
8.0
96th of 192 · lg 8.0
Turnover rate
2.8%
109th of 192 · lg 2.6%
TD rate
13.9%
10th of 192 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 25 +0.855 52% 12.0 +0.199 6/84 -0.02
Away 6 -0.397 33% 4.0 +0.194 — -0.03
Neutral site 5 -1.116 40% 2.4 +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 27 +0.489 44% 9.1 +0.181 28/144 -0.01
Extra rest (9–12 days) 4 +1.442 75% 20.0 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 -1.116 40% 2.4 +0.224 — 0.05
Outdoors 31 +0.612 48% 10.5 +0.182 17/136 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 11 +1.453 82% 14.7 +0.210 — -0.02
80°F+ 6 +0.764 33% 11.7 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 17 +1.210 65% 13.6 +0.215 1/57 -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 31 +0.612 48% 10.5 +0.190 16/115 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.194 — -0.01
Trailing 1–8 5 -0.770 40% 4.8 +0.179 — 0.07
Tied 10 -0.194 40% 3.3 +0.213 — 0.02
Leading 1–8 11 +1.445 64% 16.1 +0.159 — -0.03
Leading 9+ 10 +0.330 40% 10.3 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.185 — -0.05
Win prob 20–80% 21 -0.339 33% 4.3 +0.191 119/130 -0.02
Win prob over 80% 15 +1.369 67% 16.4 +0.226 1/7 0.09
Quarter Game state compare everyone →
Q1 11 -0.143 36% 5.2 +0.150 — 0.04
Q2 7 -0.949 0% 1.9 +0.189 — -0.01
Q3 12 +0.836 75% 14.0 +0.189 3/15 -0.01
Q4 6 +1.931 67% 16.5 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 6 +0.448 17% 4.8 +0.133 — 0.10
Rest of game 30 +0.357 53% 10.3 +0.206 52/155 0.10
Down Situation compare everyone →
1st down 17 +0.449 65% 10.1 +0.229 15/56 0.00
2nd down 14 +0.544 36% 9.4 +0.185 12/47 0.02
3rd down 5 -0.370 20% 6.8 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.003 50% 9.0 +0.162 — —
3rd & 4–6 1 -0.441 0% 4.0 +0.255 — -0.27
3rd & 7+ 2 -0.702 0% 6.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 4 +0.476 25% 9.2 +0.142 — -0.04
Own 50–21 15 +0.409 53% 11.9 +0.169 30/84 0.04
Opp 21–49 7 -0.373 43% 7.7 +0.226 — 0.06
Red zone (opp 20 in) 10 +0.797 50% 6.7 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 21 +0.379 48% 9.5 +0.177 51/156 -0.02
Under center 15 +0.363 47% 9.1 +0.264 7/11 -0.02
Tempo Style compare everyone →
Huddle 36 +0.372 47% 9.4 +0.196 55/171 -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 2 -0.003 50% 9.0 +0.228 — 0.05
4–6 to go 7 -0.286 14% 4.4 +0.269 — 0.02
7–10 to go 24 +0.717 62% 11.3 +0.204 14/113 0.03
11+ to go 3 -0.597 0% 5.7 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 6 +0.729 50% 12.3 -0.214 — 0.15
Short (0–9) 16 +0.086 38% 5.9 +0.173 63/90 0.09
Intermediate (10–19) 11 +0.550 64% 12.2 +0.428 — 0.07
Deep (20+) 3 +0.534 33% 11.7 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 17 +0.271 41% 8.0 +0.141 26/64 0.04
Middle 9 +0.905 67% 13.3 +0.330 — -0.02
Right 10 +0.064 40% 8.1 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 9 +0.004 33% 10.0 +0.279 — -0.03
No play action 19 +0.662 63% 9.4 +0.186 18/131 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 23 +0.335 52% 9.2 +0.207 57/146 -0.05
Out of pocket 5 +0.981 60% 11.2 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 11 +1.456 64% 16.9 +0.184 — 0.08
No blitz 17 -0.201 47% 4.8 +0.217 108/124 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 17 -0.201 47% 4.8 +0.215 102/114 0.12
5 rushers 6 +1.404 67% 11.5 +0.203 — 0.15
6+ rushers 5 +1.519 60% 23.4 +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 8 +0.510 75% 10.8 +0.182 — -0.04
7 in the box 17 +0.516 47% 9.0 +0.239 11/18 -0.05
Stacked box (8+) 3 -0.081 33% 9.7 +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 5 +0.952 60% 13.8 -0.098 — 0.50
Not a screen 23 +0.341 52% 8.7 +0.239 59/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 24 +0.409 54% 9.5 +0.240 39/92 0.10
No motion 4 +0.696 50% 10.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 28 +0.450 54% 9.6 +0.214 39/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026SF 36+0.372 +13.447.2%9.36 72.2%8.06.7

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.