Kendrick Bourne

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI5 000000 000 30222250 1 differ (Targets 30 vs 31)
2025 SF14 000000 000 53375510 ✓ matches
2025 playoffs SF1 000000 000 2000
2024 NE12 010000 160 38283051 not checked
2023 NE8 000000 140 55374064 not checked
2022 NE16 000000 6390 48354341 not checked
2021 NE17 1125100 121250 70558005 not checked
2021 playoffs NE1 000000 1140 87772
2020 SF15 000000 000 74496672 not checked
2019 SF15 000000 000 44303585 not checked
2019 playoffs SF3 000000 000 106881
2018 SF16 000000 000 67424874 not checked
2017 SF10 000000 000 34162570 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
30
qualifying bar 11
EPA/play
+0.348
60th of 192 · lg +0.194
Success rate
60.0%
29th of 192 · lg 49.6%
Yards/play
7.50
81st of 192 · lg 7.35
Explosive rate
6.7%
111st of 192 · lg 9.0%
Catch rate
73.3%
59th of 192 · lg 67.2%
Air yards/att
5.3
131st of 192 · lg 8.0
Turnover rate
0.0%
1st of 192 · lg 2.6%
TD rate
0.0%
131st of 192 · lg 4.8%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 11 +0.224 55% 7.4 +0.199 — -0.02
Away 19 +0.420 63% 7.6 +0.194 25/83 -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 22 +0.210 55% 6.8 +0.181 73/144 -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 27 +0.368 59% 7.5 +0.224 15/43 0.05
Outdoors 3 +0.168 67% 7.3 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +0.168 67% 7.3 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 3 +0.168 67% 7.3 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.168 67% 7.3 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 9 +0.391 67% 7.7 +0.194 — -0.01
Trailing 1–8 4 -0.088 50% 4.0 +0.179 — 0.07
Tied 12 +0.645 67% 8.9 +0.213 2/19 0.02
Leading 1–8 5 -0.092 40% 6.6 +0.159 — -0.03
Leading 9+ 0——— +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 9 +0.391 67% 7.7 +0.185 — -0.05
Win prob 20–80% 20 +0.412 60% 7.8 +0.191 43/130 -0.02
Win prob over 80% 1 -1.312 0% 0.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 6 +1.061 83% 11.2 +0.150 — 0.04
Q2 11 +0.217 64% 6.9 +0.189 — -0.01
Q3 4 +0.472 50% 8.8 +0.189 — -0.01
Q4 9 -0.023 44% 5.2 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 5 +0.275 60% 8.4 +0.133 — 0.10
Rest of game 25 +0.363 60% 7.3 +0.206 51/155 0.10
Down Situation compare everyone →
1st down 9 +0.259 67% 5.1 +0.229 — 0.00
2nd down 7 +0.676 71% 9.1 +0.185 — 0.02
3rd down 14 +0.241 50% 8.2 +0.138 19/38 -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.022 50% 7.0 +0.162 — —
3rd & 4–6 4 +0.274 50% 6.8 +0.255 — -0.27
3rd & 7+ 8 +0.291 50% 9.2 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 1 -0.645 0% 3.0 +0.142 — -0.04
Own 50–21 15 +0.623 67% 8.9 +0.169 11/84 0.04
Opp 21–49 7 +0.121 57% 7.6 +0.226 — 0.06
Red zone (opp 20 in) 7 +0.127 57% 5.1 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 28 +0.298 57% 7.2 +0.177 64/156 -0.02
Under center 2 +1.050 100% 11.5 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 25 +0.302 56% 6.9 +0.196 68/171 -0.00
No huddle 5 +0.577 80% 10.6 +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 2 -0.022 50% 7.0 +0.228 — 0.05
4–6 to go 4 +0.274 50% 6.8 +0.269 — 0.02
7–10 to go 20 +0.433 70% 7.7 +0.204 32/113 0.03
11+ to go 4 +0.181 25% 7.5 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 +1.311 100% 14.0 -0.214 — 0.15
Short (0–9) 24 +0.199 58% 6.4 +0.173 43/90 0.09
Intermediate (10–19) 4 +1.125 75% 14.2 +0.428 — 0.07
Deep (20+) 1 -0.138 0% 0.0 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 15 +0.410 67% 8.6 +0.141 20/64 0.04
Middle 10 +0.108 40% 5.9 +0.330 — -0.02
Right 5 +0.642 80% 7.4 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 1 +1.311 100% 14.0 +0.279 — -0.03
No play action 21 +0.356 62% 7.8 +0.186 46/131 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 21 +0.356 62% 7.8 +0.207 55/146 -0.05
Out of pocket 1 +1.311 100% 14.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 +0.048 50% 7.0 +0.184 — 0.08
No blitz 18 +0.477 67% 8.3 +0.217 37/124 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 18 +0.477 67% 8.3 +0.215 32/114 0.12
5 rushers 3 +0.562 67% 9.3 +0.203 — 0.15
6+ rushers 1 -1.495 0% 0.0 +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 21 +0.489 67% 8.5 +0.182 25/112 -0.04
7 in the box 0——— +0.239 — -0.05
Stacked box (8+) 1 -1.495 0% 0.0 +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.098 — 0.50
Not a screen 22 +0.399 64% 8.1 +0.239 47/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 13 +0.490 69% 8.2 +0.240 28/92 0.10
No motion 9 +0.268 56% 7.9 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 22 +0.399 64% 8.1 +0.214 48/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026ARI 30+0.348 +10.460.0%7.50 73.3%5.35.2

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.