David Moore

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CAR2 000 31270 1 differ (Targets 3 vs 4)
2025 CAR2 1120 1150 ✓ matches
2024 CAR14 100 57323513 not checked
2023 TB6 000 75941 not checked
2023 playoffs TB2 000 43771
2021 DEN1 000 2000 not checked
2020 SEA16 8610 47354176 not checked
2020 playoffs SEA1 140 1110
2019 SEA13 3250 34173012 not checked
2019 playoffs SEA2 160 42570
2018 SEA14 150 53264455 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
3
qualifying bar 11
EPA/play
+0.477
not ranked · lg +0.194
Success rate
33.3%
not ranked · lg 49.6%
Yards/play
9.00
not ranked · lg 7.35
Explosive rate
33.3%
not ranked · lg 9.0%
Catch rate
33.3%
not ranked · lg 67.2%
Air yards/att
19.3
not ranked · lg 8.0
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.199 — -0.02
Away 3 +0.477 33% 9.0 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.273 — 0.19
Normal (6–8 days) 2 -0.375 0% 0.0 +0.181 — -0.01
Extra rest (9–12 days) 0——— +0.245 — 0.21
Off a bye (13+ days) 1 +2.181 100% 27.0 +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.224 — 0.05
Outdoors 3 +0.477 33% 9.0 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 2 -0.375 0% 0.0 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.215 — -0.09
10–14 mph 2 -0.375 0% 0.0 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.477 33% 9.0 +0.190 — 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.194 — -0.01
Trailing 1–8 2 -0.375 0% 0.0 +0.179 — 0.07
Tied 0——— +0.213 — 0.02
Leading 1–8 0——— +0.159 — -0.03
Leading 9+ 1 +2.181 100% 27.0 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 1 -0.169 0% 0.0 +0.185 — -0.05
Win prob 20–80% 1 -0.581 0% 0.0 +0.191 — -0.02
Win prob over 80% 1 +2.181 100% 27.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.150 — 0.04
Q2 0——— +0.189 — -0.01
Q3 1 -0.581 0% 0.0 +0.189 — -0.01
Q4 2 +1.006 50% 13.5 +0.229 — -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.169 0% 0.0 +0.133 — 0.10
Rest of game 2 +0.800 50% 13.5 +0.206 — 0.10
Down Situation compare everyone →
1st down 2 +0.800 50% 13.5 +0.229 — 0.00
2nd down 1 -0.169 0% 0.0 +0.185 — 0.02
3rd down 0——— +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 0——— +0.255 — -0.27
3rd & 7+ 0——— +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.142 — -0.04
Own 50–21 1 -0.169 0% 0.0 +0.169 — 0.04
Opp 21–49 2 +0.800 50% 13.5 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 2 +1.006 50% 13.5 +0.177 — -0.02
Under center 1 -0.581 0% 0.0 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 3 +0.477 33% 9.0 +0.196 — -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.228 — 0.05
4–6 to go 0——— +0.269 — 0.02
7–10 to go 3 +0.477 33% 9.0 +0.204 — 0.03
11+ to go 0——— +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 +2.181 100% 27.0 -0.214 — 0.15
Short (0–9) 0——— +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 2 -0.375 0% 0.0 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 1 +2.181 100% 27.0 +0.141 — 0.04
Middle 2 -0.375 0% 0.0 +0.330 — -0.02
Right 0——— +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 1 -0.581 0% 0.0 +0.279 — -0.03
No play action 1 -0.169 0% 0.0 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 1 -0.169 0% 0.0 +0.207 — -0.05
Out of pocket 1 -0.581 0% 0.0 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 -0.169 0% 0.0 +0.184 — 0.08
No blitz 1 -0.581 0% 0.0 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 1 -0.581 0% 0.0 +0.215 — 0.12
5 rushers 1 -0.169 0% 0.0 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.169 0% 0.0 +0.182 — -0.04
7 in the box 1 -0.581 0% 0.0 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.098 — 0.50
Not a screen 2 -0.375 0% 0.0 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— +0.240 — 0.10
No motion 2 -0.375 0% 0.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 2 -0.375 0% 0.0 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026CAR 3+0.477 +1.433.3%9.00 33.3%19.328.0

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.