Evan Engram

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DEN6 000 19121341 1 differ (Targets 19 vs 20)
2025 DEN16 170 76504611 ✓ matches
2025 playoffs DEN2 000 63260
2024 JAX9 000 64473651 not checked
2023 JAX17 000 1431149634 not checked
2022 JAX17 2130 98737664 not checked
2022 playoffs JAX2 000 17121241
2021 NYG15 1-30 73464083 not checked
2020 NYG16 6261 109636541 not checked
2019 NYG8 370 68444673 not checked
2018 NYG11 3360 64455773 not checked
2017 NYG15 1140 115647226 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 106
EPA/play
+0.254
not ranked · lg -0.046
Success rate
100.0%
not ranked · lg 41.5%
Yards/play
7.00
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— -0.061 — 0.01
Away 0——— -0.034 — -0.00
Neutral site 1 +0.254 100% 7.0 +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 1 +0.254 100% 7.0 -0.049 — -0.14
Extra rest (9–12 days) 0——— -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.077 — 0.00
Outdoors 1 +0.254 100% 7.0 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 1 +0.254 100% 7.0 +0.012 — -0.04
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 +0.254 100% 7.0 -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.254 100% 7.0 -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.057 — 0.01
Trailing 1–8 0——— -0.053 — 0.02
Tied 0——— -0.029 — 0.10
Leading 1–8 1 +0.254 100% 7.0 -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.035 — 0.13
Win prob 20–80% 1 +0.254 100% 7.0 -0.040 — -0.05
Win prob over 80% 0——— -0.068 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 1 +0.254 100% 7.0 -0.018 — -0.04
Q3 0——— -0.037 — 0.12
Q4 0——— -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 1 +0.254 100% 7.0 -0.046 — —
Down Situation compare everyone →
1st down 0——— -0.069 — 0.02
2nd down 1 +0.254 100% 7.0 -0.048 — -0.03
3rd down 0——— -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 1 +0.254 100% 7.0 -0.058 — -0.01
Opp 21–49 0——— -0.028 — 0.07
Red zone (opp 20 in) 0——— -0.018 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.051 — 0.03
Under center 1 +0.254 100% 7.0 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.254 100% 7.0 -0.050 — 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 1 +0.254 100% 7.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 1 +0.254 100% 7.0 -0.043 — 0.04
Middle 0——— -0.042 — 0.16
Right 0——— -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.254 100% 7.0 +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 0——— -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.254 100% 7.0 -0.034 — 0.13
7 in the box 0——— -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +0.254 100% 7.0 -0.040 — -0.21
No motion 0——— -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 1 +0.254 100% 7.0 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 0——— -0.028 — -0.10
12 0——— -0.063 — 0.07
21 0——— -0.057 — 0.09
13 1 +0.254 100% 7.0 -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025DEN 1+0.254 +0.3100.0%7.00 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.