Chris Godwin Jr.

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 TB6 000000 3180 29232160 1 differ (Targets 29 vs 30)
2025 TB9 000000 000 51333602 ✓ matches
2024 TB7 000000 120 62505765 not checked
2023 TB17 010000 4381 130831,0242 not checked
2023 playoffs TB2 000000 000 138851
2022 TB15 000000 350 1421041,0233 not checked
2022 playoffs TB1 000000 000 1310850
2021 TB14 000000 4211 127981,1035 not checked
2020 TB12 000000 000 84658407 not checked
2020 playoffs TB4 000000 160 32162321
2019 TB14 000000 180 121861,3339 not checked
2018 TB16 000000 000 95598427 not checked
2017 TB15 000000 000 55345251 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 38
EPA/play
+0.017
not ranked · lg -0.084
Success rate
33.3%
not ranked · lg 40.3%
Yards/play
6.00
not ranked · lg 4.03
Explosive rate
33.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.477 100% 12.0 -0.095 — 0.01
Away 2 -0.212 0% 3.0 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.294 0% 3.0 +0.040 — 0.32
Normal (6–8 days) 1 +0.477 100% 12.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.294 0% 3.0 -0.117 — 0.00
Outdoors 2 +0.173 50% 7.5 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 2 +0.173 50% 7.5 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +0.173 50% 7.5 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 2 +0.173 50% 7.5 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.131 0% 3.0 -0.027 — 0.01
Trailing 1–8 1 -0.294 0% 3.0 -0.082 — 0.02
Tied 1 +0.477 100% 12.0 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -0.131 0% 3.0 +0.007 — 0.13
Win prob 20–80% 2 +0.092 50% 7.5 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.092 50% 7.5 -0.092 — 0.09
Q2 1 -0.131 0% 3.0 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 0——— -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 3 +0.017 33% 6.0 -0.083 — —
Down Situation compare everyone →
1st down 2 +0.173 50% 7.5 -0.098 — 0.02
2nd down 1 -0.294 0% 3.0 -0.103 — -0.03
3rd down 0——— +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 2 +0.092 50% 7.5 -0.098 — -0.01
Opp 21–49 1 -0.131 0% 3.0 -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 3 +0.017 33% 6.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.017 33% 6.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 1 +0.477 100% 12.0 -0.101 — -0.02
7–10 to go 2 -0.212 0% 3.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 1 -0.131 0% 3.0 -0.047 — 0.04
Middle 0——— -0.108 — 0.16
Right 2 +0.092 50% 7.5 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.173 50% 7.5 +0.009 — -0.03
Off tackle 1 -0.294 0% 3.0 -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 0——— -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 +0.092 50% 7.5 -0.065 — 0.13
7 in the box 1 -0.131 0% 3.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 +0.017 33% 6.0 -0.091 — -0.21
No motion 0——— -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 3 +0.017 33% 6.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026TB 3+0.017 +0.133.3%6.00 33.3%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.