Kareem Hunt

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2025 KC17 1636118 25181431 ✓ matches
2024 KC13 2007287 32231760 not checked
2024 playoffs KC3 281172 33130
2023 CLE15 1354119 2115840 not checked
2023 playoffs CLE1 8261 6591
2022 CLE17 1234683 44352101 not checked
2021 CLE8 783865 27221740 not checked
2020 CLE16 1988416 51383045 not checked
2020 playoffs CLE2 14803 22150
2019 CLE8 431792 44372851 not checked
2018 KC11 1818247 35263787 not checked
2017 KC16 2721,3278 63534553 not checked
2017 playoffs KC1 11421 3350

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
163
qualifying bar 106
EPA/play
+0.059
4th of 48 · lg -0.046
Success rate
47.9%
5th of 48 · lg 41.5%
Yards/play
3.75
40th of 48 · lg 4.28
Explosive rate
6.1%
45th of 48 · lg 10.0%
Turnover rate
0.6%
33rd of 48 · lg 0.6%
TD rate
4.9%
11th of 48 · lg 3.6%

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 95 +0.033 47% 3.5 -0.061 12/48 0.01
Away 63 +0.066 48% 4.2 -0.034 12/48 -0.00
Neutral site 5 +0.468 60% 3.2 +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 21 -0.055 48% 4.6 -0.045 9/16 0.32
Normal (6–8 days) 99 +0.073 47% 3.7 -0.049 5/48 -0.14
Extra rest (9–12 days) 25 -0.029 40% 3.0 -0.061 6/16 -0.03
Off a bye (13+ days) 13 +0.153 62% 4.5 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 24 -0.012 42% 3.7 -0.077 19/42 0.00
Outdoors 139 +0.072 49% 3.8 -0.031 6/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 12 +0.145 42% 2.5 -0.033 — 0.08
40–59°F 27 +0.283 56% 4.0 +0.012 1/32 -0.04
60–79°F 23 +0.088 52% 4.0 -0.062 7/37 0.02
80°F+ 34 +0.085 44% 4.0 -0.024 2/16 -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 62 +0.184 52% 3.7 -0.020 3/45 0.07
10–14 mph 34 +0.085 44% 4.0 -0.060 4/21 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 139 +0.072 49% 3.8 -0.030 9/47 —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 20 +0.045 35% 2.2 -0.057 7/25 0.01
Trailing 1–8 78 +0.127 53% 3.7 -0.053 7/48 0.02
Tied 31 -0.157 48% 4.0 -0.029 31/42 0.10
Leading 1–8 12 +0.257 50% 5.3 -0.036 — 0.00
Leading 9+ 22 +0.030 41% 4.0 -0.060 14/34 -0.13
Win probability Game state compare everyone →
Win prob under 20% 11 +0.436 55% 4.2 -0.035 — 0.13
Win prob 20–80% 123 +0.051 49% 3.7 -0.040 8/48 -0.05
Win prob over 80% 29 -0.049 41% 3.8 -0.068 23/44 -0.09
Quarter Game state compare everyone →
Q1 29 +0.038 59% 4.4 -0.046 12/48 0.09
Q2 43 +0.293 56% 4.7 -0.018 1/48 -0.04
Q3 36 -0.073 36% 2.4 -0.037 32/48 0.12
Q4 48 -0.007 44% 3.6 -0.082 18/48 -0.02
OT 7 -0.155 43% 3.7 -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 14 -0.021 43% 5.0 -0.055 — —
Rest of game 149 +0.067 48% 3.6 -0.046 6/48 —
Down Situation compare everyone →
1st down 81 -0.113 35% 4.3 -0.069 35/48 0.02
2nd down 38 -0.181 42% 3.0 -0.048 44/48 -0.03
3rd down 31 +0.115 71% 3.5 -0.027 4/13 -0.14
4th down 13 +1.702 92% 2.8 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 28 +0.214 79% 3.4 +0.052 2/6 —
3rd & 4–6 1 -0.716 0% 3.0 -0.084 — —
3rd & 7+ 2 -0.853 0% 4.5 -0.324 — —
Field position Situation compare everyone →
Own 20 and in 29 -0.046 41% 5.0 -0.109 11/24 0.05
Own 50–21 54 -0.001 44% 4.0 -0.058 18/48 -0.01
Opp 21–49 42 +0.191 57% 3.8 -0.028 5/48 0.07
Red zone (opp 20 in) 38 +0.081 47% 2.3 -0.018 8/41 0.06
Formation Style compare everyone →
Shotgun 90 -0.020 48% 3.9 -0.051 22/48 0.03
Under center 73 +0.157 48% 3.6 -0.043 1/48 0.03
Tempo Style compare everyone →
Huddle 163 +0.059 48% 3.7 -0.050 5/48 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 61 +0.484 74% 2.9 +0.088 2/46 0.12
4–6 to go 17 -0.246 24% 2.6 -0.005 — -0.02
7–10 to go 81 -0.151 36% 4.7 -0.090 40/48 -0.06
11+ to go 4 -0.858 0% 3.0 -0.165 — —
Run direction Running compare everyone →
Left 55 +0.138 53% 4.1 -0.043 2/48 0.04
Middle 53 +0.039 47% 3.0 -0.042 8/47 0.16
Right 55 -0.001 44% 4.1 -0.010 25/48 0.11
Run gap Running compare everyone →
Outside (end) 10 -0.198 40% 4.4 +0.044 — -0.03
Off tackle 36 +0.000 42% 4.9 -0.046 22/48 -0.00
Inside (guard) 64 +0.149 53% 3.6 -0.065 4/47 0.11
Up the middle 53 +0.039 47% 3.0 -0.042 8/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 100 -0.030 42% 4.0 -0.034 28/48 0.13
7 in the box 45 +0.184 51% 3.2 -0.062 2/48 -0.02
Stacked box (8+) 18 +0.242 72% 3.7 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 75 +0.122 48% 3.6 -0.040 4/48 -0.21
No motion 88 +0.006 48% 3.9 -0.054 13/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 35 -0.139 40% 4.0 -0.064 19/27 —
Not an RPO 128 +0.114 50% 3.7 -0.044 1/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 80 +0.013 45% 3.9 -0.028 19/48 -0.10
12 56 +0.067 45% 3.0 -0.063 3/45 0.07
21 10 +0.034 50% 3.3 -0.057 — 0.09
13 13 -0.015 62% 7.2 -0.057 — -0.10
22 2 +0.815 100% 2.5 -0.025 — —
10 0——— -0.059 — —
Other 2 +1.543 100% 2.5 -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025KC 163+0.059 +9.747.9%3.75 6.1%33.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.