Baker Mayfield

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 TB3 61966152213 11651 0000 ✓ matches
2025 TB17 3435433,693261136 553821 0000 ✓ matches
2024 TB17 4075704,500411640 603783 0000 not checked
2024 playoffs TB1 1518185201 7230 0000
2023 TB17 3645664,044281040 621631 0000 not checked
2023 playoffs TB2 4877686628 4310 0000
2022 CAR/LA12 2013352,16310836 31891 0000 not checked
2021 CLE14 2534183,010171343 371341 0000 not checked
2020 CLE16 3054863,56326826 541651 1160 not checked
2020 playoffs CLE2 4471467411 8140 11-80
2019 CLE16 3175343,827222140 281413 0000 not checked
2018 CLE14 3104863,725271425 391310 1000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 38
EPA/play
+0.465
not ranked · lg -0.084
Success rate
100.0%
not ranked · lg 40.3%
Yards/play
3.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.465 100% 3.0 -0.095 — 0.01
Away 0——— -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 +0.465 100% 3.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 1 +0.465 100% 3.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 1 +0.465 100% 3.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 +0.465 100% 3.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.465 100% 3.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 0——— -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 1 +0.465 100% 3.0 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 1 +0.465 100% 3.0 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 1 +0.465 100% 3.0 -0.043 — 0.12
Q4 0——— -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 1 +0.465 100% 3.0 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 1 +0.465 100% 3.0 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.465 100% 3.0 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 0——— -0.098 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 1 +0.465 100% 3.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 1 +0.465 100% 3.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.465 100% 3.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +0.465 100% 3.0 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 0——— -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 1 +0.465 100% 3.0 -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 1 +0.465 100% 3.0 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 1 +0.465 100% 3.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 1 +0.465 100% 3.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 1 +0.465 100% 3.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026TB 1+0.465 +0.5100.0%3.00 0.0%100.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.