Josh Allen

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 BUF6 1141711,5049412 482408 1110 ✓ matches
2025 BUF16 3194603,668251040 11257914 0000 ✓ matches
2025 playoffs BUF2 5374556424 23992 0000
2024 BUF16 3074833,73128614 10253112 0070 not checked
2024 playoffs BUF3 5882636405 291052 0000
2023 BUF17 3855794,306291824 11152415 0000 not checked
2023 playoffs BUF2 4769389402 201463 0000
2022 BUF16 3595674,283351433 1247627 0000 not checked
2022 playoffs BUF2 4881616338 12461 0000
2021 BUF17 4096464,407361526 1227636 0000 not checked
2021 playoffs BUF2 4862637902 171340 0000
2020 BUF16 3965724,544371026 1024218 11121 not checked
2020 playoffs BUF3 77120817518 251451 0000
2019 BUF16 2714613,08920938 1095109 0000 not checked
2019 playoffs BUF1 2446264003 9920 11161
2018 BUF12 1683192,044101228 896318 1000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
23
qualifying bar 38
EPA/play
+0.177
not ranked · lg -0.084
Success rate
69.6%
not ranked · lg 40.3%
Yards/play
2.48
not ranked · lg 4.03
Explosive rate
4.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
26.1%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 16 +0.450 75% 2.4 -0.095 — 0.01
Away 7 -0.446 57% 2.7 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 6 +0.628 100% 3.8 +0.040 — 0.32
Normal (6–8 days) 7 +0.220 71% 2.3 -0.113 — -0.14
Extra rest (9–12 days) 6 +0.576 67% 2.5 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 7 -0.446 57% 2.7 -0.117 — 0.00
Outdoors 16 +0.450 75% 2.4 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 16 +0.450 75% 2.4 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 6 +0.628 100% 3.8 -0.070 — 0.07
10–14 mph 10 +0.343 60% 1.5 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 16 +0.450 75% 2.4 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.478 0% 1.0 -0.027 — 0.01
Trailing 1–8 12 +0.378 67% 0.9 -0.082 — 0.02
Tied 4 -0.838 50% 4.0 -0.125 — 0.10
Leading 1–8 1 +0.075 100% 7.0 -0.087 — 0.00
Leading 9+ 5 +0.657 100% 4.4 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 17 +0.042 59% 1.6 -0.095 — -0.05
Win prob over 80% 6 +0.560 100% 4.8 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 6 -0.332 50% 1.0 -0.092 — 0.09
Q2 5 +0.634 80% 1.2 -0.076 — -0.04
Q3 4 +0.539 100% 4.0 -0.043 — 0.12
Q4 7 +0.039 57% 2.3 -0.118 — -0.02
OT 1 +0.463 100% 13.0 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +1.306 100% 1.5 -0.111 — —
Rest of game 21 +0.070 67% 2.6 -0.083 8/41 —
Down Situation compare everyone →
1st down 8 -0.018 50% 2.6 -0.098 — 0.02
2nd down 6 +0.201 67% 3.2 -0.103 — -0.03
3rd down 7 +0.729 100% 2.6 +0.035 — -0.14
4th down 2 -1.046 50% -0.5 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 7 +0.729 100% 2.6 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 1 -1.130 0% 0.0 -0.147 — 0.05
Own 50–21 4 +1.014 100% 2.8 -0.098 — -0.01
Opp 21–49 9 -0.357 56% 4.3 -0.074 — 0.07
Red zone (opp 20 in) 9 +0.484 78% 0.8 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 8 -0.533 38% 3.2 -0.110 — 0.03
Under center 15 +0.556 87% 2.1 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 20 +0.129 65% 2.5 -0.090 1/41 0.03
No huddle 3 +0.499 100% 2.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 14 +0.483 93% 1.6 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 8 -0.346 25% 3.5 -0.117 — -0.06
11+ to go 1 +0.075 100% 7.0 -0.199 — —
Run direction Running compare everyone →
Left 12 +0.176 75% 2.8 -0.047 — 0.04
Middle 8 +0.555 88% 2.8 -0.108 — 0.16
Right 1 -0.478 0% 1.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -1.584 33% 2.7 +0.009 — -0.03
Off tackle 1 +1.129 100% 6.0 -0.083 — -0.00
Inside (guard) 9 +0.584 78% 2.3 -0.098 — 0.11
Up the middle 8 +0.555 88% 2.8 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 8 -0.533 38% 3.2 -0.065 — 0.13
7 in the box 6 -0.027 67% 1.2 -0.097 — -0.02
Stacked box (8+) 8 +0.994 100% 2.8 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 7 -0.096 57% 3.0 -0.091 — -0.21
No motion 15 +0.280 73% 2.3 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 4 -0.032 50% 5.2 -0.066 — —
Not an RPO 18 +0.203 72% 1.9 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026BUF 23+0.177 +4.169.6%2.48 4.3%60.9%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.