Sam Darnold

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 SEA5 901491,0337714 7350 ✓ matches
2025 SEA17 3234774,048251427 35950 ✓ matches
2025 playoffs SEA3 5691672506 5140
2024 MIN17 3615454,319351248 672121 not checked
2024 playoffs MIN1 2540245119 4190
2023 SF10 2846297216 21151 not checked
2022 CAR6 821401,1437310 261062 not checked
2021 CAR12 2434062,52791335 482225 not checked
2020 NYJ12 2173642,20891135 372172 not checked
2019 NYJ13 2734413,024191333 33622 not checked
2018 NYJ13 2394142,865171530 431351 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
8
qualifying bar 106
EPA/play
-0.795
not ranked · lg -0.046
Success rate
62.5%
not ranked · lg 41.5%
Yards/play
2.38
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
12.5%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 -1.094 75% 3.2 -0.061 — 0.01
Away 4 -0.496 50% 1.5 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +0.030 100% 2.0 -0.045 — 0.32
Normal (6–8 days) 5 -1.145 60% 1.6 -0.049 — -0.14
Extra rest (9–12 days) 1 -1.410 0% 0.0 -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 +0.425 100% 3.0 -0.077 — 0.00
Outdoors 6 -1.201 50% 2.2 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 5 -1.591 40% 0.8 +0.012 — -0.04
60–79°F 1 +0.749 100% 9.0 -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 5 -1.447 40% 2.2 -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 1 +0.030 100% 2.0 -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 5 -1.447 40% 2.2 -0.030 — —
Rain or snow 1 +0.030 100% 2.0 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 2 +0.317 100% 2.5 -0.057 — 0.01
Trailing 1–8 2 +0.149 100% 2.5 -0.053 — 0.02
Tied 2 -0.331 50% 4.5 -0.029 — 0.10
Leading 1–8 1 -1.422 0% 0.0 -0.036 — 0.00
Leading 9+ 1 -5.206 0% 0.0 -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +0.582 100% 3.0 -0.035 — 0.13
Win prob 20–80% 6 -0.289 67% 2.7 -0.040 — -0.05
Win prob over 80% 1 -5.206 0% 0.0 -0.068 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 6 -0.919 67% 2.7 -0.018 — -0.04
Q3 1 -1.422 0% 0.0 -0.037 — 0.12
Q4 1 +0.582 100% 3.0 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 5 -0.062 80% 3.2 -0.055 — —
Rest of game 3 -2.015 33% 1.0 -0.046 — —
Down Situation compare everyone →
1st down 1 -1.422 0% 0.0 -0.069 — 0.02
2nd down 2 -2.229 50% 4.5 -0.048 — -0.03
3rd down 4 +0.233 100% 2.5 -0.027 — -0.14
4th down 1 -1.410 0% 0.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 +0.233 100% 2.5 +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 1 -5.206 0% 0.0 -0.109 — 0.05
Own 50–21 2 -0.577 50% 1.5 -0.058 — -0.01
Opp 21–49 5 +0.001 80% 3.2 -0.028 — 0.07
Red zone (opp 20 in) 0——— -0.018 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.749 100% 9.0 -0.051 — 0.03
Under center 7 -1.015 57% 1.4 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 3 -1.960 33% 3.0 -0.050 — 0.03
No huddle 5 -0.096 80% 2.0 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 5 -0.096 80% 2.0 +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 3 -1.960 33% 3.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 0——— -0.043 — 0.04
Middle 5 -0.096 80% 2.0 -0.042 — 0.16
Right 1 +0.749 100% 9.0 -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.749 100% 9.0 +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 5 -0.096 80% 2.0 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 6 -0.197 67% 2.8 -0.034 — 0.13
7 in the box 2 -2.588 50% 1.0 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 -0.336 50% 4.5 -0.040 — -0.21
No motion 6 -0.947 67% 1.7 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 8 -0.795 62% 2.4 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 7 -0.164 71% 2.7 -0.028 — -0.10
12 1 -5.206 0% 0.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025SEA 8-0.795 -6.462.5%2.38 0.0%50.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.