Daniel Jones

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 IND6 1302181,2904615 17551 0000 ✓ matches
2025 IND13 2613843,10119822 451645 0000 ✓ matches
2024 NYG10 2163412,0708729 672652 0000 not checked
2023 NYG6 1081609092630 402061 0000 not checked
2022 NYG16 3174723,20515544 1207087 0000 not checked
2022 playoffs NYG2 3962436218 231020 0000
2021 NYG11 2323612,42810722 622982 11160 not checked
2020 NYG14 2804482,943111045 654231 0000 not checked
2019 NYG13 2844593,027241238 452792 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
8
qualifying bar 38
EPA/play
+0.849
not ranked · lg -0.084
Success rate
87.5%
not ranked · lg 40.3%
Yards/play
2.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
12.5%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +0.538 100% 2.0 -0.095 — 0.01
Away 4 +0.757 75% 1.8 -0.075 — -0.00
Neutral site 2 +1.346 100% 2.5 -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 8 +0.849 88% 2.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 8 +0.849 88% 2.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +1.503 100% 2.7 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.346 100% 2.5 -0.070 — 0.07
10–14 mph 1 +1.818 100% 3.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 8 +0.849 88% 2.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 4 +0.757 75% 1.8 -0.082 — 0.02
Tied 1 +0.530 100% 2.0 -0.125 — 0.10
Leading 1–8 3 +1.079 100% 2.3 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 6 +0.684 83% 1.8 -0.095 — -0.05
Win prob over 80% 2 +1.346 100% 2.5 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.530 100% 2.0 -0.092 — 0.09
Q2 3 +0.353 67% 1.3 -0.076 — -0.04
Q3 2 +0.606 100% 1.5 -0.043 — 0.12
Q4 2 +1.996 100% 3.5 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 8 +0.849 88% 2.0 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 6 +0.526 83% 1.8 +0.035 — -0.14
4th down 2 +1.820 100% 2.5 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 +0.526 83% 1.8 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 2 +0.538 100% 2.0 -0.098 — -0.01
Opp 21–49 4 +1.213 100% 2.0 -0.074 — 0.07
Red zone (opp 20 in) 2 +0.433 50% 2.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 +2.175 100% 4.0 -0.110 — 0.03
Under center 7 +0.660 86% 1.7 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 8 +0.849 88% 2.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 8 +0.849 88% 2.0 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 0——— -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 1 +0.530 100% 2.0 -0.047 — 0.04
Middle 6 +0.682 83% 1.7 -0.108 — 0.16
Right 1 +2.175 100% 4.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +2.175 100% 4.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 1 +0.530 100% 2.0 -0.098 — 0.11
Up the middle 6 +0.682 83% 1.7 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 6 +1.262 100% 2.3 -0.097 — -0.02
Stacked box (8+) 2 -0.390 50% 1.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 8 +0.849 88% 2.0 -0.091 — -0.21
No motion 0——— -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 8 +0.849 88% 2.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026IND 8+0.849 +6.887.5%2.00 0.0%87.5%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.