Tua Tagovailoa

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 ATL1 2334010 000 ✓ matches
2025 MIA14 2603842,660201530 20430 ✓ matches
2024 MIA11 2913992,86719721 17490 not checked
2023 MIA17 3885604,624291429 35740 not checked
2023 playoffs MIA1 2039199112 3250
2022 MIA13 2594003,54825821 24700 not checked
2021 MIA13 2633882,653161020 421283 not checked
2020 MIA10 1862901,81411520 361093 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
423
qualifying bar 238
EPA/play
+0.033
25th of 37 · lg +0.056
Success rate
44.4%
29th of 37 · lg 45.6%
Yards/play
5.93
25th of 37 · lg 6.19
Explosive rate
7.8%
28th of 37 · lg 9.3%
CPOE
+2.0
14th of 37 · lg +0.5
Completion %
68.1%
10th of 37 · lg 64.6%
Air yards/att
6.8
32nd of 37 · lg 7.8
Sack rate
7.1%
24th of 37 · lg 6.5%
Turnover rate
4.0%
33rd of 37 · lg 2.6%
TD rate
4.7%
13th of 37 · lg 4.3%

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 190 +0.124 44% 6.5 +0.069 16/37 0.04
Away 210 -0.055 44% 5.4 +0.044 29/37 0.01
Neutral site 23 +0.085 52% 6.2 +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 77 +0.049 40% 5.2 +0.109 17/24 0.09
Normal (6–8 days) 243 +0.055 48% 6.2 +0.042 21/37 0.03
Extra rest (9–12 days) 48 +0.450 48% 7.4 +0.079 1/24 -0.00
Off a bye (13+ days) 28 -0.353 29% 5.0 +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 54 -0.100 46% 5.6 +0.044 26/34 0.01
Outdoors 369 +0.052 44% 6.0 +0.063 23/37 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 33 +0.102 52% 6.8 +0.051 9/19 0.00
40–59°F 22 +0.076 55% 5.4 +0.033 — 0.00
60–79°F 171 -0.112 37% 5.1 +0.094 30/32 -0.13
80°F+ 120 +0.261 49% 7.1 +0.059 5/22 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 265 +0.144 47% 6.2 +0.076 16/35 -0.06
10–14 mph 28 -0.353 29% 5.0 +0.052 — -0.12
15+ mph 53 -0.211 36% 5.2 -0.019 15/20 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 320 +0.128 45% 6.2 +0.063 16/37 0.01
Rain or snow 26 -0.913 23% 3.6 +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 108 -0.269 41% 5.0 -0.033 33/36 0.06
Trailing 1–8 108 +0.122 47% 6.2 +0.087 17/37 0.05
Tied 59 +0.012 42% 5.5 +0.023 20/35 0.09
Leading 1–8 90 +0.319 48% 7.3 +0.106 5/35 -0.21
Leading 9+ 58 +0.002 43% 5.6 +0.157 19/20 0.03
Win probability Game state compare everyone →
Win prob under 20% 111 -0.197 41% 4.8 -0.032 30/35 0.05
Win prob 20–80% 235 +0.130 47% 6.7 +0.069 12/37 0.08
Win prob over 80% 77 +0.066 42% 5.4 +0.143 21/27 0.03
Quarter Game state compare everyone →
Q1 90 +0.128 48% 6.3 +0.068 14/37 -0.05
Q2 122 +0.091 43% 5.8 +0.065 15/37 -0.06
Q3 89 -0.301 35% 5.3 +0.069 35/37 -0.06
Q4 122 +0.147 50% 6.3 +0.026 11/37 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 63 +0.199 46% 5.5 +0.075 10/37 0.03
Rest of game 360 +0.004 44% 6.0 +0.053 27/37 0.03
Down Situation compare everyone →
1st down 150 +0.106 52% 7.0 +0.114 21/37 0.19
2nd down 142 +0.125 44% 6.4 +0.076 17/37 0.04
3rd down 118 -0.218 34% 4.2 -0.052 28/37 0.11
4th down 13 +0.460 54% 4.6 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 16 -0.481 38% 3.5 -0.034 — -0.29
3rd & 4–6 32 -0.160 38% 4.6 -0.012 20/23 -0.12
3rd & 7+ 70 -0.185 31% 4.1 -0.079 25/37 -0.22
Field position Situation compare everyone →
Own 20 and in 45 -0.027 44% 5.9 +0.060 16/25 -0.02
Own 50–21 197 -0.102 42% 5.9 +0.051 32/37 0.11
Opp 21–49 121 +0.108 48% 7.1 +0.081 18/37 0.08
Red zone (opp 20 in) 60 +0.366 45% 3.6 +0.019 5/34 0.01
Formation Style compare everyone →
Shotgun 356 -0.038 42% 5.2 +0.037 29/37 -0.00
Under center 67 +0.406 55% 9.9 +0.147 3/32 -0.00
Tempo Style compare everyone →
Huddle 400 +0.048 44% 5.9 +0.059 25/37 -0.09
No huddle 23 -0.243 48% 5.9 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 39 -0.091 49% 4.9 +0.046 22/29 -0.07
4–6 to go 68 +0.108 49% 5.3 +0.042 15/36 -0.02
7–10 to go 251 +0.078 46% 6.5 +0.085 24/37 -0.01
11+ to go 65 -0.146 32% 5.0 -0.042 25/35 0.03
Pass, sack or scramble Passing compare everyone →
Pass 382 +0.163 48% 7.0 +0.163 20/37 0.66
Sack 30 -1.576 0% -6.5 -1.741 8/16 0.21
Scramble 11 -0.102 27% 4.0 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 86 -0.202 31% 3.8 -0.186 22/36 0.19
Short (0–9) 182 +0.209 55% 6.4 +0.123 11/37 0.01
Intermediate (10–19) 81 +0.508 59% 10.3 +0.393 12/37 0.16
Deep (20+) 33 +0.016 30% 10.1 +0.443 30/31 0.18
Pass direction Passing compare everyone →
Left 177 +0.108 49% 6.9 +0.156 25/37 0.11
Middle 65 +0.240 58% 8.9 +0.279 22/37 0.10
Right 140 +0.197 44% 6.2 +0.111 13/37 0.08
Play action Scheme (FTN) compare everyone →
Play action 108 +0.100 44% 6.8 +0.136 23/37 -0.03
No play action 315 +0.009 44% 5.6 +0.032 23/37 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 345 +0.058 46% 6.1 +0.070 23/37 0.06
Out of pocket 78 -0.078 40% 5.0 +0.003 26/36 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 121 -0.143 42% 5.0 +0.048 32/37 -0.15
No blitz 302 +0.103 45% 6.3 +0.060 18/37 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 18 -0.474 33% 3.4 +0.148 — —
4 rushers 311 +0.057 44% 6.0 +0.049 22/37 -0.27
5 rushers 72 +0.027 46% 6.6 +0.076 25/37 -0.05
6+ rushers 21 +0.134 52% 4.8 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 342 +0.018 44% 5.9 +0.047 26/37 0.13
7 in the box 76 +0.049 43% 6.0 +0.083 23/37 0.11
Stacked box (8+) 5 +0.804 60% 7.4 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 43 -0.165 33% 3.8 -0.040 17/19 -0.11
Not a screen 380 +0.055 46% 6.2 +0.064 25/37 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 259 -0.004 44% 6.3 +0.082 29/37 0.02
No motion 164 +0.091 46% 5.4 +0.027 18/37 0.02
RPO Scheme (FTN) compare everyone →
RPO 6 +0.040 33% 5.0 +0.068 — —
Not an RPO 417 +0.033 45% 5.9 +0.056 25/37 —
Pressure Defense (NGS) compare everyone →
Clean pocket 306 +0.264 53% 7.6 +0.273 23/37 0.04
Pressured 117 -0.572 21% 1.5 -0.454 30/37 0.04
Man / zone Defense (NGS) compare everyone →
Man 83 +0.311 48% 5.7 +0.077 6/37 0.01
Zone 340 -0.035 44% 6.0 +0.047 32/37 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 13 +0.292 46% 4.5 +0.112 — —
Cover 1 47 +0.046 40% 5.1 +0.072 21/37 -0.05
2-Man 23 +0.864 65% 7.7 +0.077 — —
Cover 2 116 -0.268 36% 4.6 +0.021 34/37 -0.18
Cover 3 140 +0.022 46% 7.2 +0.070 24/37 -0.07
Cover 4 55 +0.238 49% 5.9 +0.080 9/29 -0.01
Cover 6 16 +0.143 44% 5.8 -0.004 — -0.20
Cover 9 9 -0.099 44% 4.8 -0.006 — —
Combo 1 +2.137 100% 28.0 +0.034 — —
Blown coverage 3 -0.215 67% 2.3 +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 208 +0.239 53% 7.2 +0.165 12/37 0.12
Normal (2.5–3.5s) 129 +0.161 47% 7.4 +0.220 26/37 0.07
Long (3.5s+) 45 -0.187 31% 4.7 +0.023 28/35 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 249 -0.122 39% 5.2 +0.050 34/37 0.07
12 70 +0.329 53% 7.9 +0.075 6/35 0.04
21 23 +0.138 43% 6.4 -0.020 — -0.07
13 5 +1.211 80% 8.2 +0.130 — —
22 5 -0.045 40% 3.8 -0.218 — —
10 51 +0.234 59% 7.1 +0.056 1/2 —
Other 20 +0.011 35% 4.0 +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025MIA 423+0.033 +13.844.4%5.93 +2.068.1%6.87.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.