Jonathan Taylor

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 IND6 1224927 23151630 ✓ matches
2025 IND17 3231,58518 55463782 ✓ matches
2024 IND14 3031,43111 31181361 not checked
2023 IND10 1697417 23191531 not checked
2022 IND11 1928614 40281430 not checked
2021 IND17 3321,81118 51403602 not checked
2020 IND15 2321,16911 39362991 not checked
2020 playoffs IND1 21781 4260

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
122
qualifying bar 38
EPA/play
-0.016
16th of 40 · lg -0.084
Success rate
40.2%
20th of 40 · lg 40.3%
Yards/play
4.03
19th of 40 · lg 4.03
Explosive rate
12.3%
10th of 40 · lg 9.3%
Turnover rate
0.8%
30th of 40 · lg 0.7%
TD rate
5.7%
7th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 63 -0.105 38% 4.1 -0.095 18/37 0.01
Away 39 +0.026 36% 3.5 -0.075 11/33 -0.00
Neutral site 20 +0.180 55% 4.8 -0.079 1/3 —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 103 -0.041 39% 3.8 -0.113 13/40 -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 19 +0.116 47% 5.2 -0.117 — 0.00
Outdoors 103 -0.041 39% 3.8 -0.071 13/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 44 +0.169 50% 4.2 -0.062 1/23 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 20 +0.180 55% 4.8 -0.070 2/27 0.07
10–14 mph 24 +0.159 46% 3.8 -0.012 2/7 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 103 -0.041 39% 3.8 -0.061 16/34 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 12 +0.251 50% 6.5 -0.027 — 0.01
Trailing 1–8 44 +0.096 41% 3.6 -0.082 5/20 0.02
Tied 24 -0.181 29% 2.8 -0.125 13/17 0.10
Leading 1–8 35 +0.105 49% 4.6 -0.087 5/18 0.00
Leading 9+ 7 -1.223 14% 4.0 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 12 +0.251 50% 6.5 +0.007 — 0.13
Win prob 20–80% 83 +0.038 39% 3.4 -0.095 10/40 -0.05
Win prob over 80% 27 -0.303 41% 4.8 -0.097 19/19 -0.09
Quarter Game state compare everyone →
Q1 31 -0.140 32% 2.8 -0.092 15/22 0.09
Q2 28 +0.275 50% 4.9 -0.076 2/14 -0.04
Q3 36 -0.208 33% 4.4 -0.043 18/19 0.12
Q4 25 +0.155 52% 4.5 -0.118 5/15 -0.02
OT 2 -0.876 0% -1.5 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 13 +0.171 38% 5.5 -0.111 — —
Rest of game 109 -0.039 40% 3.9 -0.083 19/40 —
Down Situation compare everyone →
1st down 71 -0.116 32% 4.2 -0.098 23/40 0.02
2nd down 38 +0.023 50% 3.7 -0.103 9/30 -0.03
3rd down 11 +0.057 45% 4.1 +0.035 — -0.14
4th down 2 +2.386 100% 3.5 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 9 +0.092 44% 3.8 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 2 -0.103 50% 5.5 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 11 +0.131 36% 6.8 -0.147 — 0.05
Own 50–21 44 -0.309 32% 3.2 -0.098 30/31 -0.01
Opp 21–49 42 +0.152 50% 5.2 -0.074 4/31 0.07
Red zone (opp 20 in) 25 +0.151 40% 2.3 -0.038 3/9 0.06
Formation Style compare everyone →
Shotgun 45 -0.216 33% 3.3 -0.110 22/25 0.03
Under center 77 +0.100 44% 4.5 -0.072 5/40 0.03
Tempo Style compare everyone →
Huddle 120 -0.007 41% 4.1 -0.090 15/40 0.03
No huddle 2 -0.554 0% 0.5 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 27 +0.163 44% 2.6 +0.049 7/11 0.12
4–6 to go 23 +0.124 61% 4.4 -0.101 1/2 -0.02
7–10 to go 69 -0.110 33% 4.6 -0.117 23/40 -0.06
11+ to go 3 -0.554 0% 2.0 -0.199 — —
Run direction Running compare everyone →
Left 46 +0.091 43% 4.0 -0.047 10/30 0.04
Middle 19 -0.199 32% 2.9 -0.108 — 0.16
Right 56 -0.040 41% 4.4 -0.078 12/29 0.11
Run gap Running compare everyone →
Outside (end) 30 +0.249 50% 4.5 +0.009 4/8 -0.03
Off tackle 43 -0.032 42% 4.7 -0.083 9/16 -0.00
Inside (guard) 29 -0.145 34% 3.3 -0.098 17/26 0.11
Up the middle 19 -0.199 32% 2.9 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 48 -0.012 40% 4.0 -0.065 17/31 0.13
7 in the box 50 -0.028 38% 3.7 -0.097 13/33 -0.02
Stacked box (8+) 3 +1.579 100% 6.7 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 51 -0.018 39% 3.6 -0.091 16/37 -0.21
No motion 50 +0.073 42% 4.3 -0.067 5/25 -0.21
RPO Scheme (FTN) compare everyone →
RPO 11 -0.348 36% 2.2 -0.066 — —
Not an RPO 90 +0.073 41% 4.2 -0.083 8/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026IND 122-0.016 -2.040.2%4.03 12.3%24.6%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.