Michael Pittman

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 PIT3 000 127890 ✓ matches
2025 IND17 000 111807937 1 differ (Receiving yards 793 vs 784)
2024 IND16 000 111698083 not checked
2023 IND16 000 1561091,1524 not checked
2022 IND16 3300 141999254 not checked
2021 IND17 5440 129881,0826 not checked
2020 IND13 3260 61405031 not checked
2020 playoffs IND1 1110 105900

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
+0.503
not ranked · lg -0.044
Success rate
66.7%
not ranked · lg 41.8%
Yards/play
10.00
not ranked · lg 4.44
Explosive rate
66.7%
not ranked · lg 11.1%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -0.460 0% 0.0 -0.060 — 0.01
Away 2 +0.985 100% 15.0 -0.027 — -0.00
Neutral site 0——— -0.043 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.025 — 0.32
Normal (6–8 days) 1 -0.460 0% 0.0 -0.040 — -0.14
Extra rest (9–12 days) 0——— -0.045 — -0.03
Off a bye (13+ days) 2 +0.985 100% 15.0 -0.082 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.503 67% 10.0 -0.047 — 0.00
Outdoors 0——— -0.043 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.047 — 0.08
40–59°F 0——— -0.064 — -0.04
60–79°F 0——— -0.056 — 0.02
80°F+ 0——— -0.162 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.043 — 0.12
15+ mph 0——— -0.046 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.043 — —
Rain or snow 0——— -0.038 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.460 0% 0.0 +0.025 — 0.01
Trailing 1–8 0——— -0.019 — 0.02
Tied 1 +1.321 100% 19.0 -0.085 — 0.10
Leading 1–8 0——— -0.052 — 0.00
Leading 9+ 1 +0.648 100% 11.0 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.023 — 0.13
Win prob 20–80% 2 +0.431 50% 9.5 -0.042 — -0.05
Win prob over 80% 1 +0.648 100% 11.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +1.321 100% 19.0 -0.081 — 0.09
Q2 0——— -0.004 — -0.04
Q3 1 -0.460 0% 0.0 -0.008 — 0.12
Q4 1 +0.648 100% 11.0 -0.079 — -0.02
OT 0——— -0.111 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.044 — —
Rest of game 3 +0.503 67% 10.0 -0.044 — —
Down Situation compare everyone →
1st down 3 +0.503 67% 10.0 -0.072 — 0.02
2nd down 0——— -0.028 — -0.03
3rd down 0——— +0.025 — -0.14
4th down 0——— +0.129 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.062 — —
3rd & 4–6 0——— -0.031 — —
3rd & 7+ 0——— -0.102 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.648 100% 11.0 -0.112 — 0.05
Own 50–21 1 +1.321 100% 19.0 -0.045 — -0.01
Opp 21–49 1 -0.460 0% 0.0 -0.048 — 0.07
Red zone (opp 20 in) 0——— +0.008 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.021 — 0.03
Under center 3 +0.503 67% 10.0 -0.063 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.503 67% 10.0 -0.052 — 0.03
No huddle 0——— +0.048 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.067 — 0.12
4–6 to go 0——— +0.034 — -0.02
7–10 to go 3 +0.503 67% 10.0 -0.090 — -0.06
11+ to go 0——— -0.077 — —
Run direction Running compare everyone →
Left 1 +1.321 100% 19.0 -0.027 — 0.04
Middle 0——— -0.039 — 0.16
Right 2 +0.094 50% 5.5 -0.013 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.503 67% 10.0 +0.052 — -0.03
Off tackle 0——— -0.067 — -0.00
Inside (guard) 0——— -0.041 — 0.11
Up the middle 0——— -0.039 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.503 67% 10.0 -0.026 — 0.13
7 in the box 0——— -0.060 — -0.02
Stacked box (8+) 0——— -0.061 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 +0.431 50% 9.5 -0.032 — -0.21
No motion 1 +0.648 100% 11.0 -0.053 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.067 — —
Not an RPO 3 +0.503 67% 10.0 -0.042 — —
Offensive personnel Scheme (NGS) compare everyone →
11 3 +0.503 67% 10.0 -0.024 — -0.10
12 0——— -0.075 — 0.07
21 0——— -0.014 — 0.09
13 0——— -0.058 — -0.10
22 0——— -0.038 — —
10 0——— +0.096 — —
Other 0——— -0.107 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2022IND 3+0.503 +1.566.7%10.00 66.7%66.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.