CeeDee Lamb

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DAL6 2-60 69485774 ✓ matches
2025 DAL13 120 117751,0773 ✓ matches
2024 DAL15 14700 1521011,1946 not checked
2023 DAL17 141132 1811351,74912 not checked
2023 playoffs DAL1 150 1791100
2022 DAL17 10470 1561071,3599 not checked
2022 playoffs DAL2 260 19141851
2021 DAL16 9760 120791,1026 not checked
2021 playoffs DAL1 150 51210
2020 DAL16 10821 111749355 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
2
qualifying bar 38
EPA/play
-1.072
not ranked · lg -0.084
Success rate
0.0%
not ranked · lg 40.3%
Yards/play
-3.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— -0.095 — 0.01
Away 2 -1.072 0% -3.0 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 -1.307 0% -6.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -1.307 0% -6.0 -0.117 — 0.00
Outdoors 1 -0.838 0% 0.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 1 -0.838 0% 0.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -0.838 0% 0.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -0.838 0% 0.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 2 -1.072 0% -3.0 -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 2 -1.072 0% -3.0 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 -0.838 0% 0.0 -0.092 — 0.09
Q2 1 -1.307 0% -6.0 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 0——— -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 2 -1.072 0% -3.0 -0.083 — —
Down Situation compare everyone →
1st down 1 -1.307 0% -6.0 -0.098 — 0.02
2nd down 1 -0.838 0% 0.0 -0.103 — -0.03
3rd down 0——— +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.838 0% 0.0 -0.147 — 0.05
Own 50–21 1 -1.307 0% -6.0 -0.098 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 2 -1.072 0% -3.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 2 -1.072 0% -3.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 1 -0.838 0% 0.0 -0.101 — -0.02
7–10 to go 1 -1.307 0% -6.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 2 -1.072 0% -3.0 -0.047 — 0.04
Middle 0——— -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 2 -1.072 0% -3.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 0——— -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.838 0% 0.0 -0.065 — 0.13
7 in the box 1 -1.307 0% -6.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 -1.072 0% -3.0 -0.091 — -0.21
No motion 0——— -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 2 -1.072 0% -3.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DAL 2-1.072 -2.10.0%-3.00 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.