Tee Higgins

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CIN5 000 43274231 ✓ matches
2025 CIN15 000 985984611 ✓ matches
2024 CIN12 000 1097391110 not checked
2023 CIN12 000 76426565 not checked
2022 CIN14 000 109741,0297 not checked
2022 playoffs CIN3 000 21131481
2021 CIN14 000 110741,0916 not checked
2021 playoffs CIN4 000 30183092
2020 CIN15 5280 108679086 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
5
qualifying bar 100
EPA/play
+0.202
not ranked · lg -0.042
Success rate
60.0%
not ranked · lg 41.5%
Yards/play
5.60
not ranked · lg 4.41
Explosive rate
20.0%
not ranked · lg 11.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 4.0%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 +0.318 75% 6.5 -0.055 — 0.01
Away 1 -0.261 0% 2.0 -0.027 — -0.00
Neutral site 0——— -0.155 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 5 +0.202 60% 5.6 -0.037 — -0.14
Extra rest (9–12 days) 0——— -0.093 — -0.03
Off a bye (13+ days) 0——— -0.010 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.261 0% 2.0 -0.055 — 0.00
Outdoors 4 +0.318 75% 6.5 -0.035 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.000 — 0.08
40–59°F 3 +0.100 67% 4.3 -0.047 — -0.04
60–79°F 1 +0.972 100% 13.0 -0.032 — 0.02
80°F+ 0——— -0.071 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +0.649 100% 10.0 -0.053 — 0.07
10–14 mph 0——— -0.049 — 0.12
15+ mph 2 -0.013 50% 3.0 +0.057 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 4 +0.318 75% 6.5 -0.038 — —
Rain or snow 0——— +0.008 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.031 — 0.01
Trailing 1–8 2 +0.355 50% 7.5 -0.061 — 0.02
Tied 1 +0.327 100% 7.0 -0.013 — 0.10
Leading 1–8 0——— -0.025 — 0.00
Leading 9+ 2 -0.013 50% 3.0 -0.078 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.018 — 0.13
Win prob 20–80% 3 +0.346 67% 7.3 -0.037 — -0.05
Win prob over 80% 2 -0.013 50% 3.0 -0.067 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.056 — 0.09
Q2 1 +0.972 100% 13.0 -0.028 — -0.04
Q3 1 +0.327 100% 7.0 -0.044 — 0.12
Q4 3 -0.096 33% 2.7 -0.043 — -0.02
OT 0——— +0.128 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.034 — —
Rest of game 5 +0.202 60% 5.6 -0.043 — —
Down Situation compare everyone →
1st down 2 +0.272 100% 6.5 -0.081 — 0.02
2nd down 3 +0.156 33% 5.0 -0.028 — -0.03
3rd down 0——— +0.081 — -0.14
4th down 0——— +0.232 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.113 — —
3rd & 4–6 0——— +0.171 — —
3rd & 7+ 0——— -0.129 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.217 100% 6.0 -0.081 — 0.05
Own 50–21 1 -0.243 0% 0.0 -0.070 — -0.01
Opp 21–49 3 +0.346 67% 7.3 -0.030 — 0.07
Red zone (opp 20 in) 0——— +0.025 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.034 — 0.03
Under center 5 +0.202 60% 5.6 -0.048 — 0.03
Tempo Style compare everyone →
Huddle 5 +0.202 60% 5.6 -0.048 — 0.03
No huddle 0——— +0.039 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 -0.261 0% 2.0 +0.089 — 0.12
4–6 to go 1 +0.972 100% 13.0 +0.041 — -0.02
7–10 to go 3 +0.100 67% 4.3 -0.094 — -0.06
11+ to go 0——— -0.124 — —
Run direction Running compare everyone →
Left 4 +0.318 75% 6.5 -0.018 — 0.04
Middle 0——— -0.025 — 0.16
Right 1 -0.261 0% 2.0 -0.031 — 0.11
Run gap Running compare everyone →
Outside (end) 5 +0.202 60% 5.6 +0.037 — -0.03
Off tackle 0——— -0.036 — -0.00
Inside (guard) 0——— -0.071 — 0.11
Up the middle 0——— -0.025 — 0.16
Offensive personnel Scheme (NGS) compare everyone →
11 4 +0.314 75% 7.0 -0.028 — -0.10
12 1 -0.243 0% 0.0 -0.083 — 0.07
21 0——— -0.009 — 0.09
13 0——— -0.090 — -0.10
22 0——— -0.078 — —
10 0——— +0.069 — —
Other 0——— -0.005 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2020CIN 5+0.202 +1.060.0%5.60 20.0%20.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.