Nico Collins

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 HOU4 2120 30223233 1 differ (Targets 30 vs 29)
2025 HOU15 2151 120711,1176 ✓ matches
2025 playoffs HOU1 000 73210
2024 HOU12 000 99681,0067 not checked
2024 playoffs HOU2 000 16122031
2023 HOU15 170 109801,2978 not checked
2023 playoffs HOU2 140 17111641
2022 HOU10 000 66374812 not checked
2021 HOU14 000 60334481 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
2
qualifying bar 38
EPA/play
+0.638
not ranked · lg -0.084
Success rate
100.0%
not ranked · lg 40.3%
Yards/play
6.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.907 100% 7.0 -0.095 — 0.01
Away 0——— -0.075 — -0.00
Neutral site 1 +0.370 100% 5.0 -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 +0.370 100% 5.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.907 100% 7.0 -0.117 — 0.00
Outdoors 1 +0.370 100% 5.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.061 — —
Rain or snow 1 +0.370 100% 5.0 -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 1 +0.907 100% 7.0 -0.082 — 0.02
Tied 0——— -0.125 — 0.10
Leading 1–8 1 +0.370 100% 5.0 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 1 +0.907 100% 7.0 -0.095 — -0.05
Win prob over 80% 1 +0.370 100% 5.0 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.907 100% 7.0 -0.092 — 0.09
Q2 0——— -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 1 +0.370 100% 5.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 2 +0.638 100% 6.0 -0.083 — —
Down Situation compare everyone →
1st down 1 +0.370 100% 5.0 -0.098 — 0.02
2nd down 1 +0.907 100% 7.0 -0.103 — -0.03
3rd down 0——— +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 0——— -0.098 — -0.01
Opp 21–49 1 +0.907 100% 7.0 -0.074 — 0.07
Red zone (opp 20 in) 1 +0.370 100% 5.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.370 100% 5.0 -0.110 — 0.03
Under center 1 +0.907 100% 7.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 2 +0.638 100% 6.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 1 +0.907 100% 7.0 -0.101 — -0.02
7–10 to go 1 +0.370 100% 5.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 1 +0.370 100% 5.0 -0.047 — 0.04
Middle 0——— -0.108 — 0.16
Right 1 +0.907 100% 7.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.638 100% 6.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 0——— -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 1 +0.907 100% 7.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 1 +0.907 100% 7.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 1 +0.907 100% 7.0 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026HOU 2+0.638 +1.3100.0%6.00 0.0%50.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.