Chuba Hubbard

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CAR5 894264 1311852 ✓ matches
2025 CAR15 1345111 39302233 ✓ matches
2025 playoffs CAR1 13462 42130
2024 CAR15 2501,19510 54431711 not checked
2023 CAR17 2389025 44392330 not checked
2022 CAR12 954662 17141710 not checked
2021 CAR16 1726125 37251741 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
89
qualifying bar 38
EPA/play
+0.088
5th of 40 · lg -0.084
Success rate
48.3%
6th of 40 · lg 40.3%
Yards/play
4.79
9th of 40 · lg 4.03
Explosive rate
13.5%
8th of 40 · lg 9.3%
Turnover rate
0.0%
1st of 40 · lg 0.7%
TD rate
4.5%
14th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 30 +0.168 53% 5.7 -0.095 4/37 0.01
Away 59 +0.047 46% 4.3 -0.075 8/33 -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 51 +0.024 45% 5.0 -0.113 8/40 -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 28 +0.182 50% 4.3 +0.128 1/1 —
Indoors / outdoors Weather compare everyone →
Indoors 12 +0.014 58% 4.4 -0.117 — 0.00
Outdoors 77 +0.099 47% 4.8 -0.071 4/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 39 +0.028 41% 5.2 -0.062 8/23 0.02
80°F+ 10 +0.147 60% 4.9 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 30 +0.168 53% 5.7 -0.070 3/27 0.07
10–14 mph 19 -0.131 32% 4.3 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 77 +0.099 47% 4.8 -0.061 4/34 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 2 -0.057 50% 4.5 -0.027 — 0.01
Trailing 1–8 23 +0.136 52% 5.4 -0.082 4/20 0.02
Tied 16 -0.216 38% 3.2 -0.125 — 0.10
Leading 1–8 29 +0.103 41% 4.0 -0.087 6/18 0.00
Leading 9+ 19 +0.277 63% 6.5 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -0.141 0% 4.0 +0.007 — 0.13
Win prob 20–80% 61 -0.030 44% 4.4 -0.095 14/40 -0.05
Win prob over 80% 27 +0.362 59% 5.7 -0.097 1/19 -0.09
Quarter Game state compare everyone →
Q1 20 -0.182 30% 3.2 -0.092 17/22 0.09
Q2 16 -0.357 38% 2.5 -0.076 — -0.04
Q3 31 +0.281 55% 6.0 -0.043 1/19 0.12
Q4 22 +0.384 64% 6.2 -0.118 1/15 -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.348 67% 2.0 -0.111 — —
Rest of game 86 +0.079 48% 4.9 -0.083 7/40 —
Down Situation compare everyone →
1st down 46 +0.174 52% 6.0 -0.098 1/40 0.02
2nd down 31 -0.057 42% 3.2 -0.103 15/30 -0.03
3rd down 11 -0.121 45% 2.9 +0.035 — -0.14
4th down 1 +2.890 100% 19.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 8 +0.211 62% 3.1 +0.088 — —
3rd & 4–6 1 -1.457 0% 0.0 -0.167 — —
3rd & 7+ 2 -0.784 0% 3.5 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 9 +0.193 56% 7.3 -0.147 — 0.05
Own 50–21 43 -0.044 40% 4.1 -0.098 13/31 -0.01
Opp 21–49 24 +0.036 42% 5.2 -0.074 10/31 0.07
Red zone (opp 20 in) 13 +0.545 85% 4.5 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 28 -0.181 39% 3.4 -0.110 18/25 0.03
Under center 61 +0.211 52% 5.4 -0.072 1/40 0.03
Tempo Style compare everyone →
Huddle 84 +0.072 46% 4.8 -0.090 7/40 0.03
No huddle 5 +0.342 80% 4.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 20 +0.332 65% 3.6 +0.049 1/11 0.12
4–6 to go 8 -0.800 12% 0.2 -0.101 — -0.02
7–10 to go 57 +0.135 47% 5.8 -0.117 3/40 -0.06
11+ to go 4 -0.029 50% 6.0 -0.199 — —
Run direction Running compare everyone →
Left 40 +0.365 65% 6.5 -0.047 1/30 0.04
Middle 25 -0.157 44% 3.0 -0.108 12/21 0.16
Right 24 -0.119 25% 3.8 -0.078 17/29 0.11
Run gap Running compare everyone →
Outside (end) 14 +0.315 71% 4.5 +0.009 — -0.03
Off tackle 23 +0.219 48% 6.7 -0.083 1/16 -0.00
Inside (guard) 27 +0.085 41% 5.0 -0.098 5/26 0.11
Up the middle 25 -0.157 44% 3.0 -0.108 12/21 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 30 +0.065 47% 5.4 -0.065 10/31 0.13
7 in the box 29 +0.021 45% 4.7 -0.097 12/33 -0.02
Stacked box (8+) 2 +0.078 100% 4.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 35 -0.002 46% 4.3 -0.091 14/37 -0.21
No motion 26 +0.107 50% 6.0 -0.067 3/25 -0.21
RPO Scheme (FTN) compare everyone →
RPO 15 -0.090 47% 3.9 -0.066 — —
Not an RPO 46 +0.088 48% 5.4 -0.083 6/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026CAR 89+0.088 +7.848.3%4.79 13.5%28.1%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.