Kenny Gainwell

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 TB6 000000 19610 1712611 ✓ matches
2025 PIT17 000000 1145375 85734863 ✓ matches
2025 playoffs PIT1 000000 6200 64260
2024 PHI16 000000 752901 22161160 not checked
2024 playoffs PHI4 000000 13420 33260
2023 PHI16 1117000 843642 37301830 not checked
2023 playoffs PHI1 000000 430 22100
2022 PHI17 000000 532404 29231690 not checked
2022 playoffs PHI3 000000 331811 97550
2021 PHI16 000000 682915 50332531 not checked
2021 playoffs PHI1 000000 160 55491

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
19
qualifying bar 38
EPA/play
-0.164
not ranked · lg -0.084
Success rate
31.6%
not ranked · lg 40.3%
Yards/play
3.21
not ranked · lg 4.03
Explosive rate
5.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 10 -0.149 40% 2.8 -0.095 — 0.01
Away 9 -0.181 22% 3.7 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 4 -0.129 25% 4.5 +0.040 — 0.32
Normal (6–8 days) 8 -0.346 25% 1.4 -0.113 — -0.14
Extra rest (9–12 days) 2 +0.639 100% 8.5 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 4 -0.129 25% 4.5 -0.117 — 0.00
Outdoors 15 -0.174 33% 2.9 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 13 -0.299 23% 2.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 13 -0.299 23% 2.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 15 -0.174 33% 2.9 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 4 -0.164 25% 3.2 -0.027 — 0.01
Trailing 1–8 6 -0.653 0% 0.2 -0.082 — 0.02
Tied 5 +0.151 60% 4.2 -0.125 — 0.10
Leading 1–8 1 -0.247 0% 6.0 -0.087 — 0.00
Leading 9+ 3 +0.314 67% 6.7 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 4 -0.164 25% 3.2 +0.007 — 0.13
Win prob 20–80% 12 -0.284 25% 2.3 -0.095 — -0.05
Win prob over 80% 3 +0.314 67% 6.7 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.194 50% 4.5 -0.092 — 0.09
Q2 7 +0.161 57% 5.4 -0.076 — -0.04
Q3 7 -0.284 14% 3.4 -0.043 — 0.12
Q4 3 -0.882 0% -3.3 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.575 100% 5.0 -0.111 — —
Rest of game 17 -0.251 24% 3.0 -0.083 — —
Down Situation compare everyone →
1st down 8 -0.362 12% 2.5 -0.098 — 0.02
2nd down 7 +0.013 43% 4.0 -0.103 — -0.03
3rd down 4 -0.079 50% 3.2 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.024 67% 2.3 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 1 -0.386 0% 6.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 4 -0.483 0% 3.5 -0.147 — 0.05
Own 50–21 4 -0.190 25% 2.0 -0.098 — -0.01
Opp 21–49 9 -0.138 33% 3.3 -0.074 — 0.07
Red zone (opp 20 in) 2 +0.409 100% 4.5 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 7 -0.031 43% 3.3 -0.110 — 0.03
Under center 12 -0.242 25% 3.2 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 17 -0.193 29% 3.4 -0.090 — 0.03
No huddle 2 +0.084 50% 2.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 -0.034 50% 2.2 +0.049 — 0.12
4–6 to go 3 +0.188 67% 4.7 -0.101 — -0.02
7–10 to go 9 -0.287 22% 2.6 -0.117 — -0.06
11+ to go 3 -0.322 0% 5.0 -0.199 — —
Run direction Running compare everyone →
Left 5 -0.349 20% 4.0 -0.047 — 0.04
Middle 4 -0.796 0% -0.8 -0.108 — 0.16
Right 10 +0.181 50% 4.4 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 2 -0.198 50% 1.0 +0.009 — -0.03
Off tackle 7 +0.052 43% 4.4 -0.083 — -0.00
Inside (guard) 6 +0.015 33% 5.2 -0.098 — 0.11
Up the middle 4 -0.796 0% -0.8 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 6 -0.164 17% 4.7 -0.065 — 0.13
7 in the box 11 -0.310 27% 1.5 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 11 -0.204 27% 3.3 -0.091 — -0.21
No motion 6 -0.360 17% 1.3 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 4 -0.063 25% 5.5 -0.066 — —
Not an RPO 13 -0.319 23% 1.7 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026TB 19-0.164 -3.131.6%3.21 5.3%26.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.