Kyle Pitts

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ATL6 000 22151693 ✓ matches
2025 ATL17 000 118889285 ✓ matches
2024 ATL17 000 74476024 not checked
2023 ATL17 1-40 90536673 not checked
2022 ATL10 000 59283562 not checked
2021 ATL17 000 110681,0261 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
118
qualifying bar 32
EPA/play
+0.216
90th of 197 · lg +0.191
Success rate
55.9%
51st of 197 · lg 50.0%
Yards/play
7.86
67th of 197 · lg 7.37
Explosive rate
10.2%
83rd of 197 · lg 9.4%
Catch rate
74.6%
52nd of 197 · lg 67.5%
Air yards/att
7.4
111st of 197 · lg 7.9
Turnover rate
2.5%
108th of 197 · lg 2.6%
TD rate
4.2%
111st of 197 · lg 4.9%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 51 +0.090 57% 7.5 +0.199 131/193 -0.02
Away 62 +0.328 56% 8.2 +0.181 66/193 -0.03
Neutral site 5 +0.116 40% 7.6 +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 12 +1.204 75% 13.8 +0.229 1/25 0.19
Normal (6–8 days) 85 -0.002 52% 7.4 +0.182 157/197 -0.01
Extra rest (9–12 days) 9 +0.989 67% 6.3 +0.220 — 0.21
Off a bye (13+ days) 4 -0.135 50% 4.5 +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 75 +0.071 55% 7.2 +0.180 85/118 0.05
Outdoors 43 +0.469 58% 9.0 +0.197 30/192 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 27 +0.684 67% 10.6 +0.172 9/87 -0.05
60–79°F 10 +0.284 50% 6.2 +0.241 — -0.02
80°F+ 6 -0.189 33% 6.5 +0.171 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 43 +0.469 58% 9.0 +0.216 33/177 -0.09
10–14 mph 0——— +0.170 — 0.05
15+ mph 0——— +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 35 +0.362 51% 8.7 +0.199 48/188 0.03
Rain or snow 8 +0.939 88% 10.2 +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 19 -0.287 37% 6.0 +0.095 96/109 -0.01
Trailing 1–8 39 +0.649 67% 9.6 +0.227 16/153 0.07
Tied 29 +0.202 48% 7.5 +0.144 47/95 0.02
Leading 1–8 29 +0.245 62% 7.3 +0.239 42/92 -0.03
Leading 9+ 2 -3.637 50% 5.0 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 20 -0.090 40% 5.7 +0.092 78/109 -0.05
Win prob 20–80% 91 +0.248 58% 8.4 +0.203 83/195 -0.02
Win prob over 80% 7 +0.679 71% 7.6 +0.295 — 0.09
Quarter Game state compare everyone →
Q1 27 +0.165 56% 8.9 +0.197 56/113 0.04
Q2 33 +0.081 55% 8.4 +0.199 98/150 -0.01
Q3 26 +0.125 50% 7.2 +0.214 81/120 -0.01
Q4 31 +0.515 65% 7.3 +0.156 30/150 -0.03
OT 1 -0.820 0% 0.0 +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 21 +0.583 62% 10.7 +0.183 10/64 0.10
Rest of game 97 +0.137 55% 7.3 +0.192 120/197 0.10
Down Situation compare everyone →
1st down 38 +0.284 58% 9.1 +0.209 74/176 0.00
2nd down 36 +0.167 64% 8.0 +0.198 101/178 0.02
3rd down 41 +0.136 46% 6.6 +0.131 76/142 -0.02
4th down 3 +1.054 67% 7.0 +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 +0.390 80% 9.8 +0.088 — —
3rd & 4–6 12 +0.592 58% 8.6 +0.200 7/17 -0.27
3rd & 7+ 24 -0.144 33% 5.0 +0.110 40/61 0.02
Field position Situation compare everyone →
Own 20 and in 10 +0.019 60% 5.2 +0.190 — -0.04
Own 50–21 62 +0.220 60% 10.0 +0.188 93/193 0.04
Opp 21–49 34 +0.297 50% 6.0 +0.217 79/162 0.06
Red zone (opp 20 in) 12 +0.135 50% 4.2 +0.140 33/62 0.05
Formation Style compare everyone →
Shotgun 104 +0.148 53% 7.2 +0.165 111/196 -0.02
Under center 14 +0.723 79% 12.8 +0.311 9/71 -0.02
Tempo Style compare everyone →
Huddle 112 +0.221 56% 7.8 +0.194 88/197 -0.00
No huddle 6 +0.132 50% 9.8 +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 7 +1.135 86% 9.7 +0.202 — 0.05
4–6 to go 20 +0.450 55% 8.2 +0.234 22/73 0.02
7–10 to go 73 +0.063 53% 7.7 +0.203 147/197 0.03
11+ to go 18 +0.222 56% 7.3 +0.081 28/61 -0.07
Pass depth Passing compare everyone →
Behind the line 13 -1.101 23% 2.1 -0.156 69/69 0.15
Short (0–9) 67 +0.276 61% 7.1 +0.141 59/189 0.09
Intermediate (10–19) 30 +0.830 67% 12.4 +0.435 21/111 0.07
Deep (20+) 8 -0.441 25% 6.5 +0.472 — 0.01
Pass direction Passing compare everyone →
Left 34 +0.077 47% 6.4 +0.177 123/187 0.04
Middle 21 +0.817 76% 10.0 +0.283 17/108 -0.02
Right 63 +0.091 54% 7.9 +0.155 116/185 0.03
Play action Scheme (FTN) compare everyone →
Play action 24 +0.531 67% 9.8 +0.299 38/110 -0.03
No play action 94 +0.136 53% 7.4 +0.160 107/196 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 107 +0.219 57% 8.0 +0.192 93/197 -0.05
Out of pocket 11 +0.189 45% 6.1 +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 31 +0.159 61% 8.3 +0.232 85/145 0.08
No blitz 87 +0.237 54% 7.7 +0.174 77/197 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 +1.053 100% 11.0 +0.254 — —
4 rushers 87 +0.153 53% 7.6 +0.169 109/197 0.12
5 rushers 24 +0.519 71% 9.8 +0.235 31/103 0.15
6+ rushers 6 -0.208 33% 4.0 +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 87 +0.218 57% 8.1 +0.175 85/196 -0.04
7 in the box 26 +0.202 50% 7.0 +0.240 56/98 -0.05
Stacked box (8+) 5 +0.269 60% 8.0 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 11 -1.067 27% 2.4 -0.032 — 0.50
Not a screen 107 +0.348 59% 8.4 +0.213 54/197 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 86 +0.385 59% 7.9 +0.214 52/193 0.10
No motion 32 -0.236 47% 7.7 +0.163 177/191 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.091 — —
Not an RPO 118 +0.216 56% 7.9 +0.193 91/197 —
Pressure Defense (NGS) compare everyone →
Clean pocket 87 +0.253 59% 8.1 +0.256 101/197 0.01
Pressured 31 +0.113 48% 7.1 -0.046 43/116 0.01
Man / zone Defense (NGS) compare everyone →
Man 44 +0.476 59% 8.4 +0.211 28/151 0.03
Zone 74 +0.062 54% 7.5 +0.181 139/197 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 4 +0.149 50% 5.0 +0.266 — —
Cover 1 34 +0.439 59% 8.9 +0.200 31/112 0.03
2-Man 6 +0.901 67% 7.8 +0.220 — —
Cover 2 29 +0.139 52% 8.7 +0.137 64/127 -0.09
Cover 3 28 -0.120 54% 6.7 +0.216 131/149 0.02
Cover 4 7 -0.143 57% 5.9 +0.210 — -0.08
Cover 6 7 +0.430 71% 10.3 +0.142 — —
Cover 9 3 +0.630 33% 1.7 +0.159 — —
Combo 0——— +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 78 +0.156 55% 7.7 +0.188 107/193 0.05
12 24 +0.655 71% 9.4 +0.194 16/98 0.04
21 11 -0.300 36% 5.0 +0.110 — -0.17
13 5 +0.179 40% 9.0 +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025ATL 118+0.216 +25.555.9%7.86 74.6%7.44.5

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.