Josh Palmer

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 BUF4 000 1141172 ✓ matches
2025 BUF12 000 37223030 ✓ matches
2024 LAC15 000 65395751 not checked
2023 LAC10 160 61385812 not checked
2022 LAC16 140 107727693 not checked
2022 playoffs LAC1 000 62310
2021 LAC15 160 49333534 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 106
EPA/play
+0.226
not ranked · lg -0.081
Success rate
100.0%
not ranked · lg 39.5%
Yards/play
6.00
not ranked · lg 4.14
Explosive rate
0.0%
not ranked · lg 10.2%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.226 100% 6.0 -0.073 — 0.01
Away 0——— -0.091 — -0.00
Neutral site 0——— -0.048 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.042 — 0.32
Normal (6–8 days) 1 +0.226 100% 6.0 -0.086 — -0.14
Extra rest (9–12 days) 0——— -0.026 — -0.03
Off a bye (13+ days) 0——— -0.036 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.226 100% 6.0 -0.092 — 0.00
Outdoors 0——— -0.076 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.095 — 0.08
40–59°F 0——— -0.074 — -0.04
60–79°F 0——— -0.084 — 0.02
80°F+ 0——— -0.045 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.065 — 0.07
10–14 mph 0——— -0.098 — 0.12
15+ mph 0——— -0.111 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.067 — —
Rain or snow 0——— -0.145 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.050 — 0.01
Trailing 1–8 1 +0.226 100% 6.0 -0.081 — 0.02
Tied 0——— -0.076 — 0.10
Leading 1–8 0——— -0.100 — 0.00
Leading 9+ 0——— -0.089 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.068 — 0.13
Win prob 20–80% 1 +0.226 100% 6.0 -0.074 — -0.05
Win prob over 80% 0——— -0.105 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.226 100% 6.0 -0.067 — 0.09
Q2 0——— -0.062 — -0.04
Q3 0——— -0.078 — 0.12
Q4 0——— -0.112 — -0.02
OT 0——— -0.220 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.081 — —
Rest of game 1 +0.226 100% 6.0 -0.081 — —
Down Situation compare everyone →
1st down 1 +0.226 100% 6.0 -0.110 — 0.02
2nd down 0——— -0.075 — -0.03
3rd down 0——— -0.055 — -0.14
4th down 0——— +0.478 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— -0.017 — —
3rd & 4–6 0——— -0.030 — —
3rd & 7+ 0——— -0.221 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.226 100% 6.0 -0.178 — 0.05
Own 50–21 0——— -0.096 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.001 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.226 100% 6.0 -0.080 — 0.03
Under center 0——— -0.082 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.226 100% 6.0 -0.089 — 0.03
No huddle 0——— +0.027 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.056 — 0.12
4–6 to go 0——— -0.030 — -0.02
7–10 to go 1 +0.226 100% 6.0 -0.124 — -0.06
11+ to go 0——— -0.207 — —
Run direction Running compare everyone →
Left 1 +0.226 100% 6.0 -0.060 — 0.04
Middle 0——— -0.065 — 0.16
Right 0——— -0.058 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.226 100% 6.0 -0.014 — -0.03
Off tackle 0——— -0.109 — -0.00
Inside (guard) 0——— -0.057 — 0.11
Up the middle 0——— -0.065 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.226 100% 6.0 -0.064 — 0.13
7 in the box 0——— -0.086 — -0.02
Stacked box (8+) 0——— -0.107 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.087 — -0.21
No motion 1 +0.226 100% 6.0 -0.075 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.065 — —
Not an RPO 1 +0.226 100% 6.0 -0.083 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 +0.226 100% 6.0 -0.062 — -0.10
12 0——— -0.123 — 0.07
21 0——— -0.037 — 0.09
13 0——— -0.126 — -0.10
22 0——— -0.001 — —
10 0——— -0.049 — —
Other 0——— -0.048 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2023LAC 1+0.226 +0.2100.0%6.00 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.