Tommy Tremble

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CAR5 000 19151282 1 differ (Targets 19 vs 18)
2025 CAR15 000 37272492 ✓ matches
2025 playoffs CAR1 000 33220
2024 CAR10 000 32232342 not checked
2023 CAR13 000 32231943 not checked
2022 CAR14 000 32191743 not checked
2021 CAR14 3111 35201801 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
+0.221
not ranked · lg -0.050
Success rate
66.7%
not ranked · lg 41.1%
Yards/play
3.67
not ranked · lg 4.27
Explosive rate
0.0%
not ranked · lg 10.5%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
33.3%
not ranked · lg 3.5%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -0.999 0% 0.0 -0.054 — 0.01
Away 2 +0.830 100% 5.5 -0.045 — -0.00
Neutral site 0——— -0.090 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +1.410 100% 7.0 -0.029 — 0.32
Normal (6–8 days) 2 -0.374 50% 2.0 -0.048 — -0.14
Extra rest (9–12 days) 0——— -0.049 — -0.03
Off a bye (13+ days) 0——— -0.031 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +1.410 100% 7.0 -0.070 — 0.00
Outdoors 2 -0.374 50% 2.0 -0.042 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.017 — 0.08
40–59°F 0——— -0.048 — -0.04
60–79°F 1 -0.999 0% 0.0 -0.045 — 0.02
80°F+ 1 +0.251 100% 4.0 -0.089 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 -0.374 50% 2.0 -0.039 — 0.07
10–14 mph 0——— -0.023 — 0.12
15+ mph 0——— -0.088 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 2 -0.374 50% 2.0 -0.047 — —
Rain or snow 0——— +0.056 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.999 0% 0.0 -0.031 — 0.01
Trailing 1–8 0——— -0.074 — 0.02
Tied 1 +0.251 100% 4.0 -0.017 — 0.10
Leading 1–8 1 +1.410 100% 7.0 -0.043 — 0.00
Leading 9+ 0——— -0.082 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -0.999 0% 0.0 -0.033 — 0.13
Win prob 20–80% 2 +0.830 100% 5.5 -0.045 — -0.05
Win prob over 80% 0——— -0.070 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.251 100% 4.0 -0.046 — 0.09
Q2 0——— -0.052 — -0.04
Q3 1 +1.410 100% 7.0 -0.026 — 0.12
Q4 1 -0.999 0% 0.0 -0.072 — -0.02
OT 0——— -0.134 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.084 — —
Rest of game 3 +0.221 67% 3.7 -0.048 — —
Down Situation compare everyone →
1st down 2 +0.830 100% 5.5 -0.075 — 0.02
2nd down 1 -0.999 0% 0.0 -0.052 — -0.03
3rd down 0——— +0.019 — -0.14
4th down 0——— +0.330 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.081 — —
3rd & 4–6 0——— -0.155 — —
3rd & 7+ 0——— -0.120 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.119 — 0.05
Own 50–21 0——— -0.077 — -0.01
Opp 21–49 0——— -0.028 — 0.07
Red zone (opp 20 in) 3 +0.221 67% 3.7 +0.015 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.251 100% 4.0 -0.036 — 0.03
Under center 2 +0.205 50% 3.5 -0.060 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.221 67% 3.7 -0.053 — 0.03
No huddle 0——— -0.018 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.073 — 0.12
4–6 to go 2 -0.374 50% 2.0 -0.010 — -0.02
7–10 to go 1 +1.410 100% 7.0 -0.089 — -0.06
11+ to go 0——— -0.148 — —
Run direction Running compare everyone →
Left 3 +0.221 67% 3.7 -0.007 — 0.04
Middle 0——— -0.077 — 0.16
Right 0——— -0.035 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.221 67% 3.7 +0.049 — -0.03
Off tackle 0——— -0.049 — -0.00
Inside (guard) 0——— -0.053 — 0.11
Up the middle 0——— -0.077 — 0.16
Offensive personnel Scheme (NGS) compare everyone →
11 1 +0.251 100% 4.0 -0.027 — -0.10
12 1 +1.410 100% 7.0 -0.080 — 0.07
21 0——— -0.051 — 0.09
13 1 -0.999 0% 0.0 -0.079 — -0.10
22 0——— -0.063 — —
10 0——— -0.047 — —
Other 0——— -0.051 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2021CAR 3+0.221 +0.766.7%3.67 0.0%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.