Tyler Badie

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DEN5 6220 76670 1 differ (Targets 7 vs 6)
2025 DEN14 8230 31191410 ✓ matches
2025 playoffs DEN2 140 2170
2024 DEN3 11860 33-20 not checked
2024 playoffs DEN1 280 0000
2022 DEN1 100 11241 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
6
qualifying bar 38
EPA/play
+0.634
not ranked · lg -0.084
Success rate
66.7%
not ranked · lg 40.3%
Yards/play
3.67
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.937 67% 3.0 -0.095 — 0.01
Away 3 +0.332 67% 4.3 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +2.898 100% 6.0 +0.040 — 0.32
Normal (6–8 days) 5 +0.182 60% 3.2 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.754 0% 6.0 -0.117 — 0.00
Outdoors 5 +0.912 80% 3.2 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 -0.561 0% 1.0 -0.062 — 0.02
80°F+ 3 +0.741 100% 3.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +0.875 100% 3.5 -0.070 — 0.07
10–14 mph 2 -0.044 50% 1.5 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 5 +0.912 80% 3.2 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 3 +0.937 67% 3.0 -0.082 — 0.02
Tied 1 +1.009 100% 4.0 -0.125 — 0.10
Leading 1–8 2 -0.007 50% 4.5 -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 6 +0.634 67% 3.7 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 3 +1.460 100% 4.0 -0.092 — 0.09
Q2 2 -0.007 50% 4.5 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 1 -0.561 0% 1.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 6 +0.634 67% 3.7 -0.083 — —
Down Situation compare everyone →
1st down 0——— -0.098 — 0.02
2nd down 1 -0.561 0% 1.0 -0.103 — -0.03
3rd down 4 +0.367 75% 3.8 +0.035 — -0.14
4th down 1 +2.898 100% 6.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.741 100% 3.0 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 1 -0.754 0% 6.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.754 0% 6.0 -0.147 — 0.05
Own 50–21 1 +0.740 100% 3.0 -0.098 — -0.01
Opp 21–49 4 +0.955 75% 3.2 -0.074 — 0.07
Red zone (opp 20 in) 0——— -0.038 — 0.06
Formation Style compare everyone →
Shotgun 4 +0.907 75% 4.5 -0.110 — 0.03
Under center 2 +0.090 50% 2.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 6 +0.634 67% 3.7 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 +1.280 100% 3.8 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 2 -0.657 0% 3.5 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 2 +1.072 50% 6.0 -0.108 — 0.16
Right 4 +0.415 75% 2.5 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 4 +0.415 75% 2.5 -0.098 — 0.11
Up the middle 2 +1.072 50% 6.0 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 4 +0.907 75% 4.5 -0.065 — 0.13
7 in the box 2 +0.090 50% 2.0 -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 +0.872 67% 4.7 -0.091 — -0.21
No motion 3 +0.396 67% 2.7 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 3 +0.872 67% 4.7 -0.066 — —
Not an RPO 3 +0.396 67% 2.7 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DEN 6+0.634 +3.866.7%3.67 0.0%66.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.