Jaylen Warren

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 PIT6 844601 30212581 1 differ (Targets 30 vs 29)
2025 PIT16 2119586 45403332 ✓ matches
2025 playoffs PIT1 12430 1140
2024 PIT15 1205111 47383100 not checked
2024 playoffs PIT1 260 54190
2023 PIT17 1497844 74613700 not checked
2023 playoffs PIT1 8380 22160
2022 PIT16 773791 33282140 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
30
qualifying bar 11
EPA/play
+0.052
124th of 192 · lg +0.194
Success rate
46.7%
115th of 192 · lg 49.6%
Yards/play
8.60
55th of 192 · lg 7.35
Explosive rate
10.0%
78th of 192 · lg 9.0%
Catch rate
70.0%
82nd of 192 · lg 67.2%
Air yards/att
-1.1
177th of 192 · lg 8.0
Turnover rate
3.3%
128th of 192 · lg 2.6%
TD rate
3.3%
109th of 192 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 16 +0.023 44% 10.2 +0.199 62/84 -0.02
Away 14 +0.084 50% 6.8 +0.194 48/83 -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 6 +0.132 50% 5.5 +0.273 — 0.19
Normal (6–8 days) 12 +0.216 58% 9.2 +0.181 69/144 -0.01
Extra rest (9–12 days) 6 +0.520 33% 14.5 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.224 — 0.05
Outdoors 30 +0.052 47% 8.6 +0.182 92/136 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 20 -0.099 50% 7.2 +0.210 47/55 -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 10 -0.499 40% 6.1 +0.215 — -0.09
10–14 mph 10 +0.301 60% 8.2 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 30 +0.052 47% 8.6 +0.190 84/115 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 7 -0.057 43% 6.7 +0.194 — -0.01
Trailing 1–8 10 +0.647 60% 14.0 +0.179 — 0.07
Tied 6 +0.147 50% 8.0 +0.213 — 0.02
Leading 1–8 7 -0.773 29% 3.3 +0.159 — -0.03
Leading 9+ 0——— +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 8 -0.132 38% 5.9 +0.185 — -0.05
Win prob 20–80% 21 +0.136 52% 9.9 +0.191 74/130 -0.02
Win prob over 80% 1 -0.263 0% 4.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 9 -0.023 44% 13.7 +0.150 — 0.04
Q2 8 -0.290 25% 3.9 +0.189 — -0.01
Q3 5 -0.345 40% 3.8 +0.189 — -0.01
Q4 7 +0.726 71% 10.4 +0.229 — -0.03
OT 1 +0.716 100% 12.0 +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 -0.526 0% 0.5 +0.133 — 0.10
Rest of game 28 +0.093 50% 9.2 +0.206 95/155 0.10
Down Situation compare everyone →
1st down 14 +0.889 71% 15.1 +0.229 3/56 0.00
2nd down 12 -0.689 25% 2.5 +0.185 47/47 0.02
3rd down 4 -0.657 25% 4.0 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 -1.461 0% 0.0 +0.162 — —
3rd & 4–6 1 -1.727 0% 0.0 +0.255 — -0.27
3rd & 7+ 2 +0.280 50% 8.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 4 +1.365 50% 23.5 +0.142 — -0.04
Own 50–21 14 -0.562 36% 4.3 +0.169 82/84 0.04
Opp 21–49 8 +0.598 62% 11.1 +0.226 — 0.06
Red zone (opp 20 in) 4 -0.206 50% 3.8 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 22 +0.021 50% 8.9 +0.177 106/156 -0.02
Under center 8 +0.135 38% 7.9 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 28 +0.053 46% 8.9 +0.196 111/171 -0.00
No huddle 2 +0.025 50% 4.5 +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 3 -0.981 0% 0.0 +0.228 — 0.05
4–6 to go 3 -1.059 0% 0.0 +0.269 — 0.02
7–10 to go 22 +0.355 59% 11.4 +0.204 44/113 0.03
11+ to go 2 -0.073 50% 4.0 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 17 -0.365 47% 5.3 -0.214 7/11 0.15
Short (0–9) 13 +0.596 46% 12.9 +0.173 9/90 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 10 -0.406 20% 2.8 +0.141 — 0.04
Middle 5 +1.049 80% 15.8 +0.330 — -0.02
Right 15 +0.024 53% 10.1 +0.173 48/71 0.03
Play action Scheme (FTN) compare everyone →
Play action 7 +0.242 43% 8.4 +0.279 — -0.03
No play action 19 -0.029 47% 9.0 +0.186 98/131 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 26 +0.044 46% 8.8 +0.207 95/146 -0.05
Out of pocket 0——— +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 -0.002 50% 7.8 +0.184 — 0.08
No blitz 22 +0.052 45% 9.0 +0.217 84/124 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 22 +0.052 45% 9.0 +0.215 78/114 0.12
5 rushers 4 -0.002 50% 7.8 +0.203 — 0.15
6+ rushers 0——— +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 12 -0.843 25% 2.2 +0.182 110/112 -0.04
7 in the box 12 +0.905 67% 16.1 +0.239 6/18 -0.05
Stacked box (8+) 2 +0.199 50% 5.5 +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 7 -0.610 57% 5.1 -0.098 — 0.50
Not a screen 19 +0.284 42% 10.2 +0.239 72/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 11 -0.191 27% 10.1 +0.240 — 0.10
No motion 15 +0.216 60% 7.9 +0.166 29/57 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 26 +0.044 46% 8.8 +0.214 108/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026PIT 30+0.052 +1.546.7%8.60 70.0%-1.114.4

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.