Jaylen Warren

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 PIT6 844601 30212581 1 differ (Targets 30 vs 29)
2025 PIT16 2119586 45403332 ✓ matches
2025 playoffs PIT1 12430 1140
2024 PIT15 1205111 47383100 not checked
2024 playoffs PIT1 260 54190
2023 PIT17 1497844 74613700 not checked
2023 playoffs PIT1 8380 22160
2022 PIT16 773791 33282140 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
84
qualifying bar 38
EPA/play
+0.061
9th of 40 · lg -0.084
Success rate
44.0%
12th of 40 · lg 40.3%
Yards/play
5.48
3rd of 40 · lg 4.03
Explosive rate
10.7%
14th of 40 · lg 9.3%
Turnover rate
0.0%
1st of 40 · lg 0.7%
TD rate
1.2%
37th of 40 · lg 3.7%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 42 +0.170 48% 6.5 -0.095 3/37 0.01
Away 42 -0.047 40% 4.4 -0.075 17/33 -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 17 +0.101 53% 5.5 +0.040 — 0.32
Normal (6–8 days) 42 -0.010 38% 5.2 -0.113 11/40 -0.14
Extra rest (9–12 days) 15 +0.339 53% 6.7 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 84 +0.061 44% 5.5 -0.071 10/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 55 +0.028 44% 5.6 -0.062 9/23 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 21 -0.166 33% 4.2 -0.070 24/27 0.07
10–14 mph 34 +0.147 50% 6.5 -0.012 3/7 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 84 +0.061 44% 5.5 -0.061 10/34 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 16 -0.150 38% 3.5 -0.027 — 0.01
Trailing 1–8 18 +0.214 50% 6.0 -0.082 — 0.02
Tied 21 -0.105 38% 4.8 -0.125 9/17 0.10
Leading 1–8 25 +0.248 48% 7.2 -0.087 1/18 0.00
Leading 9+ 4 -0.073 50% 4.2 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 16 -0.129 38% 3.7 +0.007 — 0.13
Win prob 20–80% 56 +0.075 43% 6.0 -0.095 5/40 -0.05
Win prob over 80% 12 +0.250 58% 5.4 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 22 -0.128 32% 4.0 -0.092 12/22 0.09
Q2 15 -0.028 33% 6.1 -0.076 — -0.04
Q3 15 +0.233 53% 7.5 -0.043 — 0.12
Q4 28 +0.195 54% 5.6 -0.118 3/15 -0.02
OT 4 -0.138 50% 3.2 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 4 -0.060 50% 3.0 -0.111 — —
Rest of game 80 +0.067 44% 5.6 -0.083 8/40 —
Down Situation compare everyone →
1st down 42 +0.127 43% 7.1 -0.098 2/40 0.02
2nd down 35 -0.083 40% 4.1 -0.103 17/30 -0.03
3rd down 6 +0.224 67% 2.8 +0.035 — -0.14
4th down 1 +1.378 100% 1.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 +0.681 100% 3.5 +0.088 — —
3rd & 4–6 1 -0.864 0% 3.0 -0.167 — —
3rd & 7+ 1 -0.517 0% 0.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 7 -0.242 14% 4.9 -0.147 — 0.05
Own 50–21 48 +0.081 46% 5.9 -0.098 6/31 -0.01
Opp 21–49 25 +0.102 48% 4.8 -0.074 5/31 0.07
Red zone (opp 20 in) 4 +0.097 50% 5.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 33 +0.098 48% 4.4 -0.110 4/25 0.03
Under center 51 +0.037 41% 6.2 -0.072 12/40 0.03
Tempo Style compare everyone →
Huddle 76 +0.043 43% 5.2 -0.090 11/40 0.03
No huddle 8 +0.239 50% 8.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 14 +0.432 71% 4.9 +0.049 — 0.12
4–6 to go 14 -0.142 43% 3.8 -0.101 — -0.02
7–10 to go 51 +0.037 37% 6.3 -0.117 6/40 -0.06
11+ to go 5 -0.162 40% 3.6 -0.199 — —
Run direction Running compare everyone →
Left 44 +0.106 43% 6.3 -0.047 9/30 0.04
Middle 18 +0.214 67% 5.5 -0.108 — 0.16
Right 22 -0.153 27% 3.9 -0.078 20/29 0.11
Run gap Running compare everyone →
Outside (end) 23 +0.060 39% 6.9 +0.009 6/8 -0.03
Off tackle 20 -0.312 30% 2.5 -0.083 15/16 -0.00
Inside (guard) 23 +0.268 43% 6.7 -0.098 1/26 0.11
Up the middle 18 +0.214 67% 5.5 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 41 +0.009 46% 5.3 -0.065 15/31 0.13
7 in the box 28 +0.211 43% 6.7 -0.097 2/33 -0.02
Stacked box (8+) 1 +0.336 100% 5.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 43 +0.058 44% 5.9 -0.091 7/37 -0.21
No motion 27 +0.152 48% 5.8 -0.067 2/25 -0.21
RPO Scheme (FTN) compare everyone →
RPO 18 +0.010 44% 4.0 -0.066 — —
Not an RPO 52 +0.124 46% 6.5 -0.083 1/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026PIT 84+0.061 +5.244.0%5.48 10.7%27.4%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.