Drake London

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ATL6 000000 240 46315500 1 differ (Targets 46 vs 47)
2025 ATL12 000000 000 112689197 ✓ matches
2024 ATL17 000000 1-30 1581001,2719 not checked
2023 ATL16 1122000 000 110699052 not checked
2022 ATL17 000000 000 117728664 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
46
qualifying bar 11
EPA/play
+0.593
26th of 192 · lg +0.194
Success rate
60.9%
27th of 192 · lg 49.6%
Yards/play
11.96
7th of 192 · lg 7.35
Explosive rate
19.6%
16th of 192 · lg 9.0%
Catch rate
67.4%
99th of 192 · lg 67.2%
Air yards/att
10.2
71st of 192 · lg 8.0
Turnover rate
2.2%
102nd of 192 · lg 2.6%
TD rate
0.0%
131st of 192 · lg 4.8%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 26 +0.286 54% 8.9 +0.199 39/84 -0.02
Away 20 +0.991 70% 15.9 +0.194 3/83 -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 10 +1.226 80% 19.4 +0.273 — 0.19
Normal (6–8 days) 26 +0.286 54% 8.9 +0.181 54/144 -0.01
Extra rest (9–12 days) 6 +1.142 67% 16.0 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 21 +0.326 52% 10.0 +0.224 19/43 0.05
Outdoors 25 +0.817 68% 13.6 +0.182 6/136 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 14 +0.927 71% 15.9 +0.210 3/55 -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 14 +0.927 71% 15.9 +0.215 6/57 -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 25 +0.817 68% 13.6 +0.190 7/115 0.03
Rain or snow 0——— +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 14 -0.058 43% 7.1 +0.194 19/21 -0.01
Trailing 1–8 8 -0.093 50% 7.9 +0.179 — 0.07
Tied 5 -0.041 60% 6.0 +0.213 — 0.02
Leading 1–8 12 +1.176 75% 13.4 +0.159 2/12 -0.03
Leading 9+ 7 +2.130 86% 28.1 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 11 -0.319 36% 4.2 +0.185 — -0.05
Win prob 20–80% 27 +0.531 63% 10.9 +0.191 29/130 -0.02
Win prob over 80% 8 +2.053 88% 26.1 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 7 +0.070 43% 6.4 +0.150 — 0.04
Q2 16 +0.657 62% 13.3 +0.189 8/32 -0.01
Q3 9 +0.430 67% 9.2 +0.189 — -0.01
Q4 12 +1.169 67% 15.8 +0.229 1/31 -0.03
OT 2 -0.817 50% 10.0 +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.631 50% 11.0 +0.133 — 0.10
Rest of game 44 +0.591 61% 12.0 +0.206 21/155 0.10
Down Situation compare everyone →
1st down 17 +0.267 53% 10.4 +0.229 30/56 0.00
2nd down 11 +0.860 64% 11.4 +0.185 — 0.02
3rd down 17 +0.977 71% 14.6 +0.138 2/38 -0.02
4th down 1 -3.339 0% 0.0 +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 +2.261 100% 25.8 +0.162 — —
3rd & 4–6 1 -1.311 0% 0.0 +0.255 — -0.27
3rd & 7+ 10 +0.435 60% 9.4 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 9 +1.318 67% 18.2 +0.142 — -0.04
Own 50–21 19 +0.773 68% 13.2 +0.169 5/84 0.04
Opp 21–49 16 +0.120 56% 8.4 +0.226 29/41 0.06
Red zone (opp 20 in) 2 -0.603 0% 0.0 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 35 +0.537 60% 11.8 +0.177 28/156 -0.02
Under center 11 +0.770 64% 12.5 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 43 +0.644 63% 12.7 +0.196 23/171 -0.00
No huddle 3 -0.136 33% 2.0 +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 8 +1.210 75% 19.4 +0.228 — 0.05
4–6 to go 5 -0.173 40% 3.6 +0.269 — 0.02
7–10 to go 28 +0.454 54% 11.1 +0.204 27/113 0.03
11+ to go 5 +1.149 100% 13.2 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 7 -0.505 29% 4.1 -0.214 — 0.15
Short (0–9) 14 +0.578 79% 9.6 +0.173 12/90 0.09
Intermediate (10–19) 20 +0.694 60% 13.3 +0.428 9/26 0.07
Deep (20+) 5 +1.766 60% 24.0 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 19 +0.908 58% 12.5 +0.141 3/64 0.04
Middle 9 +0.737 78% 14.4 +0.330 — -0.02
Right 18 +0.188 56% 10.1 +0.173 34/71 0.03
Play action Scheme (FTN) compare everyone →
Play action 9 +1.104 78% 13.2 +0.279 — -0.03
No play action 27 +0.765 67% 13.7 +0.186 10/131 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 34 +0.910 71% 14.1 +0.207 8/146 -0.05
Out of pocket 2 -0.170 50% 3.5 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 21 +0.951 76% 13.2 +0.184 3/25 0.08
No blitz 15 +0.708 60% 14.1 +0.217 13/124 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 +0.911 50% 12.5 +0.274 — —
4 rushers 13 +0.677 62% 14.3 +0.215 12/114 0.12
5 rushers 14 +0.976 79% 14.8 +0.203 2/10 0.15
6+ rushers 7 +0.901 71% 10.0 +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 16 +0.621 69% 10.9 +0.182 14/112 -0.04
7 in the box 14 +1.045 71% 15.4 +0.239 2/18 -0.05
Stacked box (8+) 6 +1.004 67% 16.2 +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 4 -0.092 50% 7.2 -0.098 — 0.50
Not a screen 32 +0.967 72% 14.3 +0.239 7/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 22 +1.037 73% 15.1 +0.240 2/92 0.10
No motion 14 +0.555 64% 11.1 +0.166 11/57 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 36 +0.850 69% 13.6 +0.214 8/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026ATL 46+0.593 +27.360.9%11.96 67.4%10.28.2

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.