Drake London

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ATL6 000000 240 46315500 1 differ (Targets 46 vs 47)
2025 ATL12 000000 000 112689197 ✓ matches
2024 ATL17 000000 1-30 1581001,2719 not checked
2023 ATL16 1122000 000 110699052 not checked
2022 ATL17 000000 000 117728664 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Dropbacks
1
qualifying bar 238
EPA/play
+1.844
not ranked · lg +0.016
Success rate
100.0%
not ranked · lg 44.4%
Yards/play
22.00
not ranked · lg 6.11
Explosive rate
100.0%
not ranked · lg 9.2%
CPOE
+33.7
not ranked · lg +0.2
Completion %
100.0%
not ranked · lg 64.7%
Air yards/att
12.0
not ranked · lg 7.8
Sack rate
0.0%
not ranked · lg 6.8%
Turnover rate
0.0%
not ranked · lg 2.9%
TD rate
0.0%
not ranked · lg 3.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback in each situation, the league in the same situation, and his rank among qualified players with at least 30 dropbacks there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +1.844 100% 22.0 +0.022 — 0.04
Away 0——— +0.009 — 0.01
Neutral site 0——— +0.033 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.004 — 0.09
Normal (6–8 days) 1 +1.844 100% 22.0 +0.024 — 0.03
Extra rest (9–12 days) 0——— +0.025 — -0.00
Off a bye (13+ days) 0——— -0.015 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.025 — 0.01
Outdoors 1 +1.844 100% 22.0 +0.012 — 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.049 — 0.00
40–59°F 0——— -0.021 — 0.00
60–79°F 0——— +0.054 — -0.13
80°F+ 0——— +0.068 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.022 — -0.06
10–14 mph 0——— -0.014 — -0.12
15+ mph 0——— -0.066 — -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +1.844 100% 22.0 +0.023 — 0.01
Rain or snow 0——— -0.083 — 0.01
Score Game state compare everyone →
Trailing 9+ 0——— -0.058 — 0.06
Trailing 1–8 1 +1.844 100% 22.0 -0.000 — 0.05
Tied 0——— +0.048 — 0.09
Leading 1–8 0——— +0.066 — -0.21
Leading 9+ 0——— +0.073 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.058 — 0.05
Win prob 20–80% 1 +1.844 100% 22.0 +0.036 — 0.08
Win prob over 80% 0——— +0.046 — 0.03
Quarter Game state compare everyone →
Q1 1 +1.844 100% 22.0 +0.028 — -0.05
Q2 0——— +0.058 — -0.06
Q3 0——— +0.013 — -0.06
Q4 0——— -0.037 — 0.05
OT 0——— +0.072 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.007 — 0.03
Rest of game 1 +1.844 100% 22.0 +0.020 — 0.03
Down Situation compare everyone →
1st down 0——— +0.056 — 0.19
2nd down 1 +1.844 100% 22.0 +0.050 — 0.04
3rd down 0——— -0.052 — 0.11
4th down 0——— -0.251 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.009 — -0.29
3rd & 4–6 0——— +0.024 — -0.12
3rd & 7+ 0——— -0.111 — -0.22
Field position Situation compare everyone →
Own 20 and in 0——— +0.028 — -0.02
Own 50–21 1 +1.844 100% 22.0 +0.017 — 0.11
Opp 21–49 0——— +0.028 — 0.08
Red zone (opp 20 in) 0——— -0.027 — 0.01
Formation Style compare everyone →
Shotgun 1 +1.844 100% 22.0 +0.005 — -0.00
Under center 0——— +0.087 — -0.00
Tempo Style compare everyone →
Huddle 1 +1.844 100% 22.0 +0.017 — -0.09
No huddle 0——— +0.007 — -0.09
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — -0.07
4–6 to go 0——— +0.049 — -0.02
7–10 to go 1 +1.844 100% 22.0 +0.031 — -0.01
11+ to go 0——— -0.108 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 1 +1.844 100% 22.0 +0.133 — 0.66
Sack 0——— -1.804 — 0.21
Scramble 0——— +0.435 — 0.27
Pass depth Passing compare everyone →
Behind the line 0——— -0.199 — 0.19
Short (0–9) 0——— +0.099 — 0.01
Intermediate (10–19) 1 +1.844 100% 22.0 +0.390 — 0.16
Deep (20+) 0——— +0.356 — 0.18
Pass direction Passing compare everyone →
Left 1 +1.844 100% 22.0 +0.102 — 0.11
Middle 0——— +0.265 — 0.10
Right 0——— +0.099 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 0——— +0.112 — -0.03
No play action 1 +1.844 100% 22.0 -0.009 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 0——— +0.020 — 0.06
Out of pocket 1 +1.844 100% 22.0 -0.003 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 0——— -0.004 — -0.15
No blitz 1 +1.844 100% 22.0 +0.023 — -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— -0.000 — —
4 rushers 1 +1.844 100% 22.0 +0.024 — -0.27
5 rushers 0——— +0.036 — -0.05
6+ rushers 0——— -0.120 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +1.844 100% 22.0 -0.000 — 0.13
7 in the box 0——— +0.074 — 0.11
Stacked box (8+) 0——— +0.060 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.086 — -0.11
Not a screen 1 +1.844 100% 22.0 +0.027 — -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +1.844 100% 22.0 +0.039 — 0.02
No motion 0——— -0.001 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.050 — —
Not an RPO 1 +1.844 100% 22.0 +0.015 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 0——— +0.225 — 0.04
Pressured 1 +1.844 100% 22.0 -0.483 — 0.04
Man / zone Defense (NGS) compare everyone →
Man 0——— +0.006 — 0.01
Zone 1 +1.844 100% 22.0 +0.028 — 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.021 — —
Cover 1 0——— +0.008 — -0.05
2-Man 0——— -0.010 — —
Cover 2 0——— +0.055 — -0.18
Cover 3 1 +1.844 100% 22.0 +0.064 — -0.07
Cover 4 0——— -0.023 — -0.01
Cover 6 0——— +0.012 — -0.20
Cover 9 0——— -0.111 — —
Combo 0——— +0.006 — —
Blown coverage 0——— +0.201 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 0——— +0.111 — 0.12
Normal (2.5–3.5s) 0——— +0.207 — 0.07
Long (3.5s+) 1 +1.844 100% 22.0 +0.045 — 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 0——— -0.002 — 0.07
12 0——— +0.101 — 0.04
21 0——— -0.021 — -0.07
13 1 +1.844 100% 22.0 +0.035 — —
22 0——— -0.328 — —
10 0——— +0.149 — —
Other 0——— -0.031 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2023ATL 1+1.844 +1.8100.0%22.00 +33.7100.0%12.00.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.