Jordan Mason

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 MIN1 15591 0000 ✓ matches
2025 MIN16 1597586 1614510 ✓ matches
2024 SF12 1537893 1411900 not checked
2023 SF9 402063 43310 not checked
2022 SF8 432581 0000 not checked
2022 playoffs SF1 2120 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
159
qualifying bar 106
EPA/play
-0.036
26th of 48 · lg -0.046
Success rate
46.5%
6th of 48 · lg 41.5%
Yards/play
4.77
12th of 48 · lg 4.28
Explosive rate
13.8%
4th of 48 · lg 10.0%
Turnover rate
0.6%
34th of 48 · lg 0.6%
TD rate
3.8%
21st of 48 · lg 3.6%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 75 +0.107 53% 5.6 -0.061 3/48 0.01
Away 55 -0.141 40% 4.2 -0.034 44/48 -0.00
Neutral site 29 -0.207 41% 3.8 +0.003 5/5 —
Rest days Setting compare everyone →
Short week (≤5 days) 4 -0.675 0% 0.8 -0.045 — 0.32
Normal (6–8 days) 101 +0.000 50% 5.0 -0.049 18/48 -0.14
Extra rest (9–12 days) 24 -0.040 38% 5.4 -0.061 7/16 -0.03
Off a bye (13+ days) 15 -0.067 53% 3.8 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 99 +0.034 46% 4.9 -0.077 10/42 0.00
Outdoors 60 -0.152 47% 4.5 -0.031 42/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 16 -0.124 56% 5.9 +0.012 — -0.04
60–79°F 44 -0.162 43% 4.0 -0.062 27/37 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 37 -0.038 43% 4.6 -0.020 27/45 0.07
10–14 mph 21 -0.345 52% 4.5 -0.060 20/21 0.12
15+ mph 2 -0.221 50% 2.5 -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 60 -0.152 47% 4.5 -0.030 42/47 —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 30 +0.073 50% 5.5 -0.057 5/25 0.01
Trailing 1–8 51 -0.075 55% 4.1 -0.053 30/48 0.02
Tied 20 -0.330 40% 4.0 -0.029 42/42 0.10
Leading 1–8 37 -0.118 27% 3.9 -0.036 30/44 0.00
Leading 9+ 21 +0.326 62% 7.5 -0.060 2/34 -0.13
Win probability Game state compare everyone →
Win prob under 20% 28 +0.149 54% 5.9 -0.035 1/22 0.13
Win prob 20–80% 95 -0.170 43% 4.1 -0.040 47/48 -0.05
Win prob over 80% 36 +0.171 50% 5.6 -0.068 2/44 -0.09
Quarter Game state compare everyone →
Q1 36 -0.212 44% 3.8 -0.046 42/48 0.09
Q2 42 -0.110 45% 3.8 -0.018 36/48 -0.04
Q3 38 +0.137 55% 5.7 -0.037 6/48 0.12
Q4 43 +0.030 42% 5.7 -0.082 15/48 -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 5 +0.072 20% 2.2 -0.055 — —
Rest of game 154 -0.040 47% 4.9 -0.046 26/48 —
Down Situation compare everyone →
1st down 96 +0.002 45% 5.3 -0.069 10/48 0.02
2nd down 48 -0.018 48% 4.5 -0.048 22/48 -0.03
3rd down 13 -0.281 54% 1.5 -0.027 — -0.14
4th down 2 -0.734 50% 4.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 11 -0.219 64% 1.9 +0.052 — —
3rd & 4–6 1 -0.153 0% 1.0 -0.084 — —
3rd & 7+ 1 -1.087 0% -2.0 -0.324 — —
Field position Situation compare everyone →
Own 20 and in 23 -0.182 39% 4.3 -0.109 19/24 0.05
Own 50–21 73 -0.061 41% 5.2 -0.058 27/48 -0.01
Opp 21–49 34 +0.016 59% 4.9 -0.028 18/48 0.07
Red zone (opp 20 in) 29 +0.079 52% 3.9 -0.018 9/41 0.06
Formation Style compare everyone →
Shotgun 29 +0.026 52% 5.3 -0.051 14/48 0.03
Under center 130 -0.050 45% 4.6 -0.043 26/48 0.03
Tempo Style compare everyone →
Huddle 155 -0.032 47% 4.7 -0.050 25/48 0.03
No huddle 4 -0.190 25% 6.5 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 30 -0.014 60% 3.3 +0.088 29/46 0.12
4–6 to go 19 +0.044 53% 3.8 -0.005 — -0.02
7–10 to go 108 -0.044 43% 5.4 -0.090 19/48 -0.06
11+ to go 2 -0.703 0% -1.0 -0.165 — —
Run direction Running compare everyone →
Left 61 -0.038 46% 3.9 -0.043 23/48 0.04
Middle 42 +0.016 50% 5.5 -0.042 14/47 0.16
Right 56 -0.074 45% 5.2 -0.010 35/48 0.11
Run gap Running compare everyone →
Outside (end) 46 -0.085 43% 4.5 +0.044 25/37 -0.03
Off tackle 42 -0.038 40% 4.1 -0.046 27/48 -0.00
Inside (guard) 29 -0.032 55% 5.1 -0.065 20/47 0.11
Up the middle 42 +0.016 50% 5.5 -0.042 14/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 102 +0.008 51% 4.8 -0.034 20/48 0.13
7 in the box 48 -0.163 38% 4.4 -0.062 39/48 -0.02
Stacked box (8+) 9 +0.142 44% 5.8 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 78 -0.077 46% 4.4 -0.040 30/48 -0.21
No motion 81 +0.003 47% 5.1 -0.054 17/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 15 -0.025 40% 5.2 -0.064 — —
Not an RPO 144 -0.037 47% 4.7 -0.044 24/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 87 -0.034 52% 5.2 -0.028 27/48 -0.10
12 63 -0.022 43% 4.6 -0.063 15/45 0.07
21 0——— -0.057 — 0.09
13 9 -0.152 22% 1.8 -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025MIN 159-0.036 -5.846.5%4.77 13.8%28.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.