Romeo Doubs

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NE6 000 24142613 ✓ matches
2025 GB16 000 85557246 ✓ matches
2025 playoffs GB1 000 1181241
2024 GB13 000 72466014 not checked
2024 playoffs GB1 000 22130
2023 GB17 000 96596748 not checked
2023 playoffs GB2 000 12102341
2022 GB13 1110 67424253 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 106
EPA/play
+0.518
not ranked · lg -0.044
Success rate
100.0%
not ranked · lg 41.8%
Yards/play
11.00
not ranked · lg 4.44
Explosive rate
100.0%
not ranked · lg 11.1%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— -0.060 — 0.01
Away 1 +0.518 100% 11.0 -0.027 — -0.00
Neutral site 0——— -0.043 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.025 — 0.32
Normal (6–8 days) 0——— -0.040 — -0.14
Extra rest (9–12 days) 0——— -0.045 — -0.03
Off a bye (13+ days) 0——— -0.082 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.518 100% 11.0 -0.047 — 0.00
Outdoors 0——— -0.043 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.047 — 0.08
40–59°F 0——— -0.064 — -0.04
60–79°F 0——— -0.056 — 0.02
80°F+ 0——— -0.162 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.043 — 0.12
15+ mph 0——— -0.046 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.043 — —
Rain or snow 0——— -0.038 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.518 100% 11.0 +0.025 — 0.01
Trailing 1–8 0——— -0.019 — 0.02
Tied 0——— -0.085 — 0.10
Leading 1–8 0——— -0.052 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +0.518 100% 11.0 +0.023 — 0.13
Win prob 20–80% 0——— -0.042 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.081 — 0.09
Q2 0——— -0.004 — -0.04
Q3 1 +0.518 100% 11.0 -0.008 — 0.12
Q4 0——— -0.079 — -0.02
OT 0——— -0.111 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.044 — —
Rest of game 1 +0.518 100% 11.0 -0.044 — —
Down Situation compare everyone →
1st down 1 +0.518 100% 11.0 -0.072 — 0.02
2nd down 0——— -0.028 — -0.03
3rd down 0——— +0.025 — -0.14
4th down 0——— +0.129 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.062 — —
3rd & 4–6 0——— -0.031 — —
3rd & 7+ 0——— -0.102 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.112 — 0.05
Own 50–21 0——— -0.045 — -0.01
Opp 21–49 1 +0.518 100% 11.0 -0.048 — 0.07
Red zone (opp 20 in) 0——— +0.008 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.518 100% 11.0 -0.021 — 0.03
Under center 0——— -0.063 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.518 100% 11.0 -0.052 — 0.03
No huddle 0——— +0.048 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.067 — 0.12
4–6 to go 0——— +0.034 — -0.02
7–10 to go 1 +0.518 100% 11.0 -0.090 — -0.06
11+ to go 0——— -0.077 — —
Run direction Running compare everyone →
Left 1 +0.518 100% 11.0 -0.027 — 0.04
Middle 0——— -0.039 — 0.16
Right 0——— -0.013 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.518 100% 11.0 +0.052 — -0.03
Off tackle 0——— -0.067 — -0.00
Inside (guard) 0——— -0.041 — 0.11
Up the middle 0——— -0.039 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.518 100% 11.0 -0.026 — 0.13
7 in the box 0——— -0.060 — -0.02
Stacked box (8+) 0——— -0.061 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.032 — -0.21
No motion 1 +0.518 100% 11.0 -0.053 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.067 — —
Not an RPO 1 +0.518 100% 11.0 -0.042 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 +0.518 100% 11.0 -0.024 — -0.10
12 0——— -0.075 — 0.07
21 0——— -0.014 — 0.09
13 0——— -0.058 — -0.10
22 0——— -0.038 — —
10 0——— +0.096 — —
Other 0——— -0.107 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2022GB 1+0.518 +0.5100.0%11.00 100.0%100.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.