Brock Purdy

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 SF6 1191711,4601425 301561 ESPN catching up
2025 SF9 1972842,167201011 331473 ✓ matches
2025 playoffs SF2 3358402233 14610
2024 SF15 3004553,864201231 663235 not checked
2023 SF16 3084444,280311128 391442 not checked
2023 playoffs SF3 66108774314 14740
2022 SF9 1141701,37413411 22131 not checked
2022 playoffs SF3 4163569304 7241

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
10
qualifying bar 38
EPA/play
+0.020
not ranked · lg -0.084
Success rate
70.0%
not ranked · lg 40.3%
Yards/play
1.60
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 6 -0.147 67% 1.8 -0.095 — 0.01
Away 1 +0.514 100% 2.0 -0.075 — -0.00
Neutral site 3 +0.190 67% 1.0 -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 7 -0.053 71% 1.9 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.190 67% 1.0 -0.117 — 0.00
Outdoors 7 -0.053 71% 1.9 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 4 -0.784 50% 1.8 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 4 -0.784 50% 1.8 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 7 -0.053 71% 1.9 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 4 -0.748 50% 1.8 -0.082 — 0.02
Tied 1 +0.512 100% 2.0 -0.125 — 0.10
Leading 1–8 1 +0.512 100% 2.0 -0.087 — 0.00
Leading 9+ 4 +0.542 75% 1.2 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 5 -0.496 60% 1.8 -0.095 — -0.05
Win prob over 80% 5 +0.536 80% 1.4 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.512 100% 2.0 -0.092 — 0.09
Q2 4 -0.423 50% 1.8 -0.076 — -0.04
Q3 3 +0.133 67% 1.3 -0.043 — 0.12
Q4 2 +0.491 100% 1.5 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.595 50% 2.5 -0.111 — —
Rest of game 8 -0.124 75% 1.4 -0.083 — —
Down Situation compare everyone →
1st down 1 -0.553 0% 0.0 -0.098 — 0.02
2nd down 1 -0.623 0% 3.0 -0.103 — -0.03
3rd down 6 +0.517 100% 1.8 +0.035 — -0.14
4th down 2 -0.862 50% 1.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 +0.517 100% 1.8 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.553 0% 0.0 -0.147 — 0.05
Own 50–21 3 +0.513 100% 2.0 -0.098 — -0.01
Opp 21–49 4 -0.494 75% 1.2 -0.074 — 0.07
Red zone (opp 20 in) 2 +0.595 50% 2.5 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 1 -0.623 0% 3.0 -0.110 — 0.03
Under center 9 +0.092 78% 1.4 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 10 +0.020 70% 1.6 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 8 +0.172 88% 1.6 +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 2 -0.588 0% 1.5 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 0——— -0.047 — 0.04
Middle 9 +0.092 78% 1.4 -0.108 — 0.16
Right 1 -0.623 0% 3.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 1 -0.623 0% 3.0 -0.098 — 0.11
Up the middle 9 +0.092 78% 1.4 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.623 0% 3.0 -0.065 — 0.13
7 in the box 5 -0.269 80% 1.6 -0.097 — -0.02
Stacked box (8+) 2 -0.041 50% 0.5 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 4 +0.218 75% 2.0 -0.091 — -0.21
No motion 4 -0.731 50% 1.0 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 8 -0.256 62% 1.5 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026SF 10+0.020 +0.270.0%1.60 0.0%70.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.