Kyren Williams

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LA6 803934 39302171 ✓ matches
2025 LA17 2591,25210 50362813 ✓ matches
2025 playoffs LA3 441832 98702
2024 LA16 3161,29914 40341822 not checked
2024 playoffs LA2 351820 54151
2023 LA12 2281,14412 48322063 not checked
2023 playoffs LA1 13610 1190
2022 LA8 351390 129760 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
80
qualifying bar 38
EPA/play
+0.023
14th of 40 · lg -0.084
Success rate
42.5%
15th of 40 · lg 40.3%
Yards/play
4.91
7th of 40 · lg 4.03
Explosive rate
8.8%
18th of 40 · lg 9.3%
Turnover rate
1.2%
34th of 40 · lg 0.7%
TD rate
5.0%
12th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 38 -0.119 39% 4.8 -0.095 19/37 0.01
Away 31 +0.168 45% 5.4 -0.075 5/33 -0.00
Neutral site 11 +0.104 45% 3.7 -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 57 +0.080 40% 4.7 -0.113 5/40 -0.14
Extra rest (9–12 days) 12 -0.326 50% 7.1 -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 49 -0.069 41% 4.6 -0.117 10/20 0.00
Outdoors 31 +0.168 45% 5.4 -0.071 1/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 16 +0.223 50% 5.0 -0.062 — 0.02
80°F+ 15 +0.108 40% 5.9 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 16 +0.223 50% 5.0 -0.070 — 0.07
10–14 mph 15 +0.108 40% 5.9 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 15 +0.108 40% 5.9 -0.061 — —
Rain or snow 16 +0.223 50% 5.0 -0.167 — —
Score Game state compare everyone →
Trailing 9+ 11 +0.056 45% 5.4 -0.027 — 0.01
Trailing 1–8 32 +0.222 50% 4.0 -0.082 3/20 0.02
Tied 15 -0.297 20% 3.3 -0.125 — 0.10
Leading 1–8 9 +0.201 33% 7.1 -0.087 — 0.00
Leading 9+ 13 -0.252 54% 7.2 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 8 +0.281 62% 6.6 +0.007 — 0.13
Win prob 20–80% 55 +0.044 38% 4.1 -0.095 9/40 -0.05
Win prob over 80% 17 -0.168 47% 6.7 -0.097 — -0.09
Quarter Game state compare everyone →
Q1 20 +0.127 40% 5.3 -0.092 3/22 0.09
Q2 20 -0.274 30% 4.8 -0.076 13/14 -0.04
Q3 15 +0.107 47% 6.4 -0.043 — 0.12
Q4 23 +0.176 57% 4.0 -0.118 4/15 -0.02
OT 2 -0.453 0% 1.5 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 9 +0.495 56% 5.4 -0.111 — —
Rest of game 71 -0.037 41% 4.8 -0.083 18/40 —
Down Situation compare everyone →
1st down 42 -0.030 43% 5.6 -0.098 14/40 0.02
2nd down 25 -0.037 28% 3.8 -0.103 13/30 -0.03
3rd down 12 +0.149 67% 5.1 +0.035 — -0.14
4th down 1 +2.209 100% 2.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 10 +0.325 80% 5.6 +0.088 — —
3rd & 4–6 1 -0.415 0% 0.0 -0.167 — —
3rd & 7+ 1 -1.049 0% 5.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 9 -0.810 22% 3.9 -0.147 — 0.05
Own 50–21 28 +0.222 54% 7.4 -0.098 2/31 -0.01
Opp 21–49 26 -0.062 35% 4.0 -0.074 20/31 0.07
Red zone (opp 20 in) 17 +0.263 47% 2.8 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 21 -0.010 38% 4.2 -0.110 9/25 0.03
Under center 59 +0.034 44% 5.2 -0.072 13/40 0.03
Tempo Style compare everyone →
Huddle 77 -0.017 40% 4.9 -0.090 16/40 0.03
No huddle 3 +1.042 100% 4.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 22 +0.317 68% 4.3 +0.049 2/11 0.12
4–6 to go 8 -0.182 12% 1.8 -0.101 — -0.02
7–10 to go 44 -0.048 39% 5.9 -0.117 14/40 -0.06
11+ to go 6 -0.268 17% 4.0 -0.199 — —
Run direction Running compare everyone →
Left 20 +0.285 40% 4.3 -0.047 3/30 0.04
Middle 38 -0.039 47% 5.3 -0.108 7/21 0.16
Right 22 -0.109 36% 4.7 -0.078 15/29 0.11
Run gap Running compare everyone →
Outside (end) 14 +0.235 43% 5.9 +0.009 — -0.03
Off tackle 7 +0.110 43% 5.9 -0.083 — -0.00
Inside (guard) 21 -0.036 33% 3.2 -0.098 12/26 0.11
Up the middle 38 -0.039 47% 5.3 -0.108 7/21 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 23 +0.074 43% 4.7 -0.065 8/31 0.13
7 in the box 35 +0.067 40% 4.8 -0.097 7/33 -0.02
Stacked box (8+) 12 -0.191 50% 5.5 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 56 -0.007 43% 5.0 -0.091 15/37 -0.21
No motion 14 +0.156 43% 4.4 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 70 +0.025 43% 4.9 -0.083 13/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LA 80+0.023 +1.842.5%4.91 8.8%31.2%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.