Tyquan Thornton

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 KC4 000 15112192 ✓ matches
2025 KC11 000 37194383 ✓ matches
2024 NE4 000 84470 not checked
2023 NE9 3510 2313910 not checked
2022 NE12 3161 45222472 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
+1.006
not ranked · lg -0.081
Success rate
66.7%
not ranked · lg 39.5%
Yards/play
17.00
not ranked · lg 4.14
Explosive rate
33.3%
not ranked · lg 10.2%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.4%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +2.634 100% 39.0 -0.073 — 0.01
Away 2 +0.192 50% 6.0 -0.091 — -0.00
Neutral site 0——— -0.048 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.042 — 0.32
Normal (6–8 days) 2 +1.743 100% 24.0 -0.086 — -0.14
Extra rest (9–12 days) 0——— -0.026 — -0.03
Off a bye (13+ days) 1 -0.468 0% 3.0 -0.036 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.092 — 0.00
Outdoors 3 +1.006 67% 17.0 -0.076 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 1 +0.852 100% 9.0 -0.095 — 0.08
40–59°F 2 +1.083 50% 21.0 -0.074 — -0.04
60–79°F 0——— -0.084 — 0.02
80°F+ 0——— -0.045 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 3 +1.006 67% 17.0 -0.065 — 0.07
10–14 mph 0——— -0.098 — 0.12
15+ mph 0——— -0.111 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 2 +0.192 50% 6.0 -0.067 — —
Rain or snow 1 +2.634 100% 39.0 -0.145 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.050 — 0.01
Trailing 1–8 3 +1.006 67% 17.0 -0.081 — 0.02
Tied 0——— -0.076 — 0.10
Leading 1–8 0——— -0.100 — 0.00
Leading 9+ 0——— -0.089 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +2.634 100% 39.0 -0.068 — 0.13
Win prob 20–80% 2 +0.192 50% 6.0 -0.074 — -0.05
Win prob over 80% 0——— -0.105 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.852 100% 9.0 -0.067 — 0.09
Q2 0——— -0.062 — -0.04
Q3 0——— -0.078 — 0.12
Q4 2 +1.083 50% 21.0 -0.112 — -0.02
OT 0——— -0.220 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.468 0% 3.0 -0.081 — —
Rest of game 2 +1.743 100% 24.0 -0.081 — —
Down Situation compare everyone →
1st down 1 +0.852 100% 9.0 -0.110 — 0.02
2nd down 1 +2.634 100% 39.0 -0.075 — -0.03
3rd down 1 -0.468 0% 3.0 -0.055 — -0.14
4th down 0——— +0.478 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— -0.017 — —
3rd & 4–6 0——— -0.030 — —
3rd & 7+ 1 -0.468 0% 3.0 -0.221 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.178 — 0.05
Own 50–21 1 +2.634 100% 39.0 -0.096 — -0.01
Opp 21–49 1 +0.852 100% 9.0 -0.074 — 0.07
Red zone (opp 20 in) 1 -0.468 0% 3.0 -0.001 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.080 — 0.03
Under center 3 +1.006 67% 17.0 -0.082 — 0.03
Tempo Style compare everyone →
Huddle 3 +1.006 67% 17.0 -0.089 — 0.03
No huddle 0——— +0.027 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.056 — 0.12
4–6 to go 1 +2.634 100% 39.0 -0.030 — -0.02
7–10 to go 2 +0.192 50% 6.0 -0.124 — -0.06
11+ to go 0——— -0.207 — —
Run direction Running compare everyone →
Left 2 +1.743 100% 24.0 -0.060 — 0.04
Middle 0——— -0.065 — 0.16
Right 1 -0.468 0% 3.0 -0.058 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +1.006 67% 17.0 -0.014 — -0.03
Off tackle 0——— -0.109 — -0.00
Inside (guard) 0——— -0.057 — 0.11
Up the middle 0——— -0.065 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.468 0% 3.0 -0.064 — 0.13
7 in the box 2 +1.743 100% 24.0 -0.086 — -0.02
Stacked box (8+) 0——— -0.107 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 -0.468 0% 3.0 -0.087 — -0.21
No motion 2 +1.743 100% 24.0 -0.075 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.065 — —
Not an RPO 3 +1.006 67% 17.0 -0.083 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 -0.468 0% 3.0 -0.062 — -0.10
12 2 +1.743 100% 24.0 -0.123 — 0.07
21 0——— -0.037 — 0.09
13 0——— -0.126 — -0.10
22 0——— -0.001 — —
10 0——— -0.049 — —
Other 0——— -0.048 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2023NE 3+1.006 +3.066.7%17.00 33.3%33.3%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.