Christian Watson

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 GB6 000 48295386 ✓ matches
2025 GB10 130 55356116 ✓ matches
2025 playoffs GB1 000 73361
2024 GB14 4230 53296202 not checked
2023 GB9 4110 53284225 not checked
2023 playoffs GB2 000 32200
2022 GB14 7802 66416117 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
48
qualifying bar 11
EPA/play
+0.504
40th of 192 · lg +0.194
Success rate
50.0%
81st of 192 · lg 49.6%
Yards/play
11.21
10th of 192 · lg 7.35
Explosive rate
20.8%
11th of 192 · lg 9.0%
Catch rate
60.4%
140th of 192 · lg 67.2%
Air yards/att
13.6
27th of 192 · lg 8.0
Turnover rate
2.1%
100th of 192 · lg 2.6%
TD rate
12.5%
15th of 192 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 26 +0.622 50% 11.7 +0.199 15/84 -0.02
Away 22 +0.364 50% 10.7 +0.194 29/83 -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 10 +0.197 60% 9.6 +0.273 — 0.19
Normal (6–8 days) 27 +0.387 37% 9.2 +0.181 40/144 -0.01
Extra rest (9–12 days) 3 +1.624 100% 15.7 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 8 +0.860 62% 18.4 +0.224 — 0.05
Outdoors 40 +0.432 48% 9.8 +0.182 36/136 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 21 -0.085 43% 6.5 +0.210 45/55 -0.02
80°F+ 3 +1.624 100% 15.7 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 24 +0.129 50% 7.7 +0.215 36/57 -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 29 +0.726 55% 12.1 +0.190 10/115 0.03
Rain or snow 11 -0.341 27% 3.7 +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 10 -0.057 70% 11.1 +0.194 — -0.01
Trailing 1–8 3 -0.966 0% 0.0 +0.179 — 0.07
Tied 15 +0.283 40% 8.8 +0.213 12/19 0.02
Leading 1–8 14 +1.691 64% 19.6 +0.159 1/12 -0.03
Leading 9+ 6 -0.044 33% 3.5 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 8 +0.049 75% 10.5 +0.185 — -0.05
Win prob 20–80% 31 +0.770 48% 13.5 +0.191 11/130 -0.02
Win prob over 80% 9 -0.009 33% 3.8 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 11 +1.118 45% 15.4 +0.150 — 0.04
Q2 11 +0.690 55% 10.6 +0.189 — -0.01
Q3 13 +0.103 38% 10.0 +0.189 13/15 -0.01
Q4 13 +0.227 62% 9.4 +0.229 23/31 -0.03
OT 0——— +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 6 +0.339 33% 6.5 +0.133 — 0.10
Rest of game 42 +0.527 52% 11.9 +0.206 29/155 0.10
Down Situation compare everyone →
1st down 13 +0.887 62% 13.7 +0.229 4/56 0.00
2nd down 18 +0.368 50% 9.9 +0.185 20/47 0.02
3rd down 16 +0.605 44% 11.4 +0.138 5/38 -0.02
4th down 1 -3.650 0% 0.0 +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 +0.712 75% 10.5 +0.162 — —
3rd & 4–6 3 -1.078 0% 1.7 +0.255 — -0.27
3rd & 7+ 9 +1.119 44% 15.0 +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 3 +2.415 67% 32.3 +0.142 — -0.04
Own 50–21 24 +0.515 54% 12.4 +0.169 19/84 0.04
Opp 21–49 14 +0.247 36% 8.3 +0.226 21/41 0.06
Red zone (opp 20 in) 7 +0.158 57% 3.9 +0.248 — 0.05
Formation Style compare everyone →
Shotgun 40 +0.540 50% 11.5 +0.177 26/156 -0.02
Under center 8 +0.325 50% 9.6 +0.264 — -0.02
Tempo Style compare everyone →
Huddle 40 +0.671 50% 12.1 +0.196 20/171 -0.00
No huddle 8 -0.333 50% 6.8 +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 9 -0.559 56% 5.2 +0.228 — 0.05
4–6 to go 8 -0.468 25% 1.8 +0.269 — 0.02
7–10 to go 23 +0.884 48% 14.3 +0.204 5/113 0.03
11+ to go 8 +1.577 75% 18.4 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 -1.273 0% 0.0 -0.214 — 0.15
Short (0–9) 22 -0.035 41% 4.5 +0.173 73/90 0.09
Intermediate (10–19) 16 +0.986 69% 17.6 +0.428 3/26 0.07
Deep (20+) 9 +1.162 44% 17.6 +0.462 — 0.01
Pass direction Passing compare everyone →
Left 16 +0.704 56% 11.2 +0.141 5/64 0.04
Middle 16 +1.272 69% 18.8 +0.330 1/16 -0.02
Right 16 -0.464 25% 3.7 +0.173 70/71 0.03
Play action Scheme (FTN) compare everyone →
Play action 11 +0.434 55% 10.7 +0.279 — -0.03
No play action 29 +0.535 52% 12.3 +0.186 25/131 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 34 +0.668 56% 13.6 +0.207 19/146 -0.05
Out of pocket 6 -0.406 33% 2.2 +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 20 +0.270 45% 12.4 +0.184 15/25 0.08
No blitz 20 +0.744 60% 11.3 +0.217 11/124 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 20 +0.744 60% 11.3 +0.215 8/114 0.12
5 rushers 14 -0.163 36% 11.7 +0.203 9/10 0.15
6+ rushers 6 +1.279 67% 14.0 +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 15 +0.259 40% 9.1 +0.182 52/112 -0.04
7 in the box 13 +0.459 62% 15.7 +0.239 12/18 -0.05
Stacked box (8+) 12 +0.868 58% 11.2 +0.324 1/1 —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.098 — 0.50
Not a screen 40 +0.507 52% 11.8 +0.239 37/149 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 29 +0.526 45% 12.0 +0.240 23/92 0.10
No motion 11 +0.456 73% 11.4 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 2 +0.391 50% 1.5 -0.103 — —
Not an RPO 38 +0.513 53% 12.4 +0.214 35/163 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026GB 48+0.504 +24.250.0%11.21 60.4%13.65.7

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.