Christian Watson
Box score by season
| Season | Team | G | Rush | Rush yds | TD | Tgt | Rec | Rec yds | TD | vs ESPN |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | GB | 6 | 0 | 0 | 0 | 48 | 29 | 538 | 6 | ✓ matches |
| 2025 | GB | 10 | 1 | 3 | 0 | 55 | 35 | 611 | 6 | ✓ matches |
| 2025 playoffs | GB | 1 | 0 | 0 | 0 | 7 | 3 | 36 | 1 | |
| 2024 | GB | 14 | 4 | 23 | 0 | 53 | 29 | 620 | 2 | not checked |
| 2023 | GB | 9 | 4 | 11 | 0 | 53 | 28 | 422 | 5 | not checked |
| 2023 playoffs | GB | 2 | 0 | 0 | 0 | 3 | 2 | 20 | 0 | |
| 2022 | GB | 14 | 7 | 80 | 2 | 66 | 41 | 611 | 7 | not checked |
Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.
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Notable in 2026
His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.
- +1.69 EPA/target leading by 1–8 vs +0.02 the rest of the time (14 vs 34; league gap -0.04; z +3.5) mostly noise · r -0.03
- -0.46 EPA/target to the right vs +0.99 the rest of the time (16 vs 32; league gap -0.04; z -3.0) mostly noise · r 0.03
Every split
EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.
| Situation | Targets | EPA/play | Success | Yds/play | League EPA | Rank | Repeats |
|---|---|---|---|---|---|---|---|
| Home / away Setting compare everyone → | |||||||
| Home | 26 | +0.622 | 50% | 11.7 | +0.199 | 15/84 | -0.02 |
| Away | 22 | +0.364 | 50% | 10.7 | +0.194 | 29/83 | -0.03 |
| Neutral site | 0 | — | — | — | +0.154 | — | — |
| Rest days Setting compare everyone → | |||||||
| Short week (≤5 days) | 10 | +0.197 | 60% | 9.6 | +0.273 | — | 0.19 |
| Normal (6–8 days) | 27 | +0.387 | 37% | 9.2 | +0.181 | 40/144 | -0.01 |
| Extra rest (9–12 days) | 3 | +1.624 | 100% | 15.7 | +0.245 | — | 0.21 |
| Off a bye (13+ days) | 0 | — | — | — | +0.221 | — | — |
| Indoors / outdoors Weather compare everyone → | |||||||
| Indoors | 8 | +0.860 | 62% | 18.4 | +0.224 | — | 0.05 |
| Outdoors | 40 | +0.432 | 48% | 9.8 | +0.182 | 36/136 | 0.05 |
| Temperature (outdoors) Weather compare everyone → | |||||||
| 60–79°F | 21 | -0.085 | 43% | 6.5 | +0.210 | 45/55 | -0.02 |
| 80°F+ | 3 | +1.624 | 100% | 15.7 | +0.213 | — | 0.01 |
| Wind (outdoors) Weather compare everyone → | |||||||
| 0–9 mph | 24 | +0.129 | 50% | 7.7 | +0.215 | 36/57 | -0.09 |
| 10–14 mph | 0 | — | — | — | +0.200 | — | 0.05 |
| Rain or snow (outdoors) Weather compare everyone → | |||||||
| Dry | 29 | +0.726 | 55% | 12.1 | +0.190 | 10/115 | 0.03 |
| Rain or snow | 11 | -0.341 | 27% | 3.7 | +0.105 | — | 0.03 |
| Score Game state compare everyone → | |||||||
| Trailing 9+ | 10 | -0.057 | 70% | 11.1 | +0.194 | — | -0.01 |
| Trailing 1–8 | 3 | -0.966 | 0% | 0.0 | +0.179 | — | 0.07 |
| Tied | 15 | +0.283 | 40% | 8.8 | +0.213 | 12/19 | 0.02 |
| Leading 1–8 | 14 | +1.691 | 64% | 19.6 | +0.159 | 1/12 | -0.03 |
| Leading 9+ | 6 | -0.044 | 33% | 3.5 | +0.278 | — | -0.05 |
| Win probability Game state compare everyone → | |||||||
| Win prob under 20% | 8 | +0.049 | 75% | 10.5 | +0.185 | — | -0.05 |
| Win prob 20–80% | 31 | +0.770 | 48% | 13.5 | +0.191 | 11/130 | -0.02 |
| Win prob over 80% | 9 | -0.009 | 33% | 3.8 | +0.226 | — | 0.09 |
| Quarter Game state compare everyone → | |||||||
| Q1 | 11 | +1.118 | 45% | 15.4 | +0.150 | — | 0.04 |
| Q2 | 11 | +0.690 | 55% | 10.6 | +0.189 | — | -0.01 |
| Q3 | 13 | +0.103 | 38% | 10.0 | +0.189 | 13/15 | -0.01 |
| Q4 | 13 | +0.227 | 62% | 9.4 | +0.229 | 23/31 | -0.03 |
| OT | 0 | — | — | — | +0.439 | — | — |
| Two-minute Game state compare everyone → | |||||||
| Last 2 min of half | 6 | +0.339 | 33% | 6.5 | +0.133 | — | 0.10 |
| Rest of game | 42 | +0.527 | 52% | 11.9 | +0.206 | 29/155 | 0.10 |
| Down Situation compare everyone → | |||||||
| 1st down | 13 | +0.887 | 62% | 13.7 | +0.229 | 4/56 | 0.00 |
| 2nd down | 18 | +0.368 | 50% | 9.9 | +0.185 | 20/47 | 0.02 |
| 3rd down | 16 | +0.605 | 44% | 11.4 | +0.138 | 5/38 | -0.02 |
| 4th down | 1 | -3.650 | 0% | 0.0 | +0.430 | — | — |
| 3rd-down distance Situation compare everyone → | |||||||
| 3rd & 1–3 | 4 | +0.712 | 75% | 10.5 | +0.162 | — | — |
| 3rd & 4–6 | 3 | -1.078 | 0% | 1.7 | +0.255 | — | -0.27 |
| 3rd & 7+ | 9 | +1.119 | 44% | 15.0 | +0.072 | — | 0.02 |
| Field position Situation compare everyone → | |||||||
| Own 20 and in | 3 | +2.415 | 67% | 32.3 | +0.142 | — | -0.04 |
| Own 50–21 | 24 | +0.515 | 54% | 12.4 | +0.169 | 19/84 | 0.04 |
| Opp 21–49 | 14 | +0.247 | 36% | 8.3 | +0.226 | 21/41 | 0.06 |
| Red zone (opp 20 in) | 7 | +0.158 | 57% | 3.9 | +0.248 | — | 0.05 |
| Formation Style compare everyone → | |||||||
| Shotgun | 40 | +0.540 | 50% | 11.5 | +0.177 | 26/156 | -0.02 |
| Under center | 8 | +0.325 | 50% | 9.6 | +0.264 | — | -0.02 |
| Tempo Style compare everyone → | |||||||
| Huddle | 40 | +0.671 | 50% | 12.1 | +0.196 | 20/171 | -0.00 |
| No huddle | 8 | -0.333 | 50% | 6.8 | +0.179 | — | -0.00 |
| Yards to go Situation compare everyone → | |||||||
| 1–3 to go | 9 | -0.559 | 56% | 5.2 | +0.228 | — | 0.05 |
| 4–6 to go | 8 | -0.468 | 25% | 1.8 | +0.269 | — | 0.02 |
| 7–10 to go | 23 | +0.884 | 48% | 14.3 | +0.204 | 5/113 | 0.03 |
| 11+ to go | 8 | +1.577 | 75% | 18.4 | +0.072 | — | -0.07 |
| Pass depth Passing compare everyone → | |||||||
| Behind the line | 1 | -1.273 | 0% | 0.0 | -0.214 | — | 0.15 |
| Short (0–9) | 22 | -0.035 | 41% | 4.5 | +0.173 | 73/90 | 0.09 |
| Intermediate (10–19) | 16 | +0.986 | 69% | 17.6 | +0.428 | 3/26 | 0.07 |
| Deep (20+) | 9 | +1.162 | 44% | 17.6 | +0.462 | — | 0.01 |
| Pass direction Passing compare everyone → | |||||||
| Left | 16 | +0.704 | 56% | 11.2 | +0.141 | 5/64 | 0.04 |
| Middle | 16 | +1.272 | 69% | 18.8 | +0.330 | 1/16 | -0.02 |
| Right | 16 | -0.464 | 25% | 3.7 | +0.173 | 70/71 | 0.03 |
| Play action Scheme (FTN) compare everyone → | |||||||
| Play action | 11 | +0.434 | 55% | 10.7 | +0.279 | — | -0.03 |
| No play action | 29 | +0.535 | 52% | 12.3 | +0.186 | 25/131 | -0.03 |
| In / out of pocket Scheme (FTN) compare everyone → | |||||||
| In pocket | 34 | +0.668 | 56% | 13.6 | +0.207 | 19/146 | -0.05 |
| Out of pocket | 6 | -0.406 | 33% | 2.2 | +0.209 | — | -0.05 |
| Blitz Defense (FTN) compare everyone → | |||||||
| Blitzed | 20 | +0.270 | 45% | 12.4 | +0.184 | 15/25 | 0.08 |
| No blitz | 20 | +0.744 | 60% | 11.3 | +0.217 | 11/124 | 0.08 |
| Pass rushers Defense (FTN) compare everyone → | |||||||
| 3 or fewer rushers | 0 | — | — | — | +0.274 | — | — |
| 4 rushers | 20 | +0.744 | 60% | 11.3 | +0.215 | 8/114 | 0.12 |
| 5 rushers | 14 | -0.163 | 36% | 11.7 | +0.203 | 9/10 | 0.15 |
| 6+ rushers | 6 | +1.279 | 67% | 14.0 | +0.136 | — | — |
| Defenders in the box Defense (FTN) compare everyone → | |||||||
| Light box (6 or fewer) | 15 | +0.259 | 40% | 9.1 | +0.182 | 52/112 | -0.04 |
| 7 in the box | 13 | +0.459 | 62% | 15.7 | +0.239 | 12/18 | -0.05 |
| Stacked box (8+) | 12 | +0.868 | 58% | 11.2 | +0.324 | 1/1 | — |
| Screen Scheme (FTN) compare everyone → | |||||||
| Screen | 0 | — | — | — | -0.098 | — | 0.50 |
| Not a screen | 40 | +0.507 | 52% | 11.8 | +0.239 | 37/149 | 0.50 |
| Pre-snap motion Scheme (FTN) compare everyone → | |||||||
| Motion | 29 | +0.526 | 45% | 12.0 | +0.240 | 23/92 | 0.10 |
| No motion | 11 | +0.456 | 73% | 11.4 | +0.166 | — | 0.10 |
| RPO Scheme (FTN) compare everyone → | |||||||
| RPO | 2 | +0.391 | 50% | 1.5 | -0.103 | — | — |
| Not an RPO | 38 | +0.513 | 53% | 12.4 | +0.214 | 35/163 | — |
By season
| Season | Team | Targets | EPA/play | Total EPA | Success | Yds/play | Catch rate | aDOT | YAC/catch |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | GB | 48 | +0.504 | +24.2 | 50.0% | 11.21 | 60.4% | 13.6 | 5.7 |
Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.