Malik Willis

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 MIA5 731308492414 271862 ✓ matches
2025 GB4 3035422303 221232 ✓ matches
2024 GB6 4054550308 201381 not checked
2023 TEN2 4574004 5210 not checked
2022 TEN7 31612760310 271231 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
10
qualifying bar 38
EPA/play
-0.365
not ranked · lg -0.084
Success rate
40.0%
not ranked · lg 40.3%
Yards/play
1.90
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
10.0%
not ranked · lg 0.7%
TD rate
10.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 7 -0.877 29% 2.0 -0.095 — 0.01
Away 3 +0.829 67% 1.7 -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 9 -0.343 44% 2.1 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 +0.313 50% 1.5 -0.117 — 0.00
Outdoors 8 -0.535 38% 2.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 +1.862 100% 2.0 -0.062 — 0.02
80°F+ 3 -1.489 33% 4.3 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 4 -0.651 50% 3.8 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 8 -0.535 38% 2.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 2 +0.119 50% 0.5 -0.027 — 0.01
Trailing 1–8 7 -0.475 43% 2.6 -0.082 — 0.02
Tied 1 -0.565 0% 0.0 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 +0.179 67% 1.3 +0.007 — 0.13
Win prob 20–80% 7 -0.598 29% 2.1 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 4 -0.153 25% 0.5 -0.092 — 0.09
Q2 4 -1.057 25% 3.2 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 2 +0.595 100% 2.0 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -0.260 33% 2.7 -0.111 — —
Rest of game 7 -0.410 43% 1.6 -0.083 — —
Down Situation compare everyone →
1st down 4 +0.216 50% 1.0 -0.098 — 0.02
2nd down 2 -2.060 0% 1.5 -0.103 — -0.03
3rd down 3 -0.752 33% 3.3 +0.035 — -0.14
4th down 1 +1.862 100% 2.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.299 100% 3.0 +0.088 — —
3rd & 4–6 1 -1.535 0% 0.0 -0.167 — —
3rd & 7+ 1 -1.020 0% 7.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 3 +0.280 67% 2.0 -0.098 — -0.01
Opp 21–49 4 -0.867 25% 3.0 -0.074 — 0.07
Red zone (opp 20 in) 3 -0.340 33% 0.3 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 6 -1.054 17% 2.2 -0.110 — 0.03
Under center 4 +0.669 75% 1.5 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 9 -0.505 33% 2.0 -0.090 — 0.03
No huddle 1 +0.890 100% 1.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 +0.669 75% 1.5 +0.049 — 0.12
4–6 to go 1 -1.535 0% 0.0 -0.101 — -0.02
7–10 to go 4 -0.943 25% 1.5 -0.117 — -0.06
11+ to go 1 -1.020 0% 7.0 -0.199 — —
Run direction Running compare everyone →
Left 3 -0.132 33% 3.3 -0.047 — 0.04
Middle 5 -0.214 60% 1.8 -0.108 — 0.16
Right 1 -1.535 0% 0.0 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -0.303 33% 1.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 1 -1.020 0% 7.0 -0.098 — 0.11
Up the middle 5 -0.214 60% 1.8 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 5 -0.770 40% 1.4 -0.065 — 0.13
7 in the box 4 -0.415 25% 2.5 -0.097 — -0.02
Stacked box (8+) 1 +1.862 100% 2.0 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -1.061 20% 1.2 -0.091 — -0.21
No motion 5 +0.331 60% 2.6 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 10 -0.365 40% 1.9 -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026MIA 10-0.365 -3.740.0%1.90 0.0%40.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.