Kenneth Walker III

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 KC5 1066656 2214952 1 differ (Targets 22 vs 21)
2025 SEA17 2211,0275 36312820 ✓ matches
2025 playoffs SEA3 653134 1191040
2024 SEA11 1535737 53462991 not checked
2023 SEA15 2199058 37292591 not checked
2022 SEA15 2281,0509 35271650 not checked
2022 playoffs SEA1 15631 1130

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
221
qualifying bar 106
EPA/play
-0.065
31st of 48 · lg -0.046
Success rate
38.0%
35th of 48 · lg 41.5%
Yards/play
4.65
15th of 48 · lg 4.28
Explosive rate
14.9%
3rd of 48 · lg 10.0%
Turnover rate
0.0%
1st of 48 · lg 0.6%
TD rate
2.3%
37th of 48 · lg 3.6%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 100 -0.103 34% 4.5 -0.061 31/48 0.01
Away 121 -0.033 41% 4.8 -0.034 27/48 -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 30 -0.049 33% 6.0 -0.045 8/16 0.32
Normal (6–8 days) 145 -0.043 41% 4.5 -0.049 27/48 -0.14
Extra rest (9–12 days) 25 -0.080 24% 5.5 -0.061 9/16 -0.03
Off a bye (13+ days) 11 -0.100 45% 3.8 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 45 -0.204 31% 3.9 -0.077 39/42 0.00
Outdoors 176 -0.029 40% 4.8 -0.031 25/47 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 117 -0.092 37% 4.8 +0.012 27/32 -0.04
60–79°F 59 +0.096 46% 4.8 -0.062 6/37 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 165 -0.055 39% 4.5 -0.020 29/45 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 11 +0.364 45% 9.1 -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 165 -0.055 39% 4.5 -0.030 29/47 —
Rain or snow 11 +0.364 45% 9.1 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 8 -0.225 12% 1.8 -0.057 — 0.01
Trailing 1–8 44 +0.178 48% 7.0 -0.053 4/48 0.02
Tied 55 -0.170 33% 3.7 -0.029 34/42 0.10
Leading 1–8 47 -0.149 32% 4.0 -0.036 33/44 0.00
Leading 9+ 67 -0.059 43% 4.7 -0.060 22/34 -0.13
Win probability Game state compare everyone →
Win prob under 20% 6 -0.055 17% 2.0 -0.035 — 0.13
Win prob 20–80% 125 -0.033 40% 5.2 -0.040 25/48 -0.05
Win prob over 80% 90 -0.110 37% 4.1 -0.068 28/44 -0.09
Quarter Game state compare everyone →
Q1 59 -0.069 41% 4.4 -0.046 26/48 0.09
Q2 44 -0.335 23% 3.2 -0.018 48/48 -0.04
Q3 71 +0.080 48% 5.6 -0.037 14/48 0.12
Q4 45 -0.011 36% 5.0 -0.082 19/48 -0.02
OT 2 -0.340 0% 3.0 -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.099 43% 4.4 -0.055 — —
Rest of game 214 -0.064 38% 4.7 -0.046 30/48 —
Down Situation compare everyone →
1st down 127 +0.009 39% 5.1 -0.069 9/48 0.02
2nd down 80 -0.218 36% 3.5 -0.048 46/48 -0.03
3rd down 14 +0.142 43% 7.8 -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.537 50% 3.5 +0.052 — —
3rd & 4–6 3 -1.260 0% 1.3 -0.084 — —
3rd & 7+ 9 +0.760 56% 10.9 -0.324 — —
Field position Situation compare everyone →
Own 20 and in 26 -0.023 46% 6.2 -0.109 8/24 0.05
Own 50–21 78 +0.093 41% 6.1 -0.058 7/48 -0.01
Opp 21–49 83 -0.275 29% 3.4 -0.028 45/48 0.07
Red zone (opp 20 in) 34 +0.054 47% 3.3 -0.018 12/41 0.06
Formation Style compare everyone →
Shotgun 50 -0.220 26% 4.1 -0.051 45/48 0.03
Under center 171 -0.019 42% 4.8 -0.043 22/48 0.03
Tempo Style compare everyone →
Huddle 209 -0.069 38% 4.7 -0.050 30/48 0.03
No huddle 12 +0.003 33% 3.9 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 27 -0.076 52% 3.1 +0.088 33/46 0.12
4–6 to go 26 -0.374 27% 3.5 -0.005 33/34 -0.02
7–10 to go 147 -0.030 38% 5.0 -0.090 17/48 -0.06
11+ to go 21 +0.091 33% 5.7 -0.165 1/2 —
Run direction Running compare everyone →
Left 96 -0.106 34% 4.1 -0.043 34/48 0.04
Middle 47 -0.203 38% 3.6 -0.042 38/47 0.16
Right 78 +0.069 42% 6.0 -0.010 14/48 0.11
Run gap Running compare everyone →
Outside (end) 67 -0.013 37% 5.1 +0.044 21/37 -0.03
Off tackle 48 -0.077 35% 4.2 -0.046 34/48 -0.00
Inside (guard) 59 -0.003 41% 5.3 -0.065 16/47 0.11
Up the middle 47 -0.203 38% 3.6 -0.042 38/47 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 124 -0.105 36% 4.3 -0.034 38/48 0.13
7 in the box 87 -0.092 38% 4.2 -0.062 29/48 -0.02
Stacked box (8+) 10 +0.680 60% 12.0 -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 116 -0.099 39% 4.3 -0.040 33/48 -0.21
No motion 105 -0.027 37% 5.1 -0.054 21/48 -0.21
RPO Scheme (FTN) compare everyone →
RPO 9 -0.418 11% 1.9 -0.064 — —
Not an RPO 212 -0.050 39% 4.8 -0.044 26/48 —
Offensive personnel Scheme (NGS) compare everyone →
11 96 -0.131 39% 4.4 -0.028 40/48 -0.10
12 97 +0.062 40% 5.3 -0.063 4/45 0.07
21 7 -0.395 29% 1.6 -0.057 — 0.09
13 13 -0.372 23% 2.3 -0.057 — -0.10
22 6 +0.255 50% 7.3 -0.025 — —
10 2 -0.852 0% 3.0 -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025SEA 221-0.065 -14.338.0%4.65 14.9%21.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.