Bijan Robinson

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ATL6 1116414 27201441 1 differ (Targets 27 vs 28)
2025 ATL17 2871,4787 103798204 ✓ matches
2024 ATL17 3041,45614 72614311 not checked
2023 ATL17 2149764 86584874 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
103
qualifying bar 32
EPA/play
+0.258
72nd of 197 · lg +0.191
Success rate
54.4%
66th of 197 · lg 50.0%
Yards/play
7.96
61st of 197 · lg 7.37
Explosive rate
9.7%
90th of 197 · lg 9.4%
Catch rate
76.7%
41st of 197 · lg 67.5%
Air yards/att
1.0
165th of 197 · lg 7.9
Turnover rate
1.9%
83rd of 197 · lg 2.6%
TD rate
3.9%
121st of 197 · lg 4.9%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 41 +0.545 63% 9.5 +0.199 23/193 -0.02
Away 60 +0.101 48% 7.1 +0.181 122/193 -0.03
Neutral site 2 -0.901 50% 2.0 +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 11 -0.018 64% 7.5 +0.229 — 0.19
Normal (6–8 days) 66 +0.193 53% 7.2 +0.182 101/197 -0.01
Extra rest (9–12 days) 11 +0.340 45% 8.4 +0.220 — 0.21
Off a bye (13+ days) 8 +0.308 50% 8.5 +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 61 +0.436 57% 9.0 +0.180 29/118 0.05
Outdoors 42 +0.000 50% 6.5 +0.197 146/192 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 28 +0.034 50% 6.5 +0.172 58/87 -0.05
60–79°F 8 +0.414 62% 6.5 +0.241 — -0.02
80°F+ 6 -0.711 33% 6.5 +0.171 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 42 +0.000 50% 6.5 +0.216 134/177 -0.09
10–14 mph 0——— +0.170 — 0.05
15+ mph 0——— +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 35 -0.019 51% 6.4 +0.199 146/188 0.03
Rain or snow 7 +0.098 43% 7.3 +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 14 +0.153 64% 8.3 +0.095 52/109 -0.01
Trailing 1–8 31 +0.010 45% 6.3 +0.227 114/153 0.07
Tied 25 +0.400 56% 8.1 +0.144 20/95 0.02
Leading 1–8 27 +0.515 63% 10.1 +0.239 22/92 -0.03
Leading 9+ 6 +0.039 33% 5.8 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 12 -0.694 50% 5.2 +0.092 104/109 -0.05
Win prob 20–80% 77 +0.401 56% 8.3 +0.203 49/195 -0.02
Win prob over 80% 14 +0.288 50% 8.4 +0.295 38/64 0.09
Quarter Game state compare everyone →
Q1 27 +0.139 48% 6.1 +0.197 58/113 0.04
Q2 26 +0.138 42% 6.3 +0.199 89/150 -0.01
Q3 23 +0.513 70% 13.0 +0.214 31/120 -0.01
Q4 27 +0.275 59% 7.1 +0.156 66/150 -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.033 57% 4.4 +0.183 — 0.10
Rest of game 96 +0.279 54% 8.2 +0.192 72/197 0.10
Down Situation compare everyone →
1st down 42 +0.414 57% 8.9 +0.209 41/176 0.00
2nd down 39 +0.243 59% 8.2 +0.198 84/178 0.02
3rd down 22 -0.013 41% 5.8 +0.131 91/142 -0.02
4th down 0——— +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 +1.446 100% 11.0 +0.088 — —
3rd & 4–6 6 -0.765 17% 1.5 +0.200 — -0.27
3rd & 7+ 10 -0.439 20% 5.3 +0.110 — 0.02
Field position Situation compare everyone →
Own 20 and in 7 -0.660 71% 10.0 +0.190 — -0.04
Own 50–21 52 +0.420 54% 9.5 +0.188 46/193 0.04
Opp 21–49 31 +0.091 48% 6.0 +0.217 112/162 0.06
Red zone (opp 20 in) 13 +0.502 62% 5.5 +0.140 16/62 0.05
Formation Style compare everyone →
Shotgun 89 +0.222 54% 7.7 +0.165 82/196 -0.02
Under center 14 +0.490 57% 9.6 +0.311 26/71 -0.02
Tempo Style compare everyone →
Huddle 95 +0.291 56% 8.4 +0.194 67/197 -0.00
No huddle 8 -0.134 38% 3.2 +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 10 +1.154 90% 9.6 +0.202 — 0.05
4–6 to go 13 +0.127 46% 7.0 +0.234 45/73 0.02
7–10 to go 69 +0.161 52% 7.8 +0.203 119/197 0.03
11+ to go 11 +0.208 45% 8.9 +0.081 — -0.07
Pass depth Passing compare everyone →
Behind the line 51 +0.200 57% 7.7 -0.156 6/69 0.15
Short (0–9) 43 +0.475 58% 9.2 +0.141 19/189 0.09
Intermediate (10–19) 6 -0.214 33% 5.3 +0.435 — 0.07
Deep (20+) 3 -0.924 0% 0.0 +0.472 — 0.01
Pass direction Passing compare everyone →
Left 52 +0.251 63% 7.2 +0.177 80/187 0.04
Middle 8 -0.399 50% 8.4 +0.283 — -0.02
Right 43 +0.389 44% 8.8 +0.155 41/185 0.03
Play action Scheme (FTN) compare everyone →
Play action 24 +0.498 54% 9.5 +0.299 40/110 -0.03
No play action 79 +0.185 54% 7.5 +0.160 89/196 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 95 +0.281 55% 8.3 +0.192 62/197 -0.05
Out of pocket 8 -0.012 50% 4.2 +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 32 +0.397 50% 9.6 +0.232 49/145 0.08
No blitz 71 +0.196 56% 7.2 +0.174 89/197 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 +0.823 100% 11.0 +0.254 — —
4 rushers 75 +0.091 53% 6.3 +0.169 129/197 0.12
5 rushers 18 +0.706 61% 11.3 +0.235 14/103 0.15
6+ rushers 9 +0.697 44% 14.9 +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 74 +0.148 51% 7.3 +0.175 113/196 -0.04
7 in the box 26 +0.557 62% 10.0 +0.240 18/98 -0.05
Stacked box (8+) 3 +0.389 67% 8.0 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 25 -0.025 48% 4.8 -0.032 17/33 0.50
Not a screen 78 +0.349 56% 9.0 +0.213 53/197 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 79 +0.325 54% 8.4 +0.214 65/193 0.10
No motion 24 +0.039 54% 6.5 +0.163 138/191 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.091 — —
Not an RPO 103 +0.258 54% 8.0 +0.193 72/197 —
Pressure Defense (NGS) compare everyone →
Clean pocket 79 +0.266 59% 8.2 +0.256 94/197 0.01
Pressured 24 +0.231 38% 7.1 -0.046 33/116 0.01
Man / zone Defense (NGS) compare everyone →
Man 19 +0.380 42% 9.9 +0.211 40/151 0.03
Zone 84 +0.231 57% 7.5 +0.181 92/197 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 3 -0.895 0% -0.3 +0.266 — —
Cover 1 16 +0.619 50% 11.8 +0.200 18/112 0.03
2-Man 0——— +0.220 — —
Cover 2 30 +0.363 57% 6.8 +0.137 36/127 -0.09
Cover 3 34 +0.255 59% 8.2 +0.216 76/149 0.02
Cover 4 10 +0.289 50% 8.9 +0.210 — -0.08
Cover 6 6 -0.389 67% 5.3 +0.142 — —
Cover 9 3 -0.334 33% 7.7 +0.159 — —
Combo 1 +0.251 100% 7.0 +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 28 +0.259 61% 8.4 +0.188 71/193 0.05
12 48 +0.398 54% 9.2 +0.194 34/98 0.04
21 26 -0.042 46% 4.8 +0.110 1/2 -0.17
13 1 +1.288 100% 16.0 +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025ATL 103+0.258 +26.654.4%7.96 76.7%1.010.8

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.