Chris Brooks

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 GB4 15700 53240 1 differ (Targets 5 vs 6)
2025 GB14 271060 1713910 ✓ matches
2025 playoffs GB1 1160 11110
2024 GB11 361831 1311690 not checked
2024 playoffs GB1 000 3290
2023 MIA3 191060 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
5
qualifying bar 11
EPA/play
+0.097
not ranked · lg +0.194
Success rate
20.0%
not ranked · lg 49.6%
Yards/play
4.80
not ranked · lg 7.35
Explosive rate
0.0%
not ranked · lg 9.0%
Catch rate
60.0%
not ranked · lg 67.2%
Air yards/att
-1.4
not ranked · lg 8.0
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -0.120 0% 4.0 +0.199 — -0.02
Away 4 +0.151 25% 5.0 +0.194 — -0.03
Neutral site 0——— +0.154 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.120 0% 4.0 +0.273 — 0.19
Normal (6–8 days) 2 +0.878 50% 7.5 +0.181 — -0.01
Extra rest (9–12 days) 1 -0.243 0% 5.0 +0.245 — 0.21
Off a bye (13+ days) 0——— +0.221 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.907 0% 0.0 +0.224 — 0.05
Outdoors 4 +0.348 25% 6.0 +0.182 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +0.546 33% 6.3 +0.210 — -0.02
80°F+ 1 -0.243 0% 5.0 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 4 +0.348 25% 6.0 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 2 -0.181 0% 4.5 +0.190 — 0.03
Rain or snow 2 +0.878 50% 7.5 +0.105 — 0.03
Score Game state compare everyone →
Trailing 9+ 2 -0.331 0% 2.0 +0.194 — -0.01
Trailing 1–8 0——— +0.179 — 0.07
Tied 2 +1.028 50% 10.0 +0.213 — 0.02
Leading 1–8 0——— +0.159 — -0.03
Leading 9+ 1 -0.907 0% 0.0 +0.278 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 2 -0.331 0% 2.0 +0.185 — -0.05
Win prob 20–80% 2 +1.028 50% 10.0 +0.191 — -0.02
Win prob over 80% 1 -0.907 0% 0.0 +0.226 — 0.09
Quarter Game state compare everyone →
Q1 1 -0.243 0% 5.0 +0.150 — 0.04
Q2 1 -0.907 0% 0.0 +0.189 — -0.01
Q3 0——— +0.189 — -0.01
Q4 2 -0.331 0% 2.0 +0.229 — -0.03
OT 1 +2.298 100% 15.0 +0.439 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.133 — 0.10
Rest of game 5 +0.097 20% 4.8 +0.206 — 0.10
Down Situation compare everyone →
1st down 1 -0.542 0% 0.0 +0.229 — 0.00
2nd down 3 +0.424 33% 6.3 +0.185 — 0.02
3rd down 1 -0.243 0% 5.0 +0.138 — -0.02
4th down 0——— +0.430 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.162 — —
3rd & 4–6 1 -0.243 0% 5.0 +0.255 — -0.27
3rd & 7+ 0——— +0.072 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.142 — -0.04
Own 50–21 3 +0.283 33% 5.0 +0.169 — 0.04
Opp 21–49 2 -0.181 0% 4.5 +0.226 — 0.06
Red zone (opp 20 in) 0——— +0.248 — 0.05
Formation Style compare everyone →
Shotgun 5 +0.097 20% 4.8 +0.177 — -0.02
Under center 0——— +0.264 — -0.02
Tempo Style compare everyone →
Huddle 5 +0.097 20% 4.8 +0.196 — -0.00
No huddle 0——— +0.179 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.228 — 0.05
4–6 to go 1 -0.243 0% 5.0 +0.269 — 0.02
7–10 to go 3 +0.546 33% 6.3 +0.204 — 0.03
11+ to go 1 -0.907 0% 0.0 +0.072 — -0.07
Pass depth Passing compare everyone →
Behind the line 3 +0.424 33% 6.3 -0.214 — 0.15
Short (0–9) 2 -0.393 0% 2.5 +0.173 — 0.09
Intermediate (10–19) 0——— +0.428 — 0.07
Deep (20+) 0——— +0.462 — 0.01
Pass direction Passing compare everyone →
Left 1 -0.907 0% 0.0 +0.141 — 0.04
Middle 1 -0.243 0% 5.0 +0.330 — -0.02
Right 3 +0.546 33% 6.3 +0.173 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 0——— +0.279 — -0.03
No play action 5 +0.097 20% 4.8 +0.186 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 5 +0.097 20% 4.8 +0.207 — -0.05
Out of pocket 0——— +0.209 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 -0.907 0% 0.0 +0.184 — 0.08
No blitz 4 +0.348 25% 6.0 +0.217 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.274 — —
4 rushers 4 +0.348 25% 6.0 +0.215 — 0.12
5 rushers 0——— +0.203 — 0.15
6+ rushers 1 -0.907 0% 0.0 +0.136 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 4 +0.348 25% 6.0 +0.182 — -0.04
7 in the box 1 -0.907 0% 0.0 +0.239 — -0.05
Stacked box (8+) 0——— +0.324 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.098 — 0.50
Not a screen 5 +0.097 20% 4.8 +0.239 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 +0.695 50% 7.5 +0.240 — 0.10
No motion 3 -0.302 0% 3.0 +0.166 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.103 — —
Not an RPO 5 +0.097 20% 4.8 +0.214 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026GB 5+0.097 +0.520.0%4.80 60.0%-1.49.0

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.