Tucker Kraft

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 GB6 250 37252491 ✓ matches
2025 GB8 130 44324896 ✓ matches
2024 GB17 360 70507077 not checked
2024 playoffs GB1 2100 55260
2023 GB10 000 40313552 not checked
2023 playoffs GB2 000 95241

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
44
qualifying bar 32
EPA/play
+0.889
1st of 197 · lg +0.191
Success rate
63.6%
11th of 197 · lg 50.0%
Yards/play
11.11
5th of 197 · lg 7.37
Explosive rate
13.6%
44th of 197 · lg 9.4%
Catch rate
72.7%
67th of 197 · lg 67.5%
Air yards/att
4.6
146th of 197 · lg 7.9
Turnover rate
0.0%
1st of 197 · lg 2.6%
TD rate
13.6%
3rd of 197 · lg 4.9%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 16 +1.090 69% 12.7 +0.199 2/193 -0.02
Away 28 +0.775 61% 10.2 +0.181 12/193 -0.03
Neutral site 0——— +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 7 +1.526 86% 17.7 +0.229 — 0.19
Normal (6–8 days) 27 +0.825 59% 10.3 +0.182 3/197 -0.01
Extra rest (9–12 days) 4 +0.354 75% 7.2 +0.220 — 0.21
Off a bye (13+ days) 2 +1.866 100% 21.5 +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 15 +0.580 60% 7.6 +0.180 18/118 0.05
Outdoors 29 +1.049 66% 12.9 +0.197 1/192 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 12 +1.132 58% 13.6 +0.172 1/87 -0.05
60–79°F 17 +0.991 71% 12.5 +0.241 6/110 -0.02
80°F+ 0——— +0.171 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 20 +1.163 60% 14.2 +0.216 2/177 -0.09
10–14 mph 6 +0.858 83% 12.0 +0.170 — 0.05
15+ mph 3 +0.669 67% 6.7 +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 29 +1.049 66% 12.9 +0.199 1/188 0.03
Rain or snow 0——— +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 3 +2.239 67% 22.7 +0.095 — -0.01
Trailing 1–8 16 +0.434 50% 6.6 +0.227 46/153 0.07
Tied 9 +1.384 78% 15.2 +0.144 — 0.02
Leading 1–8 11 +1.008 73% 11.5 +0.239 — -0.03
Leading 9+ 5 +0.386 60% 10.2 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 1 +5.283 100% 59.0 +0.092 — -0.05
Win prob 20–80% 34 +0.719 59% 9.6 +0.203 11/195 -0.02
Win prob over 80% 9 +1.045 78% 11.4 +0.295 — 0.09
Quarter Game state compare everyone →
Q1 11 +1.360 73% 15.8 +0.197 — 0.04
Q2 8 +0.029 50% 7.9 +0.199 — -0.01
Q3 13 +0.674 54% 10.4 +0.214 14/120 -0.01
Q4 12 +1.264 75% 9.8 +0.156 1/150 -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.139 67% 7.3 +0.183 — 0.10
Rest of game 41 +0.944 63% 11.4 +0.192 1/197 0.10
Down Situation compare everyone →
1st down 15 +0.776 67% 11.2 +0.209 3/176 0.00
2nd down 14 +0.493 50% 8.9 +0.198 32/178 0.02
3rd down 13 +1.240 69% 13.4 +0.131 4/142 -0.02
4th down 2 +2.226 100% 11.0 +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.237 33% 7.3 +0.088 — —
3rd & 4–6 6 +2.180 83% 19.5 +0.200 — -0.27
3rd & 7+ 4 +0.938 75% 8.8 +0.110 — 0.02
Field position Situation compare everyone →
Own 20 and in 5 +1.225 80% 22.0 +0.190 — -0.04
Own 50–21 12 +0.241 42% 10.8 +0.188 89/193 0.04
Opp 21–49 15 +0.989 73% 9.7 +0.217 6/162 0.06
Red zone (opp 20 in) 12 +1.272 67% 8.7 +0.140 2/62 0.05
Formation Style compare everyone →
Shotgun 34 +1.002 68% 11.9 +0.165 1/196 -0.02
Under center 10 +0.506 50% 8.4 +0.311 — -0.02
Tempo Style compare everyone →
Huddle 42 +0.915 64% 11.1 +0.194 1/197 -0.00
No huddle 2 +0.341 50% 11.0 +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 5 +0.748 60% 8.8 +0.202 — 0.05
4–6 to go 12 +1.615 67% 16.4 +0.234 2/73 0.02
7–10 to go 24 +0.504 58% 8.4 +0.203 30/197 0.03
11+ to go 3 +1.303 100% 15.3 +0.081 — -0.07
Pass depth Passing compare everyone →
Behind the line 10 +0.753 70% 8.8 -0.156 — 0.15
Short (0–9) 24 +0.531 54% 8.1 +0.141 12/189 0.09
Intermediate (10–19) 8 +2.302 88% 22.9 +0.435 — 0.07
Deep (20+) 2 +0.219 50% 12.0 +0.472 — 0.01
Pass direction Passing compare everyone →
Left 15 +0.325 47% 6.1 +0.177 65/187 0.04
Middle 4 +1.785 75% 15.8 +0.283 — -0.02
Right 25 +1.084 72% 13.4 +0.155 1/185 0.03
Play action Scheme (FTN) compare everyone →
Play action 14 +0.862 71% 9.1 +0.299 10/110 -0.03
No play action 30 +0.902 60% 12.1 +0.160 1/196 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 36 +0.873 64% 11.7 +0.192 2/197 -0.05
Out of pocket 8 +0.962 62% 8.4 +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 17 +0.528 47% 8.5 +0.232 32/145 0.08
No blitz 27 +1.116 74% 12.8 +0.174 1/197 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 +1.937 100% 7.0 +0.254 — —
4 rushers 24 +0.688 62% 10.0 +0.169 8/197 0.12
5 rushers 15 +0.880 60% 10.4 +0.235 7/103 0.15
6+ rushers 4 +1.872 75% 21.8 +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 26 +0.863 69% 11.8 +0.175 3/196 -0.04
7 in the box 17 +0.734 53% 7.3 +0.240 9/98 -0.05
Stacked box (8+) 1 +4.195 100% 57.0 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 5 +1.053 80% 11.8 -0.032 — 0.50
Not a screen 39 +0.868 62% 11.0 +0.213 1/197 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 29 +0.922 62% 11.5 +0.214 4/193 0.10
No motion 15 +0.826 67% 10.3 +0.163 5/191 0.10
RPO Scheme (FTN) compare everyone →
RPO 3 +1.819 100% 15.7 +0.091 — —
Not an RPO 41 +0.821 61% 10.8 +0.193 2/197 —
Pressure Defense (NGS) compare everyone →
Clean pocket 31 +1.100 74% 12.5 +0.256 1/197 0.01
Pressured 13 +0.387 38% 7.7 -0.046 17/116 0.01
Man / zone Defense (NGS) compare everyone →
Man 26 +1.282 69% 13.0 +0.211 2/151 0.03
Zone 18 +0.321 56% 8.4 +0.181 68/197 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 +2.221 100% 16.0 +0.266 — —
Cover 1 24 +1.243 67% 12.4 +0.200 3/112 0.03
2-Man 1 +1.299 100% 24.0 +0.220 — —
Cover 2 7 +0.651 86% 9.3 +0.137 — -0.09
Cover 3 8 -0.486 25% 2.6 +0.216 — 0.02
Cover 4 0——— +0.210 — -0.08
Cover 6 1 +1.561 100% 8.0 +0.142 — —
Cover 9 1 -0.646 0% 0.0 +0.159 — —
Combo 1 +4.195 100% 57.0 +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 29 +1.053 69% 12.2 +0.188 1/193 0.05
12 14 +0.314 50% 5.6 +0.194 42/98 0.04
21 0——— +0.110 — -0.17
13 1 +4.195 100% 57.0 +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025GB 44+0.889 +39.163.6%11.11 72.7%4.610.8

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.