Josh Downs

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 IND6 170 42242890 1 differ (Targets 42 vs 41)
2025 IND16 2-20 88585664 ✓ matches
2024 IND14 1120 107728035 not checked
2023 IND17 000 98687712 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 38
EPA/play
+0.758
not ranked · lg -0.084
Success rate
100.0%
not ranked · lg 40.3%
Yards/play
7.00
not ranked · lg 4.03
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.758 100% 7.0 -0.095 — 0.01
Away 0——— -0.075 — -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 1 +0.758 100% 7.0 -0.113 — -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.117 — 0.00
Outdoors 1 +0.758 100% 7.0 -0.071 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.758 100% 7.0 -0.061 — —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.027 — 0.01
Trailing 1–8 0——— -0.082 — 0.02
Tied 1 +0.758 100% 7.0 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.007 — 0.13
Win prob 20–80% 1 +0.758 100% 7.0 -0.095 — -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.092 — 0.09
Q2 1 +0.758 100% 7.0 -0.076 — -0.04
Q3 0——— -0.043 — 0.12
Q4 0——— -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.111 — —
Rest of game 1 +0.758 100% 7.0 -0.083 — —
Down Situation compare everyone →
1st down 1 +0.758 100% 7.0 -0.098 — 0.02
2nd down 0——— -0.103 — -0.03
3rd down 0——— +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 0——— -0.069 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.147 — 0.05
Own 50–21 0——— -0.098 — -0.01
Opp 21–49 0——— -0.074 — 0.07
Red zone (opp 20 in) 1 +0.758 100% 7.0 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.110 — 0.03
Under center 1 +0.758 100% 7.0 -0.072 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.758 100% 7.0 -0.090 — 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.049 — 0.12
4–6 to go 0——— -0.101 — -0.02
7–10 to go 1 +0.758 100% 7.0 -0.117 — -0.06
11+ to go 0——— -0.199 — —
Run direction Running compare everyone →
Left 1 +0.758 100% 7.0 -0.047 — 0.04
Middle 0——— -0.108 — 0.16
Right 0——— -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +0.758 100% 7.0 +0.009 — -0.03
Off tackle 0——— -0.083 — -0.00
Inside (guard) 0——— -0.098 — 0.11
Up the middle 0——— -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.065 — 0.13
7 in the box 0——— -0.097 — -0.02
Stacked box (8+) 0——— -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.091 — -0.21
No motion 0——— -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.066 — —
Not an RPO 0——— -0.083 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026IND 1+0.758 +0.8100.0%7.00 0.0%0.0%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.