De'Von Achane

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 MIA3 341270 127490 ✓ matches
2025 MIA16 2381,3508 85674884 ✓ matches
2024 MIA17 2039076 87785926 not checked
2023 MIA11 1038008 37271973 not checked
2023 playoffs MIA1 690 63210

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
34
qualifying bar 38
EPA/play
-0.171
not ranked · lg -0.084
Success rate
35.3%
not ranked · lg 40.3%
Yards/play
3.74
not ranked · lg 4.03
Explosive rate
8.8%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.7%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.255 33% 5.7 -0.095 — 0.01
Away 31 -0.213 35% 3.5 -0.075 31/34 -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.040 — 0.32
Normal (6–8 days) 23 -0.136 39% 4.0 -0.113 22/41 -0.14
Extra rest (9–12 days) 0——— -0.035 — -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 11 -0.246 27% 3.3 -0.117 — 0.00
Outdoors 23 -0.136 39% 4.0 -0.071 29/37 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 20 -0.194 40% 3.7 -0.062 21/24 0.02
80°F+ 3 +0.255 33% 5.7 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 23 -0.136 39% 4.0 -0.070 22/28 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 23 -0.136 39% 4.0 -0.061 27/35 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 19 -0.330 32% 3.2 -0.027 — 0.01
Trailing 1–8 9 +0.122 44% 5.6 -0.082 — 0.02
Tied 6 -0.110 33% 2.8 -0.125 — 0.10
Leading 1–8 0——— -0.087 — 0.00
Leading 9+ 0——— -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 14 -0.226 29% 3.6 +0.007 — 0.13
Win prob 20–80% 20 -0.133 40% 3.8 -0.095 27/41 -0.05
Win prob over 80% 0——— -0.097 — -0.09
Quarter Game state compare everyone →
Q1 13 +0.078 38% 4.8 -0.092 — 0.09
Q2 12 -0.273 42% 3.6 -0.076 — -0.04
Q3 7 -0.366 14% 2.7 -0.043 — 0.12
Q4 2 -0.507 50% 1.5 -0.118 — -0.02
OT 0——— -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 4 -0.239 50% 4.8 -0.111 — —
Rest of game 30 -0.162 33% 3.6 -0.083 31/41 —
Down Situation compare everyone →
1st down 17 -0.343 18% 2.5 -0.098 — 0.02
2nd down 13 +0.044 46% 5.0 -0.103 — -0.03
3rd down 4 -0.142 75% 4.8 +0.035 — -0.14
4th down 0——— -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.580 50% 1.5 +0.088 — —
3rd & 4–6 0——— -0.167 — —
3rd & 7+ 2 +0.295 100% 8.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 3 -0.213 33% 4.0 -0.147 — 0.05
Own 50–21 13 -0.078 23% 4.5 -0.098 — -0.01
Opp 21–49 11 -0.213 45% 3.1 -0.074 — 0.07
Red zone (opp 20 in) 7 -0.260 43% 3.1 -0.038 — 0.06
Formation Style compare everyone →
Shotgun 9 -0.007 33% 5.2 -0.110 — 0.03
Under center 25 -0.230 36% 3.2 -0.072 33/41 0.03
Tempo Style compare everyone →
Huddle 34 -0.171 35% 3.7 -0.090 30/41 0.03
No huddle 0——— +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 -0.774 33% 0.7 +0.049 — 0.12
4–6 to go 5 -0.072 40% 4.2 -0.101 — -0.02
7–10 to go 22 -0.129 32% 3.9 -0.117 24/41 -0.06
11+ to go 4 -0.079 50% 4.5 -0.199 — —
Run direction Running compare everyone →
Left 12 +0.010 25% 4.2 -0.047 — 0.04
Middle 15 -0.079 47% 4.3 -0.108 — 0.16
Right 7 -0.680 29% 1.7 -0.078 — 0.11
Run gap Running compare everyone →
Outside (end) 6 -0.012 17% 4.3 +0.009 — -0.03
Off tackle 4 -0.011 50% 3.2 -0.083 — -0.00
Inside (guard) 9 -0.503 22% 2.7 -0.098 — 0.11
Up the middle 15 -0.079 47% 4.3 -0.108 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 16 -0.153 38% 3.9 -0.065 — 0.13
7 in the box 14 -0.146 29% 3.7 -0.097 — -0.02
Stacked box (8+) 4 -0.333 50% 3.2 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 27 -0.089 41% 4.0 -0.091 23/38 -0.21
No motion 7 -0.487 14% 2.7 -0.067 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 4 +0.020 50% 6.8 -0.066 — —
Not an RPO 30 -0.197 33% 3.3 -0.083 33/41 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026MIA 34-0.171 -5.835.3%3.74 8.8%14.7%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.