Sam LaPorta

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DET5 000 37273163 1 differ (Targets 37 vs 38)
2025 DET9 000 49404893 ✓ matches
2024 DET16 000 83607267 not checked
2024 playoffs DET1 000 76511
2023 DET17 140 1208688910 not checked
2023 playoffs DET3 000 27211761

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
49
qualifying bar 32
EPA/play
+0.743
5th of 197 · lg +0.191
Success rate
67.3%
5th of 197 · lg 50.0%
Yards/play
9.98
17th of 197 · lg 7.37
Explosive rate
12.2%
57th of 197 · lg 9.4%
Catch rate
81.6%
21st of 197 · lg 67.5%
Air yards/att
5.7
129th of 197 · lg 7.9
Turnover rate
0.0%
1st of 197 · lg 2.6%
TD rate
6.1%
57th of 197 · lg 4.9%

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 19 +0.602 58% 9.3 +0.199 16/193 -0.02
Away 30 +0.833 73% 10.4 +0.181 7/193 -0.03
Neutral site 0——— +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.229 — 0.19
Normal (6–8 days) 32 +0.772 75% 9.8 +0.182 6/197 -0.01
Extra rest (9–12 days) 0——— +0.220 — 0.21
Off a bye (13+ days) 8 +1.193 62% 12.1 +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 19 +0.602 58% 9.3 +0.180 16/118 0.05
Outdoors 30 +0.833 73% 10.4 +0.197 4/192 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 0——— +0.172 — -0.05
60–79°F 18 +0.685 67% 9.2 +0.241 17/110 -0.02
80°F+ 12 +1.055 83% 12.2 +0.171 1/53 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 24 +0.828 71% 10.7 +0.216 5/177 -0.09
10–14 mph 6 +0.850 83% 9.2 +0.170 — 0.05
15+ mph 0——— +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 30 +0.833 73% 10.4 +0.199 4/188 0.03
Rain or snow 0——— +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 13 +0.225 46% 7.8 +0.095 38/109 -0.01
Trailing 1–8 8 +0.668 62% 8.1 +0.227 — 0.07
Tied 11 +1.426 82% 13.1 +0.144 — 0.02
Leading 1–8 6 +0.657 83% 9.3 +0.239 — -0.03
Leading 9+ 11 +0.775 73% 11.2 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 12 +0.529 50% 9.5 +0.092 15/109 -0.05
Win prob 20–80% 26 +0.829 73% 9.7 +0.203 7/195 -0.02
Win prob over 80% 11 +0.775 73% 11.2 +0.295 — 0.09
Quarter Game state compare everyone →
Q1 15 +1.237 80% 13.0 +0.197 1/113 0.04
Q2 13 +0.366 69% 7.8 +0.199 45/150 -0.01
Q3 11 +0.759 55% 11.5 +0.214 — -0.01
Q4 10 +0.476 60% 6.5 +0.156 — -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 10 +0.490 70% 8.3 +0.183 — 0.10
Rest of game 39 +0.808 67% 10.4 +0.192 4/197 0.10
Down Situation compare everyone →
1st down 15 +0.739 93% 12.8 +0.209 4/176 0.00
2nd down 16 +0.483 50% 8.3 +0.198 33/178 0.02
3rd down 15 +0.362 53% 6.2 +0.131 52/142 -0.02
4th down 3 +4.058 100% 23.7 +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.398 33% 2.3 +0.088 — —
3rd & 4–6 5 +0.034 40% 5.4 +0.200 — -0.27
3rd & 7+ 7 +0.923 71% 8.4 +0.110 — 0.02
Field position Situation compare everyone →
Own 20 and in 3 +1.780 100% 21.0 +0.190 — -0.04
Own 50–21 22 +0.467 64% 9.6 +0.188 37/193 0.04
Opp 21–49 18 +0.979 72% 10.6 +0.217 8/162 0.06
Red zone (opp 20 in) 6 +0.531 50% 4.0 +0.140 — 0.05
Formation Style compare everyone →
Shotgun 34 +0.755 71% 9.5 +0.165 5/196 -0.02
Under center 15 +0.718 60% 11.1 +0.311 10/71 -0.02
Tempo Style compare everyone →
Huddle 47 +0.751 68% 10.2 +0.194 6/197 -0.00
No huddle 2 +0.561 50% 4.0 +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 6 +0.938 67% 8.0 +0.202 — 0.05
4–6 to go 12 +0.669 42% 9.2 +0.234 14/73 0.02
7–10 to go 27 +0.837 85% 11.1 +0.203 4/197 0.03
11+ to go 4 +0.041 25% 7.2 +0.081 — -0.07
Pass depth Passing compare everyone →
Behind the line 5 +0.494 60% 7.0 -0.156 — 0.15
Short (0–9) 34 +0.496 65% 7.9 +0.141 17/189 0.09
Intermediate (10–19) 8 +1.223 75% 15.0 +0.435 — 0.07
Deep (20+) 2 +3.659 100% 33.5 +0.472 — 0.01
Pass direction Passing compare everyone →
Left 15 +0.414 53% 7.1 +0.177 47/187 0.04
Middle 16 +1.260 75% 12.1 +0.283 4/108 -0.02
Right 18 +0.559 72% 10.5 +0.155 21/185 0.03
Play action Scheme (FTN) compare everyone →
Play action 15 +0.803 67% 11.8 +0.299 13/110 -0.03
No play action 34 +0.717 68% 9.2 +0.160 8/196 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 41 +0.909 73% 10.2 +0.192 1/197 -0.05
Out of pocket 8 -0.103 38% 8.6 +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 16 +1.137 69% 13.6 +0.232 2/145 0.08
No blitz 33 +0.553 67% 8.2 +0.174 19/197 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -1.284 0% 0.0 +0.254 — —
4 rushers 33 +0.693 67% 9.2 +0.169 7/197 0.12
5 rushers 11 +0.802 64% 13.3 +0.235 — 0.15
6+ rushers 4 +1.503 100% 9.8 +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 31 +0.911 74% 10.6 +0.175 2/196 -0.04
7 in the box 17 +0.456 53% 9.0 +0.240 30/98 -0.05
Stacked box (8+) 1 +0.449 100% 8.0 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 2 +0.116 50% 7.5 -0.032 — 0.50
Not a screen 47 +0.770 68% 10.1 +0.213 5/197 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 31 +0.929 74% 10.7 +0.214 3/193 0.10
No motion 18 +0.424 56% 8.7 +0.163 37/191 0.10
RPO Scheme (FTN) compare everyone →
RPO 1 +0.653 100% 9.0 +0.091 — —
Not an RPO 48 +0.745 67% 10.0 +0.193 5/197 —
Pressure Defense (NGS) compare everyone →
Clean pocket 36 +0.940 75% 10.9 +0.256 3/197 0.01
Pressured 13 +0.198 46% 7.4 -0.046 38/116 0.01
Man / zone Defense (NGS) compare everyone →
Man 11 +0.798 64% 8.5 +0.211 — 0.03
Zone 38 +0.728 68% 10.4 +0.181 8/197 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 1 +1.795 100% 9.0 +0.266 — —
Cover 1 7 +0.310 43% 6.9 +0.200 — 0.03
2-Man 3 +1.604 100% 12.0 +0.220 — —
Cover 2 13 +1.112 69% 12.0 +0.137 2/127 -0.09
Cover 3 16 +0.413 56% 9.5 +0.216 49/149 0.02
Cover 4 5 +0.942 100% 7.8 +0.210 — -0.08
Cover 6 3 +0.313 67% 11.3 +0.142 — —
Cover 9 1 +0.943 100% 15.0 +0.159 — —
Combo 0——— +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 32 +0.681 66% 8.9 +0.188 11/193 0.05
12 13 +1.066 77% 14.1 +0.194 4/98 0.04
21 2 +0.323 50% 4.5 +0.110 — -0.17
13 2 +0.062 50% 5.5 +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025DET 49+0.743 +36.467.3%9.98 81.6%5.76.8

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.