Jahmyr Gibbs

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DET5 1055047 34272432 ✓ matches
2025 DET17 2431,22313 94776165 ✓ matches
2024 DET17 2501,41216 63525173 not checked
2024 playoffs DET1 141052 116700
2023 DET15 18294510 71523161 not checked
2023 playoffs DET3 291443 1411940

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
105
qualifying bar 38
EPA/play
+0.043
11th of 40 · lg -0.084
Success rate
49.5%
4th of 40 · lg 40.3%
Yards/play
4.80
8th of 40 · lg 4.03
Explosive rate
17.1%
3rd of 40 · lg 9.3%
Turnover rate
0.0%
1st of 40 · lg 0.7%
TD rate
6.7%
4th of 40 · lg 3.7%

Every split

EPA per designed run in each situation, the league in the same situation, and his rank among qualified players with at least 20 designed runs there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 49 +0.029 57% 5.2 -0.095 9/37 0.01
Away 56 +0.055 43% 4.4 -0.075 7/33 -0.00
Neutral site 0——— -0.079 — —
Rest days Setting compare everyone →
Short week (≤5 days) 16 -0.158 31% 3.2 +0.040 — 0.32
Normal (6–8 days) 40 +0.140 48% 4.9 -0.113 1/40 -0.14
Extra rest (9–12 days) 20 -0.001 60% 5.0 -0.035 2/3 -0.03
Off a bye (13+ days) 0——— +0.128 — —
Indoors / outdoors Weather compare everyone →
Indoors 74 +0.100 57% 5.5 -0.117 6/20 0.00
Outdoors 31 -0.093 32% 3.2 -0.071 23/36 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 31 -0.093 32% 3.2 -0.062 13/23 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 31 -0.093 32% 3.2 -0.070 16/27 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 31 -0.093 32% 3.2 -0.061 23/34 —
Rain or snow 0——— -0.167 — —
Score Game state compare everyone →
Trailing 9+ 17 -0.154 29% 3.3 -0.027 — 0.01
Trailing 1–8 17 +0.145 53% 3.9 -0.082 — 0.02
Tied 25 -0.139 40% 4.4 -0.125 12/17 0.10
Leading 1–8 30 +0.185 67% 5.9 -0.087 3/18 0.00
Leading 9+ 16 +0.161 50% 5.9 -0.076 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 17 -0.154 29% 3.3 +0.007 — 0.13
Win prob 20–80% 51 +0.056 49% 5.0 -0.095 7/40 -0.05
Win prob over 80% 37 +0.115 59% 5.3 -0.097 4/19 -0.09
Quarter Game state compare everyone →
Q1 20 -0.132 35% 5.0 -0.092 13/22 0.09
Q2 32 +0.107 50% 4.4 -0.076 4/14 -0.04
Q3 29 +0.178 59% 5.5 -0.043 4/19 0.12
Q4 19 -0.125 47% 3.9 -0.118 — -0.02
OT 5 +0.182 60% 5.6 -0.257 — —
Two-minute Game state compare everyone →
Last 2 min of half 4 -0.007 25% 5.5 -0.111 — —
Rest of game 101 +0.045 50% 4.8 -0.083 11/40 —
Down Situation compare everyone →
1st down 55 +0.036 44% 5.0 -0.098 9/40 0.02
2nd down 43 +0.169 58% 5.0 -0.103 3/30 -0.03
3rd down 6 -0.204 50% 2.7 +0.035 — -0.14
4th down 1 -3.541 0% 0.0 -0.027 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 -0.567 50% 0.5 +0.088 — —
3rd & 4–6 1 -0.699 0% 4.0 -0.167 — —
3rd & 7+ 1 +1.743 100% 10.0 -0.069 — —
Field position Situation compare everyone →
Own 20 and in 5 -0.356 0% 4.0 -0.147 — 0.05
Own 50–21 41 +0.043 56% 5.0 -0.098 8/31 -0.01
Opp 21–49 29 +0.046 48% 6.6 -0.074 9/31 0.07
Red zone (opp 20 in) 30 +0.106 50% 3.0 -0.038 4/9 0.06
Formation Style compare everyone →
Shotgun 13 +0.113 46% 4.6 -0.110 — 0.03
Under center 92 +0.033 50% 4.8 -0.072 14/40 0.03
Tempo Style compare everyone →
Huddle 100 +0.052 50% 4.9 -0.090 8/40 0.03
No huddle 5 -0.135 40% 2.0 +0.059 — 0.03
Yards to go Situation compare everyone →
1–3 to go 25 +0.136 80% 3.8 +0.049 8/11 0.12
4–6 to go 12 +0.026 42% 5.1 -0.101 — -0.02
7–10 to go 63 -0.026 38% 4.9 -0.117 12/40 -0.06
11+ to go 5 +0.480 60% 7.6 -0.199 — —
Run direction Running compare everyone →
Left 31 -0.065 55% 5.0 -0.047 18/30 0.04
Middle 34 +0.078 56% 3.8 -0.108 4/21 0.16
Right 40 +0.097 40% 5.5 -0.078 5/29 0.11
Run gap Running compare everyone →
Outside (end) 18 +0.242 50% 5.8 +0.009 — -0.03
Off tackle 34 -0.039 50% 5.9 -0.083 10/16 -0.00
Inside (guard) 19 -0.061 37% 3.6 -0.098 — 0.11
Up the middle 34 +0.078 56% 3.8 -0.108 4/21 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 54 +0.094 48% 5.4 -0.065 7/31 0.13
7 in the box 44 -0.081 45% 4.6 -0.097 19/33 -0.02
Stacked box (8+) 7 +0.422 86% 1.7 -0.090 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 55 +0.082 47% 4.9 -0.091 5/37 -0.21
No motion 50 -0.000 52% 4.6 -0.067 9/25 -0.21
RPO Scheme (FTN) compare everyone →
RPO 6 +0.071 33% 3.3 -0.066 — —
Not an RPO 99 +0.041 51% 4.9 -0.083 12/40 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DET 105+0.043 +4.549.5%4.80 17.1%35.2%

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.