C.J. Stroud

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 HOU6 1432191,7149114 16761 0000 ✓ matches
2025 HOU14 2734233,04119823 482091 0000 ✓ matches
2025 playoffs HOU2 4179462256 3110 0000
2024 HOU17 3365323,727201252 522330 1000 not checked
2024 playoffs HOU2 41615271111 12840 0000
2023 HOU15 3194994,10823538 391673 1100 not checked
2023 playoffs HOU2 3554449300 4100 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
1
qualifying bar 32
EPA/play
-0.726
not ranked · lg +0.199
Success rate
0.0%
not ranked · lg 50.1%
Yards/play
0.00
not ranked · lg 7.47
Explosive rate
0.0%
not ranked · lg 9.3%
Catch rate
0.0%
not ranked · lg 68.4%
Air yards/att
10.0
not ranked · lg 7.7
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target in each situation, the league in the same situation, and his rank among qualified players with at least 12 targets there (1 = best). "Repeats" is how much that split's player-to-player differences carry from one season to the next (2016–25); near zero means it describes the past and predicts little. Click a situation to filter all his numbers to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— +0.192 — -0.02
Away 1 -0.726 0% 0.0 +0.208 — -0.03
Neutral site 0——— +0.174 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.726 0% 0.0 +0.242 — 0.19
Normal (6–8 days) 0——— +0.206 — -0.01
Extra rest (9–12 days) 0——— +0.178 — 0.21
Off a bye (13+ days) 0——— +0.196 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.183 — 0.05
Outdoors 1 -0.726 0% 0.0 +0.208 — 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.220 — 0.05
40–59°F 0——— +0.190 — -0.05
60–79°F 1 -0.726 0% 0.0 +0.197 — -0.02
80°F+ 0——— +0.256 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -0.726 0% 0.0 +0.220 — -0.09
10–14 mph 0——— +0.209 — 0.05
15+ mph 0——— +0.084 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -0.726 0% 0.0 +0.213 — 0.03
Rain or snow 0——— +0.074 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.146 — -0.01
Trailing 1–8 1 -0.726 0% 0.0 +0.186 — 0.07
Tied 0——— +0.206 — 0.02
Leading 1–8 0——— +0.242 — -0.03
Leading 9+ 0——— +0.267 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.161 — -0.05
Win prob 20–80% 1 -0.726 0% 0.0 +0.192 — -0.02
Win prob over 80% 0——— +0.291 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.168 — 0.04
Q2 0——— +0.226 — -0.01
Q3 0——— +0.216 — -0.01
Q4 1 -0.726 0% 0.0 +0.174 — -0.03
OT 0——— +0.724 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.156 — 0.10
Rest of game 1 -0.726 0% 0.0 +0.207 — 0.10
Down Situation compare everyone →
1st down 0——— +0.182 — 0.00
2nd down 1 -0.726 0% 0.0 +0.224 — 0.02
3rd down 0——— +0.183 — -0.02
4th down 0——— +0.290 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.096 — —
3rd & 4–6 0——— +0.343 — -0.27
3rd & 7+ 0——— +0.126 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.207 — -0.04
Own 50–21 0——— +0.185 — 0.04
Opp 21–49 0——— +0.220 — 0.06
Red zone (opp 20 in) 1 -0.726 0% 0.0 +0.198 — 0.05
Formation Style compare everyone →
Shotgun 1 -0.726 0% 0.0 +0.181 — -0.02
Under center 0——— +0.303 — -0.02
Tempo Style compare everyone →
Huddle 1 -0.726 0% 0.0 +0.198 — -0.00
No huddle 0——— +0.209 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.212 — 0.05
4–6 to go 0——— +0.283 — 0.02
7–10 to go 1 -0.726 0% 0.0 +0.197 — 0.03
11+ to go 0——— +0.112 — -0.07
Pass depth Passing compare everyone →
Behind the line 0——— -0.099 — 0.15
Short (0–9) 0——— +0.166 — 0.09
Intermediate (10–19) 1 -0.726 0% 0.0 +0.447 — 0.07
Deep (20+) 0——— +0.364 — 0.01
Pass direction Passing compare everyone →
Left 0——— +0.182 — 0.04
Middle 0——— +0.328 — -0.02
Right 1 -0.726 0% 0.0 +0.144 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 0——— +0.306 — -0.03
No play action 1 -0.726 0% 0.0 +0.169 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 0——— +0.194 — -0.05
Out of pocket 1 -0.726 0% 0.0 +0.238 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 -0.726 0% 0.0 +0.214 — 0.08
No blitz 0——— +0.194 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.236 — —
4 rushers 0——— +0.182 — 0.12
5 rushers 0——— +0.223 — 0.15
6+ rushers 1 -0.726 0% 0.0 +0.267 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— +0.185 — -0.04
7 in the box 1 -0.726 0% 0.0 +0.250 — -0.05
Stacked box (8+) 0——— +0.267 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— +0.013 — 0.50
Not a screen 1 -0.726 0% 0.0 +0.221 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 -0.726 0% 0.0 +0.208 — 0.10
No motion 0——— +0.190 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.006 — —
Not an RPO 1 -0.726 0% 0.0 +0.203 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 0——— +0.241 — 0.01
Pressured 1 -0.726 0% 0.0 +0.058 — 0.01
Man / zone Defense (NGS) compare everyone →
Man 1 -0.726 0% 0.0 +0.196 — 0.03
Zone 0——— +0.203 — 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.278 — —
Cover 1 1 -0.726 0% 0.0 +0.199 — 0.03
2-Man 0——— +0.134 — —
Cover 2 0——— +0.159 — -0.09
Cover 3 0——— +0.242 — 0.02
Cover 4 0——— +0.284 — -0.08
Cover 6 0——— +0.268 — —
Cover 9 0——— +0.154 — —
Combo 0——— +0.004 — —
Blown coverage 0——— +0.026 — —
Offensive personnel Scheme (NGS) compare everyone →
11 1 -0.726 0% 0.0 +0.188 — 0.05
12 0——— +0.242 — 0.04
21 0——— +0.215 — -0.17
13 0——— +0.336 — —
22 0——— +0.446 — —
10 0——— -0.029 — —
Other 0——— +0.126 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2024HOU 1-0.726 -0.70.0%0.00 0.0%10.0—

Definitions. QB plays are dropbacks: passes, sacks and scrambles (spikes left out). QB EPA doesn't charge the passer for a receiver's fumble after the catch. Rushing is designed runs only; receiving is EPA per target. EPA is about ±1.4 points a play, so a split of 50 plays carries roughly ±0.2 of luck.